Lirianne

Tethys the Heartless's page

39 posts. Alias of Delmoth.


Race

Conditions:

Gender

TN Female Half-Elf | Fighter 1/U. Rogue 1 | HP 4/19 | AC 17, FF 16, Touch 11, CMD 16 | Fort +2 Ref +2 Will -1, +2 vs enchantment | Init +2 | Per +9, SM -1 | Speed 20ft |

About Tethys the Heartless

Tethys the Heartless
Female Half-elf fighter/unchained rogue 1/1
True Neutral Medium Humanoid (human, elf)
Init +1; Senses Low-light; Perception +9 (10 vs traps), SM -1
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Defense
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AC 17, 11 touch , 16 flat-footed (+6 armor, +1 Dex)
hp 19/19 (1d10+1d8+2 (con)+2 (FCB)
Fort +2, Ref +2, Will -1, +2 vs enchantment
Defensive Abilities Immune: Sleep
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Offense
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Speed 30 ft (20ft)
Ranged Sling +2 (1d4+4, 20/x2, 50ft)
Melee Lucerne Hammer +6 (1d12+6, 20/x2)
Melee Spiked Gauntlet +5 (1d4+4, 20/x2)
Special Attacks Sneak attack (+1d6)
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Statistics
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Str 18 (16), Dex 13, Con 13, Int 13, Wis 8, Cha 8
Base Atk +1; CMB +5 CMD 16
Feats Simple, Martial, Hand Crossbow, Light, Medium, Heavy, Shields, Tower, Power Attack (-1 +1/+2/+3), Combat Expertise (-1 +1), Skill Focus (perception), Weapon Finesse
Traits Foreign Opportunist: +2 appraise, +10% sell value for Osirion relics, Armor Expert: Reduce ACP by 1
Skills 3/lvl+9/lvl+2(bg)/lvl (14) ACP -2
Acrobatics (1) +5 (3)
Climb (1) +8 (6/8/10)
Disable Device (2) +6 (8)
Escape Artist (1) +5 (3)
Perception (2) +9 (10 vs traps)
Stealth (1) +5 (3)
Survival (1) +3

Knowledges
Dungeoneering (1) +5

Background
Sleight of Hand (2) +6 (4)
Appraise (1) +5
Profession (sailor, 1) +3

Languages Common, Elvish, Khajiit
SQ Multitalented: favored classes, rogue, fighter

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Special Abilities
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Sneak Attack:
If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage.

The rogue's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every 2 rogue levels thereafter. Ranged attacks can count as sneak attacks only if the target is within 30 feet. This additional damage is precision damage and is not multiplied on a critical hit.

With a weapon that deals nonlethal damage (such as a sap, unarmed strike, or whip), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack—not even with the usual –4 penalty.

The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with total concealment.

Trapfinding:
A rogue adds 1/2 her level on Perception checks to locate traps and on Disable Device checks (minimum +1). A rogue can use Disable Device to disarm magic traps.

Finesse Training (Ex):
At 1st level, a rogue gains Weapon Finesse as a bonus feat. In addition, starting at 3rd level, she can select any one type of weapon that can be used with Weapon Finesse (such as rapiers or daggers). Once this choice is made, it cannot be changed. Whenever she makes a successful melee attack with the selected weapon, she adds her Dexterity modifier instead of her Strength modifier to the damage roll. If any effect would prevent the rogue from adding her Strength modifier to the damage roll, she does not add her Dexterity modifier. The rogue can select a second weapon at 11th level and a third at 19th level.

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Equipment
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MW lucerne hammer (315), MW breastplate (350), Sling (0), Sling bullets (.1), Spiked gauntlet (5), crowbar, MW thieve’s tools (100), Rogue Kit (20): backpack, a bedroll, a belt pouch, caltrops, chalk (10), a flint and steel, a grappling hook, an iron pot, a mess kit, a mirror, pitons (10), rope, soap, torches (10), trail rations (5 days), and a waterskin; Spelunking Kit (174): lantern, 4 flasks of oil, hammer, 8 pitons 100ft silk rope, grappling hook, climber’s kit; 33gp 9sp

Visual description

Tethys is tall, over six feet tall and made of tight corded muscle bound around a thin gangly frame. Her straight brown hair spills over her shoulders carelessly, sweat soaked from the heat. Dark black, pupiless, eyes break up her otherwise unremarkable face. In the rare time she’s not wearing her dingy breastplate, her clothes are muted grays and browns on a simple tunic and trousers.

Personality

Serious and taciturn, a symptom of her underlying insecurity. She doubts her own ability and the ability of others around her. She aims to prove herself as much as she aims to secure herself financially.

Native?

She is a native of Taldor. She followed a childhood friend into banditry, a charismatic young man with aspirations of taking from decadent nobles and redistributing to the downtrodden. While he was able to gather a band of like minded youths to him, what they had in enthusiasm they lacked in practicality. After a botched robbery half of her crew were dead and their leader missing. Tethys fled Taldor and kept on fleeing until she found herself in Osirion.