Full Name |
Tessaviri Erisanthe |
Race |
HP: 103/103*; Karogo 121/121* | AC: 23*, Touch 18*, Flat 18*, CMD 27*; Karogo AC: 37*, Touch 14*, Flat 34*, CMD 37* | Saves: +11/+15/12; Karogo: +16/+9/+5 | Init: +5; Karogo +2 | Perc: +18, SM +3, Bluff -1, Dip -1 |
Classes/Levels |
| Animal Focus 3/10, Anointed 1/1, Holy Lance 1/1, Raise Animal Companion 1/1, Soldier of Peace 1/1, Touch of Good 6/6; Karogo Smite Evil 0/1; Paizo Reroll (+4) 1/1 | Spells: 1st 3/6, 2nd 0/5, 3rd 0/4, 4th 0/1 |
Size |
Medium |
Age |
129 |
Alignment |
Neutral Good |
Deity |
Iomedae |
Strength |
14 |
Dexterity |
20 |
Constitution |
12 |
Intelligence |
14 |
Wisdom |
16 |
Charisma |
8 |
About Tessaviri Erisanthe
Tessaviri Erisanthe
Female Elf Divine Hunter of Iomedae 10 - Silver Crusade faction
NG Medium humanoid (elf); Age 129; Height 5' 10"; Weight 107 lbs
Init +5; Senses low-light vision; Perception +18
DEFENSE
AC 20, touch 15, flat-footed 15, CMD 24 (+5 dex, +5 armor)
Hit Points 83 (+53 hunter, +10 constitution, +10 favored class bonus +10 toughness)
Fort +11, Ref +15, Will +12 (+1 fort & reflex vs evil outsiders, +2 vs enchantments, +1 vs fear & confusion, +2 sacred vs evil spells & effects)
Immune magical sleep
OFFENSE
Speed 30 ft.
Melee mwk cold iron longsword +10/+5 (1d8+3/19-20/x2)
Ranged +2 Adaptive Evil Outsider Bane Darkwood Composite Shortbow +15/+10 (1d6+4/20/x3) 70 ft range increment
Special Abilities Animal Focus 10/day, Anointed 1/adv, Holy Lance 1/day, Raise Animal Companion 1/day, Soldier of Peace 1/adv, Touch of Good 6/day
Hunter Spells Known (CL 10; concentation +13; +12 vs spell resistance)
4th (DC 17, 1/day) - Air Walk, Animal Growth, Summon Nature's Ally IV
3rd (DC 16, 4/day) - Daylight, Greater Magic Fang (+2), Life Bubble, Named Bullet (+10), Prayer (d), Summon Nature's Ally III
2nd (DC 15, 5/day) - Align Weapon (d, good only), Barkskin (+4), Lesser Restoration, Reduce Animal, Spider Climb, Summon Nature's Ally II
1st (DC 20, 6/day) - Blend, Cure Light Wounds, Delay Poison, Divine Favor (d, +3), Faerie Fire, Resist Energy (20), Summon Nature's Ally I
Orisons - Create Water, Detect Magic, Guidance, Light, Purify Food and Drink, Stabilize
Domain Good (Archon subdomain)
STATISTICS
Str 14, Dex 20, Con 12, Int 14, Wis 16, Cha 8
Base Atk +7; CMB +9; CMD 24
Feats – Deadly Aim, Iron Will, Point-Blank Shot, Precise Shot, Toughness, Weapon Focus (Composite Shortbow)
Traits – Purity of Faith, Scholar of the Great Beyond
Skills (ranks: +60 Hunter +20 Intelligence) – Climb +6, Handle Animal +9 (+13 to handle Karogo), Heal +16, Knowledge (nature) +12, Knowledge (planes) +16, Knowledge (religion) +10, Perception +18, Ride +18, Stealth +18, Survival +15 (+5 to follow tracks (Swift Tracker)), Swim +6
Skill Ranks - Climb 1, Handle Animal 7, Heal 10, Knowledge (nature) 7, Knowledge (planes) 10, Knowledge (religion) 5, Perception 10, Ride 10, Stealth 10, Survival 9, Swim 1
Languages – Celestial, Elven, Sylvan, Taldane
SQ – Nature Training, Wild Empathy +9, Improved Empathic Link, Swift Tracker
Noncombat Gear - backpack, waterskin, 6 days trail rations, explorer's outfit, spell component pouch, sunrod, journal, vial of ink & inkpen, silver holy symbol of Iomedae
Combat Gear - Howl of the Night (+2 Adaptive Evil Outsider Bane Darkwood Composite Shortbow), masterwork cold iron longsword, Headband of Inspired Wisdom +2, Cloak of Resistance +3, +1 Mithral Chain Shirt, Belt of Incredible Dexterity +2, Efficient Quiver, Lesser Metamagic Rod of Piercing, dagger
Consumables: Wand of Cure Light Wounds (50 charges), Wand of Cure Light Wounds (14 charges), Scroll of Ant Haul, Snapleaf, Potion of Cure Moderate Wounds
Ammunition in Efficient Quiver: x23 cold iron arrows, x10 adamantine blanch cold iron arrows, x7 ghost salt cold iron arrows, x10 silver blanch cold iron arrows, x1 +1 Holy Cold Iron Blanch Arrow, x2 +1 Human Bane Cold Iron Blanch Arrows, x7 +1 Flaming Cold Iron Blanch Arrows
Ammunition not in Efficient Quiver: x16 cold iron arrows, x10 silver blanch cold iron arrows
Carrying Capacity Light: 58, Medium: 116, Heavy: 175
Total Carried 54.5 lbs
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Karogo - note: statistics assume Bear and Bull animal focuses as well as Greater Magic Fang
Male Celestial Wolf Companion 9; N Large animal
Init +3; Senses darkvision 60', low-light vision, scent; Perception +6
DEFENSE
AC 30, touch 13, flat-footed 26, CMD 30 (+3 dex, +1 dodge, +7 armor, +10 natural armor, -1 size)
Hit Points 103 (85 without Bear focus) (+40 animal, +63 constitution)
Fort +14, Ref +10, Will +5 (+4 vs enchantments)
Damage Reduction 5/evil, resist acid 10, cold 10, electricity 10, evasion, SR 14
OFFENSE
Speed 50 ft.
Melee +17/+12 bite (1d8+15 and trip/20/x2) +2d6 damage to evil creatures
Special Abilities Smite Evil 1/day (+9 damage until target dies or Karogo rests)
STATISTICS
Str 28, Dex 16, Con 24, Int 3, Wis 12, Cha 6
Base Atk +6; CMB +16 (+19/+14 on bite trip attempts); CMD 30
Feats – Dodge, Extra Item Slot (Shoulders), Mobility, Spring Attack, Weapon Focus (Bite)
Skills (ranks: +18 Animal -9 Intelligence) – Acrobatics +7 (+8 to jumping due to speed), Climb +13, Knowledge (religion) -3, Linguistics -3, Perception +6, Stealth +4, Swim +13
Skill Ranks - Acrobatics 1, Climb 1, Knowledge (religion) 1, Linguistics 1, Perception 2, Stealth 2, Swim 1
Languages – Celestial (understand only)
SQ – Improved Empathic Link, Link, Multiattack, Share Spells, Woodland Stride
Noncombat Gear - military saddle, saddlebags, 50' silk rope, 2 waterskins, winter blanket & bedroll, wood holy symbol of Iomedae, 18 days carnivore feed
Combat Gear - Holy Amulet of Mighty Fists, Cloak of Resistance +1, +3 Large Mithral Chain Shirt Barding
Ammunition not in Efficient Quiver: x16 cold iron arrows, x10 silver blanch cold iron arrows
Carrying Capacity Light: 1200, Medium: 2400, Heavy: 3600
Total Carried 184 lbs
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