Terran Goldpeak CR 1/2
Male Aasimar Oracle of Battle 1
N Medium Outsider (native, human)
Init +2;
Senses Perception +4, Darkvision 60ft
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Defense
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AC 15, touch 10, Flat-footed 15 (+0 Dex, +5 Scale Mail)
hp 11 (1d8+3)
Resistances acid 5, cold 5, electricity 5.
Fort +2,
Ref +0,
Will +2,
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Offense
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Spd 15ft,
Melee Greatsword +4 (2d6+4/19-20/x2)
Ranged Javelin +0 (1d6+3/x3)
Special Attacks
Spells Per Day
1st(4/day, DC 15) -
Cure Light Wounds, Bless, Shield of Faith
0(DC 14) -
Stabilize, Create Water, Guidance, Detect Magic
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Statistics
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str 16,
Dex 10,
Con 14,
Int 10,
Wis 10,
Cha 18
Base Atk +0;
CMB +3;
CMD 13
Feats Extra revelation
Traits Giant Slayer, Reactionary
Skills Heal +6, Intimidate +8, Knowledge (Planes) +6, Perception +4
Languages Common
SQ
Combat Gear Greatsword(20g); Javelinx5 (5g); Scale Mail (50g);
Other Gear Backpack (2g); ink(1 oz. vial)(8g); Inkpen(.1g); Journal(10g); Cane(1g); 4g;
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Special Abilities
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Spells Known
- 1(4/day) Cure Light Wounds, Bless, Shield of Faith
- 0 Guidance, Create Water, Stabilize, Detect Magic
Oracle's Curse: Lame
Revelations: Skill at Arms (ex), Weapon Mastery(ex) (Greatsword)
Orisions Can cast lvl 0 spells without expending them.
Spell-Like Abilities: Alter self 1/day, using his total character level as his caster level.
Scion of Humanity: Is treated as a human for all effects, feats, spells, etc. Can pass as a human without using the disguise skill.
Favored Class (Oracle): HP Grants +1 Hit Point per level.
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