
TepusFugit |
Interesting new rules to play around with. A couple questions though, How exactly would you integrate the current pathfinder ranged feats and rules?
After scanning the pfsrd it looks like most of the general ranged feats could apply equally to gunpowder weapons.
Bullseye Shot, Deadly Aim, Disrupting Shot, Far Shot, Low Profile, Missile Shield, Parting Shot, Precise Shot, Improved Precise Shot, Rapid Shot, and Shot on the Run.
For instance, I would assume a gunman would have a -4 penalty shooting at a target engaged in melee unless he took Precise Shot. And he would also be subject to an AoO if he was threatened while firing unless he had Point Blank Master.
Rapid Shot is the only feat that I can see might need tweaking or clarification to fit with these rules as firearms have loading times.
Rapid Shot (Combat)
You can make an additional ranged attack.Prerequisites: Dex 13, Point-Blank Shot.
Benefit: When making a full-attack action with a ranged weapon, you can fire one additional time this round. All of your attack rolls take a –2 penalty when using Rapid Shot.
Maybe just alter it to state with ranged firearms an additional shot is not gained but the reload time is reduced by 1 or 2 rounds?(still with a -2 penalty to the single gunshot fired)