Shieldbreaker

Teos Oldwise's page

499 posts. Alias of Tangaroa.


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Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos heeds wise Seherab's advice, striking twice at the nearest zombie Red before stepping aside to let honored Seherab through.

1d20 + 8 - 1 ⇒ (2) + 8 - 1 = 9
1d8 + 5 + 2 ⇒ (3) + 5 + 2 = 10
1d20 + 8 - 1 ⇒ (20) + 8 - 1 = 27
1d8 + 5 + 2 ⇒ (1) + 5 + 2 = 8
crit?
1d20 + 8 - 1 ⇒ (12) + 8 - 1 = 19
1d8 + 5 + 2 ⇒ (6) + 5 + 2 = 13


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos, finding no protest to oppose his choice, opens the left door.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Left door? the monk quickly signs while looking at the others?

perc: 1d20 + 11 ⇒ (10) + 11 = 21

Check the door for traps while I'm at it
perc: 1d20 + 11 ⇒ (18) + 11 = 29


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Sorry, you're right, you only need 2.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

The moment has passed but, the first perception would have netted the following: "While searching the observatory, you turn up several star charts on the premises. Although none of those found match the scrap you received from the dark folk, they’re of the same type and format, making it very likely that the piece the dark folk discovered came from this location."

Teos suddenly remembers the scrap of paper and proffers the start charts to Honored Seherab. Maybe words hidden in wise man writing he guesses. Unburdened by hesitation or doubt, however, he immediately returns his attention to securing ropes and descending, slow falling the last twenty feet.

Old perception checks
1d20 + 11 ⇒ (17) + 11 = 28
1d20 + 11 ⇒ (7) + 11 = 18

climb if needed: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

We need three compasses. It's a triangulation. Or two, and then we draw a line in the map.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos cocks a bushy eyebrow at Dwizzle's quite spectacular leaps of logic, as he hold the bronze mask in hand and considers it's outlines.

Many masks... all bad. Why Pharaoh forgotten? Teos pauses for a moment and adds Remember old tomb warning?

untrained survival: 1d20 + 3 ⇒ (8) + 3 = 11


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos punches the ground in frustration.

Not good. Bad fight. the monk signs. Finally he motions to himself. Empty.

He motions to the intricate writings on the wall. Important? he signs/asks.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

I will be traveling for work 9/15 - 10/2, and then attending a wedding 10/5 - 10/10. I will likely be available to post intermittently.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Continuing to fight without reserve, the monk throws everything he can into trying to save his ally.

song, flank, PA: 1d20 + 8 + 2 + 3 - 1 ⇒ (11) + 8 + 2 + 3 - 1 = 23
magic,PA,song: 1d8 + 5 + 2 + 3 ⇒ (4) + 5 + 2 + 3 = 14+fire: 2d6 ⇒ (5, 1) = 6
song, flank, PA: 1d20 + 8 + 2 + 3 - 1 ⇒ (17) + 8 + 2 + 3 - 1 = 29
magic,PA,song: 1d8 + 5 + 2 + 3 ⇒ (4) + 5 + 2 + 3 = 14
Ki
song, flank, PA: 1d20 + 8 + 2 + 3 - 1 ⇒ (5) + 8 + 2 + 3 - 1 = 17
magic,PA,song: 1d8 + 5 + 2 + 3 ⇒ (3) + 5 + 2 + 3 = 13


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

I admit I'm a bit confused by exactly what's going on. It seems punching/hitting things may not be the best solution, and that perhaps this was an unnecessary fight to begin with.

Thoughts?


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Are we fighting a losing battle? Do they seem to be healing as they assault Hogan? Also, I'm not sure which one I've been focusing on (since we don't have a map), but does that one seem close to discorporating?

Teos continues doing his best against the dead, as slow and painful as that process is.
1d20 + 8 - 1 + 2 ⇒ (8) + 8 - 1 + 2 = 17
physical: 1d8 + 5 + 2 ⇒ (6) + 5 + 2 = 13+fire: 2d6 ⇒ (2, 1) = 3
1d20 + 8 - 1 + 2 ⇒ (3) + 8 - 1 + 2 = 12
physical: 1d8 + 5 + 2 ⇒ (4) + 5 + 2 = 11
1d20 + 8 - 1 + 2 ⇒ (20) + 8 - 1 + 2 = 29 Stupid incorporeals
physical: 1d8 + 5 + 2 ⇒ (4) + 5 + 2 = 11


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

@Bold Strider:
Some quick research leads me to believe that immunity to flanking is not an attribute bestowed by the incorporeal template. Immunity to crits and sneak, yes, but not flanking. At least, I did not find anything in the universal monster rules or the glossary under incorporeal.

Teos continues to assault the creatures, dedicated to saving his harried stonelord ally.

1d20 + 8 - 1 ⇒ (2) + 8 - 1 = 9 Plus maybe +2 for flank
physical: 1d8 + 5 + 2 ⇒ (7) + 5 + 2 = 14+fire: 2d6 ⇒ (6, 5) = 11
1d20 + 8 - 1 ⇒ (20) + 8 - 1 = 27 Plus maybe +2 for flank
physical: 1d8 + 5 + 2 ⇒ (5) + 5 + 2 = 12
Ki
1d20 + 8 - 1 ⇒ (4) + 8 - 1 = 11 Plus maybe +2 for flank
physical: 1d8 + 5 + 2 ⇒ (7) + 5 + 2 = 14


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

The monk agrees in frustration with Seherab, but lashes out anyways with a fierce flaming flurry.

Assuming I can get flank
1d20 + 8 + 2 - 1 ⇒ (19) + 8 + 2 - 1 = 28
physical, magic: 1d8 + 5 + 2 ⇒ (2) + 5 + 2 = 9+fire: 2d6 ⇒ (2, 1) = 3 5 pts
1d20 + 8 + 2 - 1 ⇒ (12) + 8 + 2 - 1 = 21
physical, magic: 1d8 + 5 ⇒ (3) + 5 = 8 4 pts
Ki
1d20 + 8 + 2 - 1 ⇒ (6) + 8 + 2 - 1 = 15
physical, magic: 1d8 + 5 + 2 ⇒ (2) + 5 + 2 = 9 4 pts


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos frowns at the perhaps unnecessary violence. Still, the fight against the restless spirits appears unavoidable at this point. He joins the melee, swinging fists both magical and fiery at the ghosts.

He also moves to try and flank
1d20 + 8 - 1 ⇒ (13) + 8 - 1 = 20
1d8 + 5 + 2 ⇒ (2) + 5 + 2 = 9 plus fire: 2d6 ⇒ (2, 4) = 6 A hit? for 7 damage after incorporeal


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos wanders over and picks up the scroll. He assumes it is charged with some evil magic so he attempts not to look at it directly, studiously staring at the wall instead.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

will: 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 25 +2 in enchantment, +1 if undead
will: 1d20 + 8 ⇒ (8) + 8 = 16 +2 in enchantment, +1 if undead

Teos grunts in acknowledgment at Ankhef's warning. He moves to interpose his body between Ankhef and the creatures.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos looks curious. Stone makers. Many secret paths, many traps. Maybe? He looks about, cautiously, for signs of movement or anything obviously of interest.

perception: 1d20 + 8 ⇒ (4) + 8 = 12

Teos gave up stonecunning, but maybe someone else could "ping" the stone?


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos frowns at the growing violence. Find peace? Fighting hurts all. he signs. His body his weapon, he simply focuses on breathing evenly, allowing events to unfold in the same way that one breath follows another.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

The silent monk, unable to vocally contribute to the discussions, takes a moment to simply look about - checking through cracks in the door to look outside and see if the ghouls having returned, looking at the men and room itself for any sign of oddities.

perception: 1d20 + 11 ⇒ (18) + 11 = 29


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Strictly speaking, I think Hogan did join us after the start of the lotteries and mayb be out of the loop


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos, concerned at the hostility in the room, shows his empty hands, mimicing gestures of peace.

aid someones diplo: 1d20 - 2 ⇒ (10) - 2 = 8


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Happy to have direction, the silent member moves to grab wreckage under the direction of keener minds.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Under paths? Wasteways? the silent monk signs, and then gestures down.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Always do at least a Ctrl+C before submitting (or whatever the mac version is.)


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos wipes his brow, glad that the topic has moved away from food... at least as it relates to dragons.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos, suddenly in a panic at the threat to little Dwizzle, does his best to pantomime cracking the heads of the monsters and action to render aid to the needy.

Perform(act): 1d20 - 2 ⇒ (9) - 2 = 7

After some vaguely aggressive looking flailing, he looks to his companions to clarify the matter.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos produces the gold necessary for the gems. It's unclear why the austere monk is carrying around so much of the group's gold, but he readily and faithfully doles out the required amounts.

900 gp has been deducted from our reckonings.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

There might be something left in the store above, if it hasn't been looted


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos points back up to the surface, and then finger signs.

S-H-I-N-Y B-A-U-B-L-E. Store above; has gems? he questions hesitantly.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos sits cross-legged on the floor, and begins rubbing his temples - clearly still having a headache from the sound blast.

We ask about crystal for dead pointing thing? the monk signs, anxious to conclude business with the beast quickly.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Ah sorry, missed the size description


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Guessing here without a map. The dragon is (hopefully) large size or less?
reflex: 1d20 + 7 ⇒ (7) + 7 = 14

Teos grunts as he takes the full brunt of the blast. Staggering in place, he looks about at the ground wary and alert.

Ready to five foot and grapple, should the creature come in range. 1d20 + 12 ⇒ (6) + 12 = 18 Which is no doubt a fail.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

untrained survival: 1d20 + 3 ⇒ (7) + 3 = 10

Teos grimaces at the sinkhole. Down? he signs before uncoiling a rope and dropping it down the side. He securely ties the line off before rappelling down.

climb: 1d20 + 10 ⇒ (18) + 10 = 28


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos is out of qi


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos bears the pokes and prods of other stoically. He turns to sign to Dwizzle. Another man with mask... before.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos starts to open his mouth; then stops and shrugs, putting his hands behind his back.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos rubs the scars from his freshly healed wounds - he looks like his patience for dark folk antics is growing thinner.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos slides into the flank with Hogan and then unleashes a flurry of blows, lighting his fists in flame as he does so.

courage,flank,PA: 1d20 + 8 + 3 + 2 - 1 ⇒ (16) + 8 + 3 + 2 - 1 = 28
blunt,magic,courage,power attack: 1d8 + 5 + 3 + 2 ⇒ (3) + 5 + 3 + 2 = 13+fire: 2d6 ⇒ (4, 6) = 10
courage,flank,PA: 1d20 + 8 + 3 + 2 - 1 ⇒ (15) + 8 + 3 + 2 - 1 = 27
blunt,magic,courage,power attack: 1d8 + 5 + 3 + 2 ⇒ (8) + 5 + 3 + 2 = 18+


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos rushes up behind the others, trying to clear the ridiculous amount of debries in the way.

acro to jump: 1d20 + 15 ⇒ (9) + 15 = 24

He then reaches out to try and pull the creature towards him.

grapple: 1d20 + 15 ⇒ (7) + 15 = 22 vs. cmd


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Yep.

https://docs.google.com/spreadsheets/d/1tLOQMQGljyNKpendiKD5xqEow-zDMYHpXzy TkZXJVKM/edit?usp=sharing


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

I like to mix it up with pure evil sometimes, just to keep things interesting. Wouldn't want to be dull.


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Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Tektite didn't make that list, I did (it's my google doc) I have a lot of functionality built in so it isn't necessarily approachable to others. But yes, I can resume tracking it.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos signs quietly from beside Mr. Cadaver. Maybe many lords of dead? Not one?


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Hi, I guess I'm not keeping track of the loot anymore. Is the GM doing that, or is someone else taking that task on?


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos would not kill someone outright either, if he can help it.

Teos sits quietly cross legged while the others interrogate the strange Dark Folk.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

I'm at 29 hp. You missed 9 points of bomb damage from earlier. He still has flagbearer, no? That's +1 hit/damage, right?


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Teos braces both of his legs against the wall and begins to push, attempting to drag the mad bomber along with him.

CMB to grapple, controlling, inspired: 1d20 + 11 + 5 + 3 ⇒ (17) + 11 + 5 + 3 = 36
Half speed, so 15' down/movement. Next to team good ideally.


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

DC 16


Monk 5 HP 48/48 | AC 20(23) T 17 FF 17 (20) | Fort +8 Ref +7 Will +8 (+2 vs. spells, spell-likes, poisons; +1 vs. super effects of undead)| CMD 23 (25 v grapple) | Init +2 | Perc +11 Elemental Fist 5/5, Ki 6/6

Not quite sure where the boss is, so place me where appropriate. I'll soak a Zombie AoO if needed; I have 30' movement

Teos moves to slide past the zombies; he goes down on the balls of his feet and leaps up to pull the bomber off the wall, sailing unnaturally high into the air.

jump with ki and high jump: 1d20 + 35 ⇒ (9) + 35 = 44
grapple: 1d20 + 11 ⇒ (18) + 11 = 29 +3 if we have the inspire courage still running

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