Aldern Foxglove

Tenfold's page

43 posts. Alias of Stalwart.


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Male Human -- mutant

Tenfold turns to Horizon after the text scrolls on his eyepiece. "Sure she was. Back when Shard was part of the Duskguard too. Does fighting her count as meeting her? It was a team battle, so I left her to the fliers. I'm pretty much a ground guy, except for the occasional fastball special."

Psyche hears in response to her question, "Sure, but I've been told I give telepaths headaches." It's easy to see why; his thoughts are an overlapping, slightly out-of-sync chorus. Even if you try to focus on one mind, it's like the others are echoing just out of perception.


I'm pretty tanky as well! Rather than one meatshield, you've got ten!


I'm always interested in a superhero game! Please consider Tenfold, a metahuman who has the power to create up to ten duplicates of himself. His primary weakness is that he's deaf, because he absorbs sonic energy to power his duplicates.

I created Tenfold a while ago, but I've built him in the DC heroes Mutants and Masterminds system and am pretty happy with how he's turned out.

Take a look, and let me know if you have any questions.


I'm excited! I'll put together an actual alias for Wingblade!


I'm looking over the other submissions, and even though it might seem like Thunderbird and Wingblade could be competing for the same slot, I'd have to say their backgrounds mesh nicely together. Even though they're both winged characters, I think they're distinctive but related in a cool way. How old were you thinking Worthington to be?

And by the way, thanks for all the input, all of you. Best of luck to everyone.


Thanks, DQ. That's what I wanted to know.


Reckless, you asked for a vignette or short story in case we had the time. Here's my attempt at something somewhat entertaining.

Iron-y: an Nth Metal tale:

Shayera moves like a shadow through the night, following the faint trail of the man's scent. She weaves into and out of alleys and dimly-lit side streets, staying on the ground to keep close to the traces of aftershave and body odor lingering on the wet concrete. Moving into the warehouse district, she has to stay low and dart quickly past the sickly orange streetlights to remain unseen. But she was getting close.

The night air was still, but once out into the open spaces of the warehouse loading yards, the man's scent traveled better. Shayera picked up a whiff of him and caught the low rumbling of a well-oiled garage door sliding open. Turning toward the sound, she encounters a heavy razor--wire fence blocking her from her quarry. Not impressed with the glinting points of metal, she ducks behind a stack of wooden pallets and works a muscle in her forearm. A bloom of pain erupts in her hand as two blades are forced out through her skin and lock into place. She swipes her talons across the metal fence and the links give way effortlessly.

With a simple roll, she enters the warehouse yard and moves through the shadows to a short distance from her target. The dapper man with the imported suit glances about, wary but not nervous. She pauses and watches him produce something from his pocket. He unwraps a small stick of gum and pops it into his mouth casually. A wave of minty aroma fills Shayera's nose and memory rises unbidden.
. . .

"So, lemme ask you a question," started the man with the thinning hair and the glasses that reflected the computer screens so completely that his eyes were never seen. He fished around in the pocket of his white lab coat while he waited for his colleague's response.

"I suppose you're going to ask it whether I let you or not," replied the skinny one with the rumpled lab coat that smelled as if he had slept in it for the last two nights. His hair, too, was unruly and desperately needed a comb.

The first one shrugged and continued. "Yeah. Anyway, here we are experimenting on alien DNA. Real aliens. A Thengarian alien --"

"Thanagar. Than-a-gar. Though I believe they call themselves Shi'ar."

The thin-haired one glanced down at the subject. It didn't react to their conversation. It sat there, blank-eyed, with the tubes and sensors and probes wired into it. "Yeah, whatever." He pulls out a package of gum and starts the noisy process of unwrapping it. "Anyway, do you think we're going to piss them off, doing what we're doing here? If they ever find out about it?"

The one with the rumpled lab coat leaned forward. "Okay, one: They'll never know. How could they? No one beyond Project H knows what we're doing here. And two: No. They won't care."

The other took a step back, and finished freeing a stick of gum from its wrapper. He popped it into his mouth and chewed a moment. "How do you know? We'd get pretty pissed off if some aliens ran these kind of tests on one of us." He gestured to the banks of computers, the needles, dissection gear and other equipment, all drawing data from the eight-year-old experiment sitting in front of them.

"Because," the mop-haired one replied, testily, "they left all this behind a thousand years ago. The old ship, and whatever genetic material they introduced to the gene pool, it's all garbage to them. It's worthless. They care as much about this as we care --" he looked around for a moment, "as we care about that gum wrapper."

As if to punctuate his point, he snatched the wrapper out of his colleague's hand, waved it in front of his face, then drops it on the floor. "Forget it. We need to prep for tomorrow, and calibrate those emitters. Its prefrontal cortex isn't going to electroshock itself."

The specimen looked down at the discarded wrapper. Its eyes focused for a moment, the residual peppermint drawing its attention. With a quick motion, it reached out and grabbed it and put it into its mouth. It sucked at the bright, clean sweetness, amazed at the new sensation.

"Hey!" yelled the technician with the disheveled coat. He grabbed the experiment's face and forced its mouth open. He stuck a finger in and drew out the wet wrapper. "Not for you," he wagged a finger in its face. The experiment looked up at him, then resumed its flat, vacant stare.
. . .

Shayera blinks away the memory when she sees the man move aside as a large van pulls up. The side door slides open and three heavy black bags are thrown out to thud upon the ground.

Three bodies? the man said into the darkness of the van.

Yeah, had a last-minute 'cancellation.' Won't be a problem, will it? comes the voice from the interior.

The man shakes his head. No, as long as you pay for the disposal of three.

Shayera inhales deeply, and fights past the sweetness of the gum, the heady fumes of the exhaust, and the oily tang of the vinyl bags. Then she detects it. Dazzler, Yasmine's favorite perfume. She was in one of those bags.

She dashes from her patch of shadow at a full sprint. Her second pair of claws slide from her wrists as she covers the distance, which was unfortunately too far for her to get a surprise attack. The man spins as she closes, and draws a handgun from his waist. He brings it up just as she reaches him and she lashes out. The gun falls into pieces with one strike, then she plants one foot, spins, and swipes with her other arm backwards. There's a satisfying feeling of her claws sinking into his chest and slicing through ribs.

The van's engine revs up as she watches the man sink to the ground, his life's blood flowing around the dark bundles at his knees. With a squeal of tires, the van accelerates away from the warehouse. Shayera shrugs off her jacket and stretches her wings. With a couple beats, she is airborne and over the van.

She drops in front of the van as her foot talons extend, digging into the pavement. She curls up and her metal wings unfold, revealing the razor-sharp metal quills splayed out. The van slams into her, the engine ripping into the unbreakable metal first, but its momentum carries it over Shayera's form and she's ground between the van and the pavement.

The van dies quickly, its cylinder block cut to ribbons and it rolls to a stop. Its driver gets out, dazed, and woozily inspects the damage. Holding his head and swearing, he moves to the rear of the van, and sees the crumpled form of what he had run over -- a teenaged girl. His head twists back and forth, trying to figure out where she had come from, and how she had got from killing the dapper man to in front of his van.

Without warning, Shayera hauls herself off the pavement, eliciting a yowling scream from the van's driver. She grabs him by the collar as he tries to pull away, and the two collapse to the ground. Shayera rolls on top of him, hissing. Who. Killed. Yasmine? Her wings glint like fire in the orange streetlights as she gets her answers.

Her work done, Shayera stumbles back to the three packages. She closes her eyes and touches Yasmine's body for a moment, saying goodbye. Then she stands and turns to leave. But before she does, she pauses and leans down. She fishes the wad of gum from the dapper man's mouth and pops it in hers. Then she spreads her wings and takes to the sky, angling in the direction the driver had given her. Her night wasn't over.


Quick question about my sense powers for those better acquainted with the system:

Tenfold said wrote:


Senses: Senses 12 (Accurate (Type): Choose Sense Type, Acute (Type): Choose Sense Type, Counters All Concealment: Choose Sense Type, Extended: Choose Sense 1: x10)

(Thanks, Reckless for the Herolab-fu)

The book talks about "Sense types" and "senses," with sense types being the larger category and senses being specific examples within.

When I was buying my powers, I was favoring spending more points to acquire the entire sense type, but is that what I should be doing? I note that, for example, under "Visual" is things like infravision, low-light, microscopic, X-ray, etc. But I don't actually get those, do I?

Would it be better to do this:

Senses: Senses 17
Accurate (Hearing) = 2
Acute (Olfactory) = 2
Counters All Concealment (Auditory) = 5
Counters Illusion (Olfactory) = 2
Extended (Normal Sight) = 1
Low-Light Vision = 1
Penetrates Concealment (Hearing) = 4

And that would account for my last 5 power points.

Any thoughts?


Philo Pharynx wrote:
@Tenfold, I think the trigger scent should be done so that if somebody is marked with it, then they are the target, if it's in the are then everybody's a target. It should also be obvious to others to give us a chance to deal with it. He did also mention that it's more mixed than a pure irone age game, so I'd expect a will save to resist. Partial failure would be struggling with the urges and full failure is the rage.

Certainly it all depends on Reckless, of course, but I do kind of like the full override. Maybe there's no save if the pheromone is "pure," but lesser variations can call for saves or they deal out lesser effects. If she succumbs, it should be pretty obvious -- totally feral and unthinking rage. Then it's either dogpile on her, or clear the room and let her work it out of her system.


arenbecl wrote:
Tenfold wrote:
** spoiler omitted **...
I cant speak for Reckless, but I think that "trigger scent" is really cool!

Thanks! But I made a small change from "attack nearest ally" to "attack nearest character" since the whole point is that she goes on a rampage attacking friend and foe alike. Another option is to make it so that whoever is "tagged" with the pheromone is her sole and only target regardless of who that person is.


Wingblade crunch:

Wingblade - PL 14

Strength 6, Stamina 12, Agility 10, Dexterity 6, Fighting 10, Intellect 2, Awareness 14, Presence 0

Advantages
All-out Attack, Attractive, Close Attack 2, Fearless, Improved Critical 2: Nth Metal Claws, Improved Critical 3: Nth Metal Wing Strike, Improved Initiative 2, Weapon Break

Skills
Acrobatics 8 (+18), Athletics 6 (+12), Close Combat: Nth Metal Claws 6 (+16), Close Combat: Unarmed 6 (+16), Deception 2 (+2), Insight 5 (+19), Intimidation 2 (+2), Perception 8 (+22), Ranged Combat: Nth Metal Wing Strike 9 (+15), Stealth 8 (+18)

Powers
Flight: Flight 6 (Speed: 120 miles/hour, 1800 feet/round; Wings)
Immunity: Immunity 2 (Disease, Poison)
Nth Metal Claws
. . Damage: Strength-based Damage 6 (Linked; DC 27; Affects Insubstantial 2: full rank, Penetrating 12)
. . Nth Metal Wing Strike
. . . . Damage: Strength-based Damage 7 (Linked; DC 28; Affects Insubstantial 2: full rank, Increased Range: ranged)
. . . . Nullify: Nullify 8 (Linked; Counters: Magic, DC 18; Broad, Simultaneous)
. . Nullify: Nullify 10 (Linked; Counters: Magic, DC 20; Broad, Simultaneous; Reduced Range: close)
Protection: Protection 5 (+5 Toughness)
Regeneration: Regeneration 10 (Every 1 round)
Senses: Senses 12 (Accurate (Type): Choose Sense Type, Acute (Type): Choose Sense Type, Counters All Concealment: Choose Sense Type, Extended: Choose Sense 1: x10)

Offense
Initiative +18
Damage: Strength-based Damage 6, +18 (DC 27)
Damage: Strength-based Damage 7, +15 (DC 28)
Grab, +12 (DC Spec 16)
Nullify: Nullify 10, +18 (DC Will 20)
Nullify: Nullify 8, +15 (DC Will 18)
Throw, +6 (DC 21)
Unarmed, +18 (DC 21)

Languages
Native Language

Defense
Dodge 11, Parry 11, Fortitude 13, Toughness 17, Will 15

Power Points
Abilities 120 + Powers 76 + Advantages 13 + Skills 20 (60 ranks) + Defenses 4 = 233

Complications: Naivete: Wingblade spent her childhood as an experiment in a lab.
Trigger Scent: When exposed to a specific artificial pheromone, Wingblade launches into a berserk rage not knowing friend from foe. Treat as confused, with each round resulting in "attack nearest character."
Reincarnated: Wingblade is inhabited by the soul of an Egyptian princess, and occasionally gets flashes of her past lives.
Soul Mate: Shayera is destined to fall in love with the reincarnated Carter Hall, but because of Project H's meddling, they are currently incompatible.

I still have 5 points left. I was thinking about kicking up my Senses to 14 and adding a couple more goodies to the sense package.

Also, I'd like to see if I'm not overreaching with the "trigger scent" complication. Specifically, if it's too dangerous for the team, or if killing is not allowed to be a hero in this universe.


Here's the backstory of Shayera Kinney, aka Wingblade.

Shayera Kinney:

In the years leading up to World War II, globe-trotting archaeologist Carter Hall discovers he is a reincarnated Egyptian prince who has been living a cycle of birth and rebirth with his beloved Chay-Ara. Using his dreams of his past lives, he is able to discover an ancient temple in the deserts of Egypt. Within, he finds buried at the heart of the ruins an ancient starship from the planet Thanagar, homeworld of the Shi'ar Empire. Using technology from the spaceship and a mysterious "Nth metal" in the ship's drive, he builds a flying harness that gives him powers. He adopted the mantle of Hawkman and joined the second heroic age as a member of the Justice Squad. During that time, he also discovered the incarnation of Shiara, to whom he gives a similar harness and she takes on the identity of Hawkgirl.

Both the original Hawkman and Hawkgirl are killed in the turmoil of the second World War, the former slain by Vandal Strucker and the latter killed by Redmasque.

Carter and Shiera were soon reborn and reunited in the late 70s. They both adopted their predecessors' names and persona, although the general lack of major activity left them as more curiosities than heroes.

That changed in the 1990s, when the new hysteria against super-powered individuals arose. Shiera was killed by a sniper in 1995, and Carter was driven into hiding.

It was in 2001 when "Project H" utilizing a sample of Carter Hall's tissue and an amount of Nth Metal attempted an ambitious project. No pure human could withstand the effects of Nth metal on the body, but Carter Hall's genetics contained traces of Shi'ar ancestry. Needing a test subject, the project elected to clone Hawkman for further testing. Unfortunately, the samples they had were degraded, most notably the Y-chromosome. One of the project leaders, Sarah Kinney, suggested creating a female clone.

The project was never designed to create a living, sentient clone, but something happened. Shiera's soul, awaiting the passing of Carter so she could be reborn with him, was drawn to the cloned body. The clone awoke.

The child was raised in the lab, being subjected to a myriad of tests designed to bring out her Shi'ar heritage and to utilize the Nth metal that augmented her physiology.

When she was 14, the Hive attacked Earth. Project H had no choice but to convert her into a weapon. Physically bonding her with wings made from Nth metal, as well as grafting retractable claws in her arms and legs, she was sent forth to battle the aliens as a living weapon, with no regard for her humanity.

After the Hive were repulsed, she was overwhelmed with the world outside, having never before set foot outside the labs where she was made. She could remember dreams of her past lives, but remotely. Not having been reborn naturally, her cycle of life, death and rebirth has been interrupted. Taking the name Shayera Kinney, she accepted membership in the team of super beings alongside whom she fought, though she struggles with the fact that she had been nothing but an experiment and then, a weapon.


Totally understandable. I realize I made a bunch of mistakes, and really appreciate you plugging it into HeroLab. :)


Okay, here's what I've got so far for Wingblade. Right now he/she's sort of fluid, since I'm not sure about going Wolvie/Hawkman or X-23/Hawkgirl.

Spoiler:

Strength 6, Stamina 12, Agility 10, Dexterity 6, Fighting 10, Intellect 2, Awareness 14, Presence 0

Advantages
All-Out Attack, Close Attack (2), Fearless, Improved Initiative (2), Improved Critical (Claws) (2), Improved Critical (Wings) (3), Weapon Break , Attractive

Skills
Acrobatics 8 (+18), Athletics 6 (+16), Close Combat: Unarmed 4 (+14), Close Combat: Claws 8 (+18) Deception 2 (+2), Insight 5 (+19), Intimidation 2 (+2), Perception 8 (+22), Stealth 8 (+18)

Powers
Healing Factor: Regeneration 10 (Every round)
Enhanced Senses: Senses 12 (Accurate (4), Acute (2), Counters Concealment - All (5), Extended)
Winged Flight: Flight 6
Nth Metal Claws/Wings: Damage 14 (Strength based) (Affects magic, 2 points)
Nth Metal Bones: Protection 5
Resistance to toxins and disease: Immune 2 (disease, poisons)

Offense
Initiative +18
Unarmed +14
Claws +18 (Damage 20, magic)

Complications
Berserker Rage
Government Experiment
Honor-bound

Languages
English
Japanese

Defense
Dodge 11, Parry 11, Fortitude 13, Toughness 17, Will 15

Power Points
Abilities 120 + Powers 51 + Advantages 14 + Skills 17 (51 ranks) + Defenses 4 = 206

Okay, at Power Level 14, I've got 32 points left, as I see it. There's probably a power or two I could by that links in with the Nth Metal that's in my bones, claws and wings. Any suggestions?

Also, before I really get into the background and complications, I'll need to make a decision: girl or boy? Both have a lot of potential, but in different ways. Comments and criticisms welcome!


Philo Pharynx wrote:

I'm imagining Wolvie's hairdo in feathers now.

However we do have another app talking about using Hawkman. So of course there's only one solution. Thunderdome.

All together now, Two men enter, one man leaves!

I can always switch my character over to the distaff side, and go with a Hawkgirl/X-23 amalgam.


Well, I realize I threw Tenfold into the ring not realizing how the Amalgam Universe was going to play out. I realize that Tenfold isn't really an appropriate submission to this game. (However, I could say he's an amalgam of Madrox the Multiple Man and some other DC strong guy, if you like his concept enough, Reckless).

Therefore, while I won't formally withdraw him (again, in case Reckless likes him), I think I ought to submit something true to the spirit of the recruitment.

After much thought, I'd like to submit Wingblade. Real name Logan Hall, a Canadian special forces veteran who was selected for the Weapon H program, in which a mysterious alien metal was grafted to his bones. This substance, called "Nth Metal," gave Logan an accelerated healing factor, super strength, protection from the elements and magic, and the ability to fly thanks to metallic wings also made of the stuff and double as vicious weapons.

Logan defected from the Canadian government team, and after joining and being a member of a variety of superhero teams, is invited to be a member of the world's mightiest. He's the best there is at what he does, and what he does is... a little violent.

So if you can't tell, I'm submitting... a mashup of Wolverine and Hawkman!

Stats will be forthcoming.


I made this character a loooong while ago using the DC rules. He's at power level 8, but I can happily bump up his power to 12 or so. It's been a while since I've messed with M&M rules.

Basic elevator pitch: Tenfold is a powered individual who can generate nine duplicates of himself (for the total of ten multiples, of course). His body absorbs sound energy in order to generate the duplicates, so he has the drawback of not being able to hear (since his body absorbs the sound before it registers in his ears). He's also super-strong and resilient, with the ability to lift 10 tons. There's sort of a "10" theme going for him.

You can click on the avatar to see his current stats, and the basics of his personality in the very short-lived game he was in.

Edit: In rereading my own avatar page, I see where I wrote a little vignette while trying to get into a different M&M game, set in the 80s. I'd definitely rework that to suit whatever amalgam setting you're going for. But it does set up his brother's villainous streak.


Backstory

It was the fall of 1984. Friday night. The Albany High School Falcons had just beat Gloversville, and Kevin Hamilton was a big part of that win. He stared out the window as the team bus headed back home, the sound and rumble of the engines completely mute. It was usually worse after a game, but he didn't want to tell anyone about that. It was just a coincidence, nothing more. His "sound blackouts" didn't always follow physical exertion. Just... more than usual. But he was dealing with it. And he loved football, and wouldn't give it up just for the chance to hear a little more often.

Kevin was wondering when he would get a chance to watch The Terminator, since all the other players were talking about it. They asked Kevin if his dad had any spare parts lying around the house shaped like Arnold Schwarzenegger. They all knew his dad worked in robotics, but not that kind of robot.

Kevin looked around at the guys. It was going to be tough, ending the season and moving on. Guys declaring for different colleges, and even Katelyn going to Maryland. He expected to be offered a scholarship to play football, but he wondered how the deafness was going to affect everything.

He was in the middle of thinking about college programs when the bus pulled to a stop in the middle of the road. It was dark, and cold, and lots of the guys were dozing on the bus ride back to Albany. They started to stir, as the bus driver opened the door and a blast of cold air swept through the bus.

Kevin looked out the window, and saw a pretty big accident blocking the road, illuminated by the headlamps. There was also someone standing in the middle of the road, seeming to be saying something to the bus driver.

Without warning, the driver clutched his ears and collapsed. Then, inside the bus, the windows began shuddering and the players and coaches all started holding their hands over their ears and grimacing in pain.

Kevin couldn't hear anything, but felt an odd tingling throughout his body. He stood up and tried to help his teammates, who were all passing out one by one under whatever attack they were under. Kevin, unaffected, moved to the front and exited the bus to confront the stranger in the roadway.

But it wasn't a stranger. He recognized the person instantly. Joe? he asked, incredulously. What was his brother doing here? He had left home several years ago, and not on good terms. His parents had often feared he would turn up dead or in jail somewhere.

Joe nodded, and spoke clearly enough that Kevin could read his lips. "It figures you'd be immune. But what if I focused just on you?" With that, Joe put his hands together and the air rippled as Kevin was hit with some sort of force. The tingling increased until it became painful. He doubled over, feeling that he was going to burst. He looked up again at Joe, mouthing the words, "How? Why?"

Joe laughed. "I control sound! I wanted to give you a little demonstration. I was going to knock out you and your whole team. I want to watch you grovel at my feet. What would you do to keep me from deafening each and every one of them?"

The energy intensified, and Kevin screamed. Suddenly, the pain which had been welling up inside him released and Kevin was almost knocked to the ground. Images repeating themselves blasted through his mind as he blinked and tried to comprehend what he was seeing. It was like looking into a funhouse mirror; he saw images of himself standing to his left and right. But he was also registering images in his mind, as if he was seeing from multiple different perspectives. But in all those repeated images, one sight caught his attention.

Joe was standing slack-jawed, looking around at the bunch of Kevins in front of him. Kevin, and his others, each took a single, synchronized step towards him and balled his fists. This is very strange. But I think you're in trouble, Joe.

Joe recovered from his astonishment quickly, and sent a vibrational blast at the base of a electricity pole which sent it collapsing toward the bus. A second blast shook the bus' engine sending gasoline spraying. Kevin and his duplicates scattered as the pole came down, then he quickly realized the danger the team was in.

A couple of his dupes worked on righting the pole and yanking the frayed wires away from the pooling gasoline. The others worked on pulling his still-unconscious teammates and coaches from the bus. By the time the team was safe, Joe was long gone.

Kevin was hailed a hero, saving the busload of players and coaches that had stopped at an accident when the powerline freakishly collapsed on it. He kept his secret, though whatever blast of energy from his brother permanently deafened him. His duplication power took some getting used to. He learned that he could create nine additional copies of himself that were connected to him through some sort of mental link. He used his power to have the absolute best senior year -- he could be in several places at once; go to every party, and still get all his studies and practices in.

Oh, and he had to be really careful when playing football. He soon discovered his strength was increased tenfold.

Hmm. Tenfold.


Checking back in, since I sort of popped in, and then fell silent. Not usually my style, but since Tenfold was pretty complete from the get-go, I didn't need to fill in a lot of blanks.

Anyway, I'm going to flesh out the background a bit more, to expand upon the potential for teen angst (and reduce his age to just out of high school).


I made this character a long time ago for a DC Adventures game that didn't last very long. I'm pretty sure that the DC Adventures used the Mutants and Masterminds system, but there might be some updates that need to be made. By happy coincidence, he's Level 8, so there might not be much in the way of tinkering or adjustment, so there's that.

But of course you said you're more interested in personality and backstory, so here's the elevator pitch:

Tenfold, AKA Kevin Hamilton, is a young mutant who can create nine energy-based duplicates of himself. What's more, he's superhumanly strong (with the ability to lift up to ten tons) and somewhat resistant to damage. His biggest drawback is that he is deaf, because his body absorbs all sonic energy around him in order to power his duplicates. While he doesn't dampen sound for anyone else, the sound is absorbed before his ears can register it.

His brother Joe (unbeknownst to Kevin) has developed sonic powers of his own, and has gone down the path of the villain.

(The backstory in the profile is from the old game, and perhaps you're looking for someone a couple years younger. No biggie; that stuff's easily amended.)


Male Human -- mutant

I'll try an Athletics stunt to run faster. It's looking like I've got to get to the fight, rather than waiting for it to come to me.

Acrobatics (strength): 1d20 + 9 ⇒ (10) + 9 = 19


Male Human -- mutant

GM:What do I see on the concrete slab? Any vehicles or equipment there? What time of year is it?

Assuming the concrete pad is empty of any useful gear, Tenfold continues to move toward the fight. Swallowing his fear, he puts his game face(s) on. He'll spread out as he moves, and his duplicates on the ends will fan out to form a pincer-type formation.


Male Human -- mutant

Tenfold has no recourse but to run down the hallway and cover the distance the old fashioned way. While running, he shouts to the others, "should we have a plan? I think we should have a plan!"

Then when he clears the hall and sees that Bert's taking them both on, he yells, "Bert! Stall them! We're coming!"

"I wish we had a plan!"


Male Human -- mutant

"Well, maybe it won't be so bad. Two of them, a bunch of me."

"All right! Let's move it troops!"

The crowd of duplicates give a perfectly-timed "whoop!" and follows everyone.


Male Human -- mutant

Tenfold rolls his shoulders and stretches a bit himself. There is a low chorus of popping joints as his duplicates do the same.

"Did I learn any kung fu Matrix-style with the flash training? Otherwise, I may just be demonstrating ten ways of getting knocked around. I've played some ball in high school and college, and did some wrestling, but I think fighting super villains -- reformed or otherwise -- is going to be quite different."

"These guys," gestures at Backfist and Allen "seem to know how to fight. I don't know if I can live up to that."


Male Human -- mutant
Monitor of Earth 52 wrote:


"Well, funny you should mention Task Force X and training at the same time. I think your lovely boss already has a session planned with a few of her . . . other agents. Be careful, they may play rough."

"You're putting us up against Task Force X? As in, we're going to spar with them? Former villains?" The numerous Kevins glance at each other with uncertain looks.


Male Human -- mutant

"Egos and agendas. All right, now I'm a little more convinced that this is really the government we've signed on with.
"So, Mr. Trevor, is it? Is this how it's going to be? Waller throwing her weight around, and then you stepping in and making nice? One half of the department spying on the other? You're not putting together a very good first impression."


Male Human -- mutant
Patrick McGrath wrote:

OOC: I did not mean to say that you could not read his lips, but due to the difference in the shape of his mouth, it may be more difficult. It would certainly open up the possiblity of miscommunication. Feel free to misread him, especially when it might be funny.

I'll keep that in mind.


Male Human -- mutant
Patrick McGrath wrote:

Bert stops cupping his hands, "Why am I the only one who is trying to be loud enough for deaf-con 10 there?"

"Probably because everyone else knows deaf means 'can't hear', so just turning up the volume isn't helping. You shouting everything doesn't bother me, but it might annoy the others."

One of the duplicates mutters under his breath, "as if that would stop him."

Patrick: I'm picturing Scout moving his lips like in one of those talking animal movies, which would be probably be pretty easy to read. Let me know if I should imagine differently.


Male Human -- mutant
Tenfold wrote:


"All right, stop! I think I've got it..."

.

<Crickets chirping>
.
.
.
.
<Awkward silence>
.
.
.
"...How about, Tenfold?"


Male Human -- mutant

Something tugs at Kevin's thoughts, a half-finished notion that Waller let slip something important, but Scout's inane interruption scattered those thoughts.

Then, hearing Dirge claim her name, excitement blossoms on all his faces.

"That's right! We need super hero names!" He turns to his duplicates. "All right, people, lte's hear some ideas."
"What about Many Man?"
"Naah, makes me sound tiny."
"Ten Man?"
"Too Wizard of Oz."
"Mr. Multiple?"
"Nice alliteration, but I'm not feeling it."
"Dr. Duplicate?"
"I don't have my doctorate yet. It would be dishonest."
"The Horde?"
"Too sinister."
"The Mob?"
"I didn't like Horde, what makes you think I'd like Mob?"
"I know! Super Majority!"
"X!"
"Deca-Man!"
"Captain Clone!"
"All right, stop! I think I've got it..."


Male Human -- mutant

1d20 + 2 ⇒ (8) + 2 = 10


Male Human -- mutant
"Jesse Denos wrote:

Will looks at the many Kevins wandering around the room.

"Those are all you? How do I know who the you is? Should I find a sharpie and number you? Do you know who the real you is? You say you're deaf, you are serious?"

Will uncrosses his legs and gets off the bed and wanders over to a Kevin and looks at one and then strolls over to another checking him over.

"Unreal, I could of used this (motions at the Kevins), dating would of been way more fun. Doesn't look like I'll be doing much of that in the future. Man, I really could use a burrito."

"Um, yeah, they're me. I mean, I'm me, but they're also me. I just know. I can't really explain it. It must be this flash training, since I can deal with all that I'm seeing.

"I'm Kevin. Kevin Hamilton. And yes, I'm deaf for the moment. It usually goes away after a while." He turns to the government lady. "Any chance you can fix that? You certainly knew about it, to have him here." He gestures to the robed man.


Male Human -- mutant
Patrick McGrath wrote:


He looks at the man with creepy fingers, "would you mind stopping that, you look an overgrown, inept house-elf trying to cast a spell."

Kevin turns to the talkative cat. "He's using sign language. I think that's for me, unless there's someone else here who's deaf. I can't usually keep up reading lips when there's so many people talking at once, but," he glances at his duplicates who are looking around the room, "I've got some more eyes."


Male Human -- mutant
Monitor of Earth 52 wrote:


Waller shakes her head. "If you're finished patting yourself on the back, maybe can get back on track?"

Kevin swallows and nods his head, which prompts a bunch of nodding from the figures surrounding him. "Okay. On track. You guys did this. The government. You're collecting a bunch of --" he glances at the others around the room -- "in case something bad happens. Giving us powers."

He takes a deep breath, afraid to ask because he's sure he won't like the answer. "You wouldn't do this without a plan. We're weapons, and you need to use us, right? How's this supposed to work?"


Male Human -- mutant

Kevin looks at himself (and himself, and himself, etc.), mouth agape, then realizes the dumbfounded look mirrored in his duplicates, so they all close their mouths simultaneously. Then he tilts his head and concentrates, as if listening to something. "I'm... all of them. They're me. I can..." Tentatively, he gives one a high five. Then repeats it with a bit more confidence with another.

He looks up again at the others in the room and realizes he has an audience. A grin slowly spreads on his face, mirrored by the other nine that recently burst into existence. "Well, this is just... neat."


Male Human -- mutant

Kevin looks around at everyone, and then the room and all the equipment everywhere. His eyes widen when he sees the human-cat hybrid, but looks away quickly, not wanting to stare.

Finally, unsure if anyone else is speaking, he says, "I've got a bunch of them. Are you kidding? Replace the Justice League? You know I don't have any powers, right? And my family in protection? I'm dead? Government contracts? Replace the Justice League!?!?"


Male Human -- mutant
Monitor of Earth 52 wrote:
Tenfold wrote:


Defense (7 points)
Dodge 5
Parry 5
Fortitude 11
Toughness 11
Will 5

It looks to me that I'm owed one more power point. If this is the case, I'd like to put the additional point in Protection, to make it 4. Other than that, I think I'm ready.

I'm showing 8 points for defenses, otherwise everything else is matching up.

All right. I see where I went wrong. Keeping up those derived defenses and getting them matched up with the right ability is tricky. Thanks!


Male Human -- mutant

I'd like to check the math on my character one more time. Otherwise, I'm ready to go.
Here's what I've got:

Str 9 Sta 8 Agi 3 Dex 0 Fgt 5 Int 0 Awar 2 Pres 1
= 56 points

Duplication 5 (15 points)
Multiple 3 (2*3*5 = 30 points)
+ 1 extra minion (1 point)
Mental Link (1 point)
Horde (5 points)
Tiring (-5 points)
Protection 3 (3 points)
=50 points

Advantages (3 points)
Interpose
Language 1 (ASL)
Teamwork

Skills (3 points)
Close Combat 4 (+9)
Perception 2 (+4)

Defense (7 points)
Dodge 5
Parry 5
Fortitude 11
Toughness 11
Will 5

It looks to me that I'm owed one more power point. If this is the case, I'd like to put the additional point in Protection, to make it 4. Other than that, I think I'm ready.


Monitor of Earth 52 wrote:
Tenfold wrote:

So, do I need to reallocate some points? Or did I get it right the first time around?

Here is what I came up with:

** spoiler omitted **

Well, I was going to suggest dropping the power level of the minions. Thanks for doing the math for me. Let's see if I've made a proper 75-point minion:

Spoiler:

Strength 9, Stamina 8, Agility 3, Dexterity 0, Fighting 5, Intellect 0, Awareness 2, Presence 1
=56

Powers:
Protection 2
Immune: Sonic 5
=7

Advantages: Teamwork, Interpose (the minions probably don't need ASL)
=2

Skills: Close Combat (Unarmed) 4 (+9), Perception 2 (+4)
=3

Defense
Dodge 5, Parry 5, Fortitude 10, Toughness 10, Will 5
=7

Look right?


Re: AlanM -- Ouch! Man, that's painful, if that's the way it's supposed to be calculated. The more points thrown at the Duplication power, the less going to the original, although the duplicates remain as tough as ever. Before I saw your post, I just worked up the minion, which gets more goodies.

Spoiler:

Here's my workup of the 105-point minion:

Abilities
Str 9, Stam 8, Agi 3, Dex 0, Fgt 5, Int 0, Aw 2, Pr 1
= 56

Defenses
Dodge 6, Parry 10, Fort 12, Tough 13, Will 5
=15

Powers
Protection 5
Immunity: Sonic 5
Immunity: Life Support 10
=20

Advantages
Teamwork, Interpose, Languages (ASL)
=3

Skills
Close Combat (Unarmed) 4 (+9), Perception 18 (+20)
=11

Basically, the huge boost to Perception is a reflection of the numerous perspectives and the mental link between all the duplicates. Odds are, one of them's going to notice something.
And if they're sonic energy constructs, what are they doing breathing, etc?


Monitor of Earth 52 wrote:
Tenfold wrote:

I just built the alias. I put everything there. I'll duplicate it here, no pun intended.

** spoiler omitted **

[spoiler]

I love challenging concepts (although I almost wish we had a write up for Triplicate Girl to see how they did her powers).

"for 7 points I'd let you have the 9."

So, do I need to reallocate some points? Or did I get it right the first time around?


I just built the alias. I put everything there. I'll duplicate it here, no pun intended.

Spoiler:

Real Name: Kevin Hamilton
Age: 22

Abilities:
Str 9, Stam 8, Agi 3, Dex 0, Fgt 5, Int 0, Aw 2, Pr 1
= 56

Defenses:
Dodge 6, Parry 10, Fort 12, Tough 13, Will 5
=15

Powers:
Duplication 7
Multiple 4, Mental Link, Active 7
Protection 5
= 42

Skills:
Close Combat (Unarmed) 4 (+9), Perception 4 (+6)
=4

Advantages:
Interpose, Teamwork, Languages 1 (American Sign Language)
=3

Motivation: Doing Good
Enemy: Doppler (brother, villain)
Disability: Hearing impaired

Haven't worked up the dupes yet, but I think they get 105 points -- Seems like they would be tougher than the original. Not really what I was going for. Let me know if I'm misinterpreting the rules here.