So I was looking at radiation weapons and starship combat this week, and I decided that rolling all the dice myself was going to be tedious. My solution was to spend an evening writing a simple program to do all the heavy lifting. It's working now but I've run into a problem: there is no information on starship crew stats beyond the number and bonuses of the officers.
The simple input option on the program assumes that people have armor equal to their level, that the officers are all of a level equal to the ship's tier, and that the crew doubles the number of people while halving their levels untill the roster is filled. For example, a level 10 ship with 3 science officers and 20 crew has the officers at level 10, 6 level 5 crew, 12 level 2 crew, and 2 level 1 crew. This seemed fine untill a few trial runs with the tier 16 ship in the main book showed that they lost about half their crew to thee medium radiation hits.
Now having that tier 16 ship have almost 400 16th level crew seems off, and having them be lower level but with high end armor ignores all the level based assumptions in the npc rules plus it doesn't actually solve the problem. So how do I figure the levels and armor of starship crews so that I can figure out the effects of radiation weapons?