Taskuhecate |
Right now I'm playing a shadowcaster illusion specialist wizard (with divination and abjuration opposition schools) in a Way of the Wicked campaign, and I'm mainly debuff/utility. It's my first time playing a full caster and I'm noticing a lot of debuff spells are save-or-suck.
The character is a fetchling, so he gets a +1 to DCs on shadow (illusion) spells (from the alt racial Shadow Magic), spell focus (illusion) for another +1, and tenebrous spell metamagic for free on any spell with the darkness or shadow descriptors. So essentially, for the sweet spot of shadow (illusion) spells, he gets a +3 to the DC. Is there any way to attack the opponents' will saves, though?
I've got an int (with a +2 headband) of 21.
My feats thus far (at lvl 7) look like this:
Tenebrous
Spell Focus (Illusion)
Craft Wondrous Item
Shadow Gambit
Planned feats are:
Combat Casting
Umbral Spell
Solid Shadows
Lich
Observant Illusion
Shadow Grasp
Opposition Research (Divination)
Resilient Illusions
The party make-up atm, is:
Inquisitor
Antipaladin (soon to be vampiric)
Debuff Alchemist
Blaster Sorcerer
Traits are:
Campaign trait (+1 against divine spells)
Kuthite Caster
Precise Treatment
Any tips would be great! (I really wanna be able to cast things like Masochistic Shadow and eventually Maddening Oubliette.)