I don't get how to make trade edicts work on the sheets.
My understanding of the rules to enable trade is that you must have certain building requirements to enable trade route types (ie : you must have a guildhall to allow a 'goods trade route'.
How come when I add any building required for trade routes it is always marked as 'unavailable' and there is never any choice in the drop-down menu for 'route types' on the trade routes sheet?! Am I missing a rule or would I be doing something wrong?
(and yes I have been updating the page using F9 before checking each time if trade was available or not)
Thank you for the help!