Tando!ore's page

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Full Name

Tando!ore

Race

Human

Classes/Levels

shaman(animist) 1

Gender

M

Size

M

Age

23

Alignment

NG

Deity

Shimye-Magalla

Languages

Azlanti, Common, Polyglot

Occupation

fortune teller

Strength 12
Dexterity 10
Constitution 10
Intelligence 13
Wisdom 18
Charisma 14

About Tando!ore

Tando!ore
Male human (Mwangi) shaman (animist) 1 (Pathfinder RPG Advanced Class Guide 35, 110)
NG Medium humanoid (human)
Hero Points 1
Init +6; Senses Perception +7
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Defense
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AC 14, touch 10, flat-footed 14 (+4 armor)
hp 8 (1d8)
Fort +0, Ref +1, Will +6
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Offense
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Speed 30 ft.
Melee shortspear +1 (1d6+1) or
. . cestus +1 (1d4+1/19-20)
Ranged shortspear +0 (1d6+1)
Special Attacks channel positive energy 3/day (DC 12, 1d6)
Shaman (Animist) Spells Prepared (CL 1st; concentration +5)
. . 1st—cure light wounds, goodberry; speak with animals[S]
. . 0 (at will)—detect magic, guidance, read magic
. . S spirit magic spell; Spirit Life Wandering Spirit
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Statistics
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Str 12, Dex 10, Con 10, Int 13, Wis 18, Cha 14
Base Atk +0; CMB +1; CMD 11
Feats - Custom Feat -, Forgotten Past
Traits altruistic diplomat, twitchy
Skills Diplomacy +8, Heal +10, Knowledge (religion) +5, Perception +7, Profession (fortune-teller) +8, Sense Motive +5, Spellcraft +5
Languages Azlanti, Common, Polyglot
SQ hero points, spirit animal (rhamphorhynchus named rampy)
Combat Gear healer's kit; Other Gear lamellar (leather) armor[UC], cestus[APG], shortspear, shortspear, backpack, bedroll, belt pouch, candle (8), candle (2), cleric's vestments, divining bones (c.f. fortune tellers cards) (worth 1 gp), fishhook, flint and steel, grappling hook, hemp rope (50 ft.), hot weather outfit[APG], mask[UE], mess kit[UE], pot, soap, spell component pouch, torch (8), torch (2), trail rations (5), twine (50')[APG], waterskin, wooden holy symbol of Shimye-Magalla, 1 gp, 8 sp, 9 cp
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Special Abilities
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Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Familiar Bonus: +4 bonus on initiative checks You gain the Alertness feat while your familiar is within arm's reach.
Forgotten Past Half duration of mind-affecting effects on you (min. 1 rd).
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Shaman Channel Positive Energy 1d6 (3/day, DC 12) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Spirit Animal (spirit animal (rhamphorhynchus named rampy)) If spirit animal is slain, cannot use spirit magic or prepare new spells.
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Shimye-Magalla: The Bonuwat people venerate a
unique deity they term Shimye-Magalla, who is actually a
combination of Gozreh and Desna developed in Bonuwat
mythology over generations.

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