Tallak is an absolute giant of a man, standing at 6'9" and built like the proverbial brick wall. Blue, runic tattoos crisscross his body, standing out against pale skin. He has dark blonde, almost brown, hair, which is long enough to reach past his shoulders and carefully braided. His beard is of similar length and style, covering the bottom of his face completely. His eyes are a bright blue, the color of an ice cliff, and shine with a strange light, a slight hint of sorcerous blood shining through from a linnorm somewhere in his family's distant past: it's likely any children Tallak fathers could show signs of the Gift, though he himself barely has any useful magic about him.
As for his equipment, Tallak is visible at first glance as a Ranger: armor under warm furs, a small axe strapped to his leg, a larger one on his hip, and a shield, bow, and pack on his back. He seems to live by the adage "own only what you can carry", traveling light as a matter of habit.
Personality:
Tallak is Ulfen through and through, despite what any might claim about his patron goddess making him "soft". His love of music and dedication to the goddess thereof, as well as his easygoing demeanor, belie the fact that he is just as capable of sudden and incredible violence as the next Ulfen.
His sense of honor runs deep, forming the core of his personality, along with a tendency to form strong bonds with any who fight alongside him. He has that peculiar Ulfen competitive streak, the drive to test himself against others, along with the peculiar ability to hold no resentment over potential losses in these contests, and to be gracious in victory when he claims it himself; the latter might not be exclusive to the Ulfen tribes, but it is certainly widespread among them.
History:
Tallak is an Ulfen Ranger, one of those rare men who is at home out in the cold, braving the elements with ease and finding their way in the trackless white wilds of Irrisen. For as long as he has been a man possessed of a full beard, he's served his people as a guide and scout, leading raiding parties into the lands of the witches to steal food and goods from the wicked spellweavers, giving it to Ulfen tribes in order to let them survive harsh winters.
All Ulfen raiders know that every day may be their last. Many of their number are staunch Gorumites, who believe death in battle to be the highest honor. Still others believe they have naught to live for, and eagerly lay down their lives in service of their people. Tallak, by contrast, reveres Shelyn, whose beauty and grace can be seen in the gentle fall of soft snow and the glistening ice of a frozen waterfall, heard in the bright melodies of birds and the whispering breezes of a snow-covered forest. No, Tallak never sought battle, though he found it many a time: he worshipped the beauty found in nature, and all the wilds of Irrisen and the Lands of the Linnorm Kings were his church.
Perhaps it was Shelyn's grace that spared him the slaughter inflicted on his raiding party. One of the soldiers had been some kind of terrifying Winter Wolf in disguise: man becoming monstrous wolf in the blink of an eye. Seasoned warriors fell to its jaws before it was finally slain, but its devastating assault rendered Tallak and the other survivors easy pickings. The world had gone dark, and next Tallak knew, he was chained to a wall in a tower, prisoner to an unknown entity.
Every day at dawn, and occasionally at other times, the dungeons of the Pale Tower echo with imitated birdsong, a prayer to Shelyn for aid.
Campaign Trait: Northern Ancestry (2 Cold Resist, +1 Trait to Fortitude Saves)
Race Trait: Bred for War (+1 Trait to Intimidate, CMB)
Level 1: Two Weapon Fighting (Makes two weapon fighting possible)
Human: Fast Learner (+1 HP and +1 SP/level instead of one or the other)
Antihero: Power Attack (-1 to hit/+2 Damage)
Level 2: Improved Shield Bash (Shield Bash without losing AC)
Ranger 2 Style: Double Slice (Full STR on off-hand attacks)
Level 3: Shield Focus (+1 AC when using a shield)
Ranger 3 Bonus: Endurance (+4 to various checks, sleep in medium armor)