Talel's page

No posts. Organized Play character for Pygon.


Full Name

Talel

Race

Elf

Classes/Levels

Hunter 5

Gender

Male

Size

Medium

Age

37

Special Abilities

Immune to magic sleep

Alignment

NG

Deity

?

Location

Absalom

Languages

Common, Elven, Sylvan

Occupation

Hunter!

Strength 13
Dexterity 17
Constitution 12
Intelligence 12
Wisdom 14
Charisma 10

About Talel

Base stats 14 14 15 13 10 10
Str 13, Dex 15, Con 14, Int 10, Wis 14, Cha 10
Elf: +2 Dex, +2 Int, -2 Con
Final:
Str 13, Dex 17, Con 12, Int 12, Wis 14, Cha 10
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Nature-aware elf with cool-headed, polite and personable mannerisms. Husky build for an elf, long hair, green armor, calm face, prominent bow, black wolf as companion.

Talel, Liberty's Edge faction
1849-8
Hunter 5
NG Medium humanoid (elf)
Init +3; Senses low-light vision (and scent or darkvision); Perception (+9)
---
AC 17, t 14, ff 13 (studded leather +3, Dex +4)
hp 38 (8 + 5/level past 1st + 1/level (Con) + 1/level (favored class))
Fort +5, Ref +7, Will +1 (+2 against enchantments)
Immune magical sleep
---
Speed 30 ft (6 squares)
Melee longsword +4 (1d8+1/19-20)
Ranged +1 mighty composite longbow +9 (1d8+1/x3)
---
Spells Prepared (CL 4th, concentration d20+4+2, +2 vs. SR)
2nd (3/day) - barkskin, protection from energy, flame sphere (DC 14)
1st (5/day) - longstrider, entangle (DC 13), speak with animals, abundent ammunition
0 (at will) - create water, detect magic, light, mending, resistance, guidance
---
Str 13, Dex 18, Con 12, Int 12, Wis 14, Cha 10
Base Atk +3; CMB +4, CMD 17
Feats Weapon Focus (longbow), Precise ShotB, Point Blank Shot, Deadly Aim Teamwork Feats (shared with Shadow): Stealth SynergyB
Skills (6+1 / level) Climb +5r+3c+1s-1a, Handle Animal +5r+3c, Knowledge (dungeoneering) +5r+3c+1i, Knowledge (nature) +5r+3c+1i+1t, Perception +5r+3c+2w+2e, Stealth +5r+3c+4d-1a, Survival +5r+3c+2w (track +1/2 level)
Traits Anatomist (+1 to confirm crits), Devotee of the Green (+1 to Knowledge Nature)
Languages Common, Elven, Sylvan
SQ animal focus
Equipment studded leather armor, +1 mighty composite longbow longbow (Str +1), efficient quiver, 20 arrows, 15 cold iron arrows, rope, grappling hook, alchemist fire, padded barding for Shadow, 3 alchemist fire, wand of cure light wounds (50 charges), 1997gp
---
PFS XP: 5
Liberty's Edge Prestige Points 8/10 (current limit 1500gp, next limit 3000gp at 13 fame)
---
Animal Focus - as swift action take on aspect of a chosen animal for 1 minute/level daily. The duration need not be continuous, but must occur in 1 minute increments. The aspect can also be applied to the animal companion, with no limit on duration, and can be of a different animal, both applied at the same time to self and companion. If the animal companion is dead, can only apply that animal's ability to self (wolf).
Bat: The creature gains darkvision to a range of 60 feet. At 8th level, the range increases by 30 feet. At 15th level, the creature also gains blindsense to a range of 10 feet.
Bear: The creature gains a +2 enhancement bonus to Constitution. This bonus increases to +4 at 8th level and +6 at 15th level.
Bull: The creature gains a +2 enhancement bonus to Strength. This bonus increases to +4 at 8th level and +6 at 15th level.
Falcon: The creature gains a +4 competence bonus on Perception checks. This bonus increases to +6 at 8th level and +8 at 15th level.
Frog: The creature gains a +4 competence bonus on Swim checks and on Acrobatics checks to jump. These bonuses increase to +6 at 8th level and +8 at 15th level.
Monkey: The creature gains a +4 competence bonus on Climb checks. This bonus increases to +6 at 8th level and +8 at 15th level.
Mouse: The creature gains evasion, as the rogue class feature. At 12th level, this increases to improved evasion, as the rogue advanced talent.
Owl: The creature gains a +4 competence bonus on Stealth checks. This bonus increases to +6 at 8th level and +8 at 15th level.
Snake: The creature gains a +2 bonus on attack rolls when making attacks of opportunity and a +2 dodge bonus to AC against attacks of opportunity. These bonuses increase to +4 at 8th level and +6 at 15th level.
Stag: The creature gains a 5-foot enhancement bonus to its base land speed. This bonus increases to 10 feet at 8th level and 20 feet at 15th level.
Tiger: The creature gains a +2 enhancement bonus to Dexterity. This bonus increases to +4 at 8th level and +6 at 15th level.
Wolf: The creature gains the scent ability with a range of 10 feet. The range of this sense increases to 20 feet at 8th level and 30 feet at 15th level. The range doubles if the opponent is upwind, and is halved if the opponent is downwind.

Animal Empathy - Improve attitude of animal within 30 feet with a Diplomacy check (d20+hunter level+ChaMod), takes 1 minute usually. Can influence animals with 1 or 2 Int at -4.
Link - Handle Shadow as a free action, push as a move
Improved empathetic link - see through Shadow's eyes
Woodland Stride; Hunter and animal companion have no difficulty moving through natural thick brush. Magical entanglements still work.

Spells:
LongStrider - 1 hour/level, target you, +10 base movement
Abundent Ammunition - 1 minute/level, replaces aumminition in a quiver taken out the round before (works on masterwork ammunition but not magical or special materials)
Flaming Sphere - 1r/level, 100ft + 10ft/level, speed 30, move action to reposition, 3d6 fire on creature whose square it enters (and stops there), Reflex save negates, cannot move past barriers over 4 feet tall. Ignites flammables.

Equipment for later - (efficient quiver 900gp), mwk mighty composite longbow, barding for Shadow (2x price base cost), magic armor for Shadow, bracers of archery, dex item, strength item.
Amulet of Mighty Fists for Shadow, with acid or something, Enlarge animal to increase Shadow's damage. Resist energy rgr 1, magic fang

Animal Companion:

Shadow
Wolf
Advances as druid animal companion, level = hunter
N Medium animal (wolf)
AC 20, touch 12, ff 18 (+1 studded leather barding +4, +4 natural armor, Dex +2)
Init +2; Senses low-light vision, scent; Perception +5
---
hp 38 (5d8+6, base 8 +5/each HD past 1 + 2/HD)
Fort +6, Ref +6, Will +1, EvasionB
---
Speed 50 ft (10 squares)
Melee Bite +6 (1d6+2 plus trip)
Base Atk +3; CMB +5, CMD 17 (+4 vs trip)
---
Str 14, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Feats Weapon focus (bite), Combat Reflexes (+1 level 2, +1 level 5 - dirty fighting (req Int3) before improved trip, start with Combat Reflexes)
Skills Perception +2r+3c+1w, Stealth +1r+3c+2d, Acrobatics +1r+3c+2d, Swim +1r+3c+2s
Bonus tricks Attack (+1 more for 3rd)

Class skills for animals: Acrobatics, Climb, Fly, Perception, Stealth, and Swim.

Questions:
- does Shadow get its racial modifier to tracking?

Scenarios:

Starting gold 12gp

Trial By Machine
1 xp
2 Liberty's Edge prestige points
+511gp
Bought mwk mighty composite longbow (Str +1) -500gp
Sold longbow +32gp
New gold 55gp

Between The Lines
1 xp
4 years of something 'bad'
bought 20 cold iron arrows -2gp
used 5 cold iron arrows
+507gp
2 prestige
new gold 560gp

7-22: Bid for Alabatrine
1 xp
+506gp
2 prestige
new gold 1066gp

2nd level

8-18: Champion's Chalice, Part 1
1 xp
+506gp
2 prestige
wealth now 1572gp

8-21: Champion's Chalice, Part 2
purchased 5 alchemist fire (-100gp), used 2
1 xp
+525gp
2 prestige
wealth now 1997gp
(efficient quiver? can't purchase until have 13 fame)
spend 2 pp on clw wand (PP 8/10)
(buy something for around 1000gp, will have 1800gp for quiver by the time have 13 fame)

--- (not recorded above except for +1 bow and efficient quiver)

8-22: Wrath of the Fleshwarped Queen
- used 1 alchemist fire
1 XP
2 PP (10/12)
+506gp
wealth now 2503gp

3rd level

9-06: Shores of Heaven
1 XP, 2 PP (12/14)
1206gp
wealth now 3709gp
-4 cold iron arrows
-60gp for tributes

9-04: The Unseen Inclusion
+1190gp
+1 xp
+2 Liberty's Edge
+1 on bow (-2000gp), efficient quiver (-900gp)
wealth now ??gp

9-02: A Case of Missing Persons
+1282gp
+1 xp
+2 Liberty's Edge
wealth now ??gp

4th level
+1 Str

5-12: Destiny of the Sands Pt 1
-75gp light horse
+1 studded leather barding for Shadow (-??gp)
1 XP
2 PP
+1183gp
wealth now ??gp

5-15: Destiny of the Sands Pt 2
1 XP
2 PP
+1864gp
wealth now ??gp

(purchase a Dex belt for 4000gp)
(purchase studded leather +1 to get rid of -1 armor check)

?-??: Signs in Sengor
purchased ghost salt (-200gp) and coated 10 normal arrows

?? : another scenario

2 PP on another clw wand (-2 PP)