Taejas Kudva's page

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Thanks for the suggestions. I know that at least one of my players will take what an outside observer might mistake as sadistic glee in shifting npcs around like marionettes tied to his grubby, scheming, manipulating... er, ahem, his fingers. Yes, pushing them into place with his fingers.

In the spirit of finding any old yayhoo with a mediocre atribute score to act as a leadership placeholder, I thought of allowing the kingdom to get by with fewer positions occupied. The empty positions grant no bonus, obviously, but cause no penalty:

size<=10........ req 5 leadership roles (ruler manditory, natch)
10<size<=25.. req 8 leadership roles
size 26+......... req all roles

My hope, of couse, is that their ambition will drive them fill in the phantom roles earlier. It's only to their benefit, after all.

I also really like the suggestion of the roles being jobs with different possible names, because it appeases my completely unrulesy sensibilities as far as scale. A ruler could be a mayor until somebody insists that he start calling himself Duke....

And consider your shameless plug utilized. My friendly gamestore owner thanks you. :)