Pathfinder Campaign Setting: Inner Sea Combat (PFRPG)

TColMaster Athnul's page

8 posts. Alias of TColMaster.


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Athnul Deck Handler||| Monk Class Deck

Starting: Oasis

"

Athnul wrote:

Hand: B Of Gods 2, B Of Milani, B Of Wadjet, Amulet of Mighty Fists, Turtle,

Displayed:
Deck: 12 Discard: 0 Buried: 0
Hero Points: 0
Mythic Charges: 0
NOTES:
Available Support: Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Torch, Athlete, Frog (Core), Compass (Core), B Of Gods 4, Emerald of Dexterity, B Of Gods 3, Quartermaster, B Of Gods 1, Glacial Khopesh +1, Trapsmith Gloves, Snake (Core)
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 ☐ +3
Melee +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d10 ☐ +1 ☐ +2
Fortitude +2
Intelligence d4 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Perception +2
Charisma d6 ☐ +1 ☐ +2

Favored Card: Blessings
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
{list proficiencies here}
POWERS:
For your Melee combat check, you may recharge a card to add your Wisdom skill and the Bludgeoning trait ([x] and you may add the Magic trait); you may not play a weapon on this check.
You may reveal a blessing to evade your encounter. (☐ Then you may recharge that blessing to explore your location.)

"


Athnul Deck Handler||| Monk Class Deck

Pass on deck upgrades.

Hero Point:
For your Melee combat check, you may recharge a card to add your Wisdom skill and the Bludgeoning trait ([x] and you may add the Magic trait); you may not play a weapon on this check.


Athnul Deck Handler||| Monk Class Deck

Out of Turn Updates: None

Turn - Hour: XBlessing of Abadar
Hour Rules: None
SOT: None
Move: XX -> YY
Location Powers: None
Explore: Bonecrusher Master
Guard Checks: 1 acid damage and discard hand won't require botting.
Amulet of Mighty Fists, Blessing of the Gods 4, Recharge Quartermaster to add WIS
Combat 11: 2d6 + 2 + 1d4 + 1d10 ⇒ (1, 1) + 2 + (4) + (5) = 13

We WIN!


Athnul Deck Handler||| Monk Class Deck

Out of Turn Updates: None

Turn - Hour:Blessing of the Elements
Hour Rules: None
SOT:
Move: XX -> YY
Location Powers: All monsters are immune to Poison.
Explore: Torch
Wis 4: 1d10 ⇒ 8
Acquired

Bury Torch to explore:

Bonecrusher Ambusher:

SoPT Henchman 1
Type: Monster
Traits: Gnoll Trigger
To Defeat: Combat 10
When you examine this card, encounter it; the difficulty to defeat is increased by 3. Before you act, succeed at a Wisdom or Perception 5 check or you are dealt 1d4-1 Ranged Combat damage. If defeated, you may immediately attempt to close the location this henchman came from.

Perception 5: 1d10 + 2 ⇒ (3) + 2 = 5
Amulet of Mighty Fists, Recharge Blessing of the Gods to add WIS
Combat 10: 1d6 + 2 + 1d10 + 1d4 ⇒ (5) + 2 + (4) + (4) = 15
Defeated
Gnoll Move: 1d3 ⇒ 1
Close check - 1 fire damage.
Discard Blessing of Wadjet.
WPC: No Effect.

Location NOT Closed: Villain still there!

Athnul ends their turn.

Athnul attempts to recover all cards in their Recovery pile.

Athnul resets their hand.

[u]Summary[/u]
Acquired: Torch
Banished: Bonecrusher Ambusher
Examined: None
Random Card(s) Used: None
Displayed: None
Other Player(s) Resources Used: None
Actions needed by other Player(s): None

"

Athnul wrote:

Hand: B Of Gods 4, Emerald of Dexterity, Quartermaster, B Of Milani, Amulet of Mighty Fists,

Displayed:
Deck: 9 Discard: 2 Buried: 1
Hero Points: 0
Mythic Charges: 0
NOTES:
Available Support: Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Glacial Khopesh +1, Turtle, Snake (Core), Athlete, Trapsmith Gloves, Frog (Core), Compass (Core), B Of Gods 2
Recharged: B Of Gods 1,
Discard Pile: B Of Gods 3, B Of Wadjet,
Buried Pile: Torch,

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 ☐ +3
Melee +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d10 ☐ +1 ☐ +2
Fortitude +2
Intelligence d4 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Perception +2
Charisma d6 ☐ +1 ☐ +2

Favored Card: Blessings
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
{list proficiencies here}
POWERS:
For your Melee combat check, you may recharge a card to add your Wisdom skill and the Bludgeoning trait (☐ and you may add the Magic trait); you may not play a weapon on this check
You may reveal a blessing to evade your encounter. (☐ Then you may recharge that blessing to explore your location.)

"


Athnul Deck Handler||| Monk Class Deck

card not healed: 1d3 ⇒ 1

"

Athnul wrote:

Hand: B Of Wadjet, Emerald of Dexterity, B Of Gods 1, B Of Milani, Amulet of Mighty Fists,

Displayed:
Deck: 10 Discard: 1 Buried: 0
Hero Points: 0
Mythic Charges: 0
NOTES:
Available Support: Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): B Of Gods 2, Athlete, Frog (Core), Trapsmith Gloves, Turtle, Compass (Core), Snake (Core), Quartermaster, Glacial Khopesh +1, B Of Gods 4
Recharged:
Discard Pile: B Of Gods 3,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 ☐ +3
Melee +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d10 ☐ +1 ☐ +2
Fortitude +2
Intelligence d4 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Perception +2
Charisma d6 ☐ +1 ☐ +2

Favored Card: Blessings
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
{list proficiencies here}
POWERS:
For your Melee combat check, you may recharge a card to add your Wisdom skill and the Bludgeoning trait (☐ and you may add the Magic trait); you may not play a weapon on this check
You may reveal a blessing to evade your encounter. (☐ Then you may recharge that blessing to explore your location.)

"


Athnul Deck Handler||| Monk Class Deck

Out of Turn Updates: None

Turn - Hour:Blessing of Pharasma
Hour Rules: None
SOT: None
Move: Volcanic Vents
Location Powers: All monsters are immune to Poison.
Explore: Bonecrusher Master
Reveal Blessing of Wadjet to evade encounter (Power 2). Location shuffled.

Discard Snake to explore.
RNG: 1d12 ⇒ 8

Acid Flask:

MM Item C
Traits: Liquid Attack Acid Alchemical Basic
To Acquire: Intelligence Craft 5
For your combat check or your check against a barrier, banish this card to use your Disable or Ranged skill + 2d6. If the bane invokes the Acid trait, add another 1d12.

Int d4 says banished.

Athnul ends their turn.

Athnul attempts to recover all cards in their Recovery pile.

Athnul resets their hand.

[u]Summary[/u]
Acquired: None
Banished: None
Examined: None
Random Card(s) Used: None
Displayed: None
Other Player(s) Resources Used: None
Actions needed by other Player(s): None

"

Athnul wrote:

Hand: B Of Wadjet, Emerald of Dexterity, B Of Gods 1, B Of Milani, Amulet of Mighty Fists,

Displayed:
Deck: 8 Discard: 3 Buried: 0
Hero Points: 0
Mythic Charges: 0
NOTES:
Available Support: Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Quartermaster, B Of Gods 4, B Of Gods 2, Compass (Core), Frog (Core), Trapsmith Gloves
Recharged: Glacial Khopesh +1, Athlete,
Discard Pile: B Of Gods 3, Turtle, Snake (Core),
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 ☐ +3
Melee +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d10 ☐ +1 ☐ +2
Fortitude +2
Intelligence d4 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Perception +2
Charisma d6 ☐ +1 ☐ +2

Favored Card: Blessings
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
{list proficiencies here}
POWERS:
For your Melee combat check, you may recharge a card to add your Wisdom skill and the Bludgeoning trait (☐ and you may add the Magic trait); you may not play a weapon on this check
You may reveal a blessing to evade your encounter. (☐ Then you may recharge that blessing to explore your location.)

"


Athnul Deck Handler||| Monk Class Deck

Out of Turn Updates: None

Turn - Hour: Blessing of the Ancients
Hour Rules: None
SOT: None
Move: XX -> YY
Location Powers: At the start of your turn, shuffle any armors into your deck.
Explore: Glacial Khopesh +1
Blessing of the Gods
Melee 9: 2d6 + 2 ⇒ (1, 3) + 2 = 6
Reroll: 1d6 + 5 ⇒ (5) + 5 = 10
Acquired

Discard Turtle to explore:

Bonecrusher Ambusher:

SoPT Henchman 1
Type: Monster
Traits: Gnoll Trigger
To Defeat: Combat 10
When you examine this card, encounter it; the difficulty to defeat is increased by 3. Before you act, succeed at a Wisdom or Perception 5 check or you are dealt 1d4-1 Ranged Combat damage. If defeated, you may immediately attempt to close the location this henchman came from.

BYA Perception 5: 1d10 + 2 ⇒ (5) + 2 = 7
Amulet of Mighty Fists, Recharge Kopesh to add Wis
Combat 10: 1d6 + 2 + 1d4 + 1d10 ⇒ (2) + 2 + (4) + (3) = 11
Defeatd
Move: 1d6 ⇒ 3 Volcanic Vents

Close Check: Summon and defeat the henchman Giant Sand Eel.

Giant Sand Eel:

Henchman
Type: Monster
Traits: Animal Veteran
To Defeat: Combat 11
The difficulty to defeat is increased by twice the scenario's adventure deck number. If undefeated, shuffle this card into a random open location deck and discard a card. If defeated, shuffle this card into a random other open location deck, and you may immediately attempt to close the location this henchman came from.

Amulet of Mighty Fists, Recharge Athlete to add Wis
Combat 13: 1d6 + 2 + 1d4 + 1d10 ⇒ (5) + 2 + (2) + (9) = 18

WPC: No Effect

Third Law: 8 cards in location, rolling a d6 won't be greater than 8, no effect.
Athnul ends their turn.

Athnul attempts to recover all cards in their Recovery pile.

Athnul resets their hand.

[u]Summary[/u]
Acquired: Glacial Khopesh +1
Banished: Bonecrusher Ambusher
Examined: None
Random Card(s) Used: None
Displayed: None
Other Player(s) Resources Used: None
Actions needed by other Player(s): None

"

Athnul wrote:

Hand: B Of Wadjet, Emerald of Dexterity, Snake (Core), B Of Milani, Amulet of Mighty Fists,

Displayed:
Deck: 9 Discard: 2 Buried: 0
Hero Points: 0
Mythic Charges: 0
NOTES:
Available Support: Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): B Of Gods 1, Frog (Core), Quartermaster, Compass (Core), B Of Gods 2, B Of Gods 4, Trapsmith Gloves
Recharged: Glacial Khopesh +1, Athlete,
Discard Pile: B Of Gods 3, Turtle,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 ☐ +3
Melee +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d10 ☐ +1 ☐ +2
Fortitude +2
Intelligence d4 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Perception +2
Charisma d6 ☐ +1 ☐ +2

Favored Card: Blessings
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
{list proficiencies here}
POWERS:
For your Melee combat check, you may recharge a card to add your Wisdom skill and the Bludgeoning trait (☐ and you may add the Magic trait); you may not play a weapon on this check
You may reveal a blessing to evade your encounter. (☐ Then you may recharge that blessing to explore your location.)

"


Athnul Deck Handler||| Monk Class Deck

Starting: Shifting Dunes.

"

Athnul wrote:

Hand: B Of Wadjet, Turtle, B Of Gods 3, Athlete, Amulet of Mighty Fists,

Displayed:
Deck: 10 Discard: 0 Buried: 0
Hero Points: 0
Mythic Charges: 0
NOTES:
Available Support: Blessings are available for use.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Frog (Core), B Of Gods 2, Compass (Core), Snake (Core), B Of Milani, B Of Gods 1, Emerald of Dexterity, B Of Gods 4, Trapsmith Gloves, Quartermaster
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2 ☐ +3
Melee +2
Dexterity d6 ☐ +1 ☐ +2
Constitution d10 ☐ +1 ☐ +2
Fortitude +2
Intelligence d4 ☐ +1 ☐ +2
Wisdom d10 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Perception +2
Charisma d6 ☐ +1 ☐ +2

Favored Card: Blessings
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
{list proficiencies here}
POWERS:
For your Melee combat check, you may recharge a card to add your Wisdom skill and the Bludgeoning trait (☐ and you may add the Magic trait); you may not play a weapon on this check
You may reveal a blessing to evade your encounter. (☐ Then you may recharge that blessing to explore your location.)

"