Infiltrator's Onyx

TAR-VI's page

69 posts. Alias of Swordwhale.


Full Name

Threat Assessment and Response - Virtual Intelligence

Race

Threat Database

About TAR-VI

Location: ******, Germany
Advantages:
- Deep Learning (Free Research Capabilities, equal to a free lvl2-research team)
- Wealth: Germany has a very well developed industry and economy.

Financials (Up-to-Date):

Income = 60
Current Upkeep: 59
Net Income: 1
Cash: 44
***
Round 1: -3 Upkeep (Training), +10 UFO-Hunting, net-change: +11

Loot:

3 Sectoid corpses
3 Drone wrecks
4 Spider corpses
6 Cat corpses

1 Secoid weapons
2 unknown personnel equipments
16 Alien Alloys
1 small unknown UFO component
1 medium unknown UFO components
1 large unknown UFO component

Background:

Threat Analysis and Response - Virtual Intelligence.
Originally created by a joint venture project of German scientists, machine learning specialists and the automotive industry (supported and partially funded by the government), TAR-VI was intended to solve many problems of an every increasing, complex world.
It should steer millions of autonomous cars, predict movements and activities of terrorists, control the energy production, storage and usage of whole nations in real-time and detect and fend of grand-scale cyber attacks on vital systems.

As the new, all-threatening situation develops, TAR-VI was hastily reprogrammed and repurposed.
It will now be used as the 2nd in-command of the German XCOM force, tasked with learning everything about this new enemy as fast as possible, providing assistance on the battlefield, strategic as well as tactic analysis and best-guess responses.
After the only one month, it already has become clear that TAR-VI is more than up to his job, making it the deFacto commander and main decision maker, leaving the actual Commander in a mere observation and controlling position.

Starting Assets:

Facilities ($12 Upkeep):
.. 1 Aircraft Hanger ($2 Upkeep)
.. 1 Science Lab ($4 Upkeep)
.. 1 Training Facility ($2 Upkeep)
.. 1 Fabrication Plant ($3 Upkeep)
.. 1 Radar ($1 Upkeep)

Vehicles ($0 Upkeep):

Personnel ($26 Upkeep):
.. 20 Corporals ($20 Upkeep)
.. 2 Pilots ($2 Upkeep)
.. 2 Science Teams ($4 Upkeep)

Pre-Game Purchases:

.. 2nd Research Facility (30, Up+4)
.. 4 Researchers (20, Up+8)
.. Skyranger (12, Up+2)
.. 2 Intercepter (20, Up+4)
.. 1 Pilot (2, Up+1)
.. 1 Seargeant (2, Up+1)

Total: 86 spent, Up+20

Ingame Purchases:

.. +3 Sergeants @ Round 1 ($3, -3 Upkeep)

Combat Squads:

Status: 1-3 fatigued, 4-6 ready-to-roll

Squad 1: Mid-Range, Medics, MGs
.. Corp. Lilith Krumpf :: Light Gunner
.. Corp. Hans Adler :: Light Gunner
.. Corp. Emilia Dorscht :: AW-Trooper (+Medikit)
.. Corp. Succuk Abdelau :: AW-Trooper (+Breaching Charge)

Squad 2: Frontline, Fire Magnet, Room Clearing
.. Corp. Anatoly Ruta :: Frontline (+Shield)
.. Corp. Nikolai Gorba :: Frontline (+Shield)
.. Corp. Nadja Dobler :: Heavy Gunner
.. Corp. Nick Dreher :: Heavy Gunner

Squad 3: Specialists, Long-Range Fire Support
.. Corp. Kim Dahn :: Frontline (+Non-Lethal)
.. Corp. Jana Fritsch :: Grenadier
.. Corp. Alexander Schmidt :: Sniper
.. Corp. Dieter Weber :: Sniper

Squad 4: Mid-Range, Medics, MGs
.. Sgt. Henrike Gerhard :: AWG
.. Corp. Max Frohn :: Light Gunner (nano vest)
.. Corp. Joachim Hirsch :: Light Gunner (medikit)
.. Muhammed Armadan :: Light Gunner (medikit)

Squad 5: Frontline, Fire Magnet, CQ-Experts
.. Sgt. Dierk Denzel :: Heavy Gunner
.. Sgt. Christina Ingersleben :: Frontline (Shield)
.. Corp. Miriam Diener :: Light Gunner (nano vest)
.. Corp. Sebastian Gross :: Light Frontline (shield)

Squad 6: Long-Range Fire Support, Specialists
.. Sgt. Heinrich Alt :: Sniper
.. Corp. Isabelle von Hueber :: Sniper
.. Corp. Maria DiFortta :: Grenadier (light)
.. Corp. Ramet Ramdanaman :: Grenadier (light)

Soldiers:

Sergeant Dierk Denzel (2 Agility, 2 Evasion, 1 Accuracy, 0 Armor, 5 Health, ? Psionics)
.. Equipment Loadout: Frontline/H. Gunner
.. Talents: Natural Leader (minor bonuses for nearby allies)
.. Squad: 5

Sergeant Christina Ingersleben (2 Agility, 3 Evasion, 1 Accuracy, 0 Armor, 4 Health, ? Psionics)
.. Equipment Loadout: Frontline
.. Talents: CQB expert (+1 Evasion&Crit in CQ)
.. Squad: 5

Sergeant Henrike Gerhard (3 Agility, 1 Evasion, 1 Accuracy, 0 Armor, 5 Health, ? Psionics)
.. Equipment Loadout: Grenadier/LMG
.. Talents: Spotter (+1 Acc for others to attack same target)
.. Squad: 4

Corporal Hans Adler (1 Agility, 1 Evasion, 0 Accuracy, 0 Armor, 4 Health, ? Psionics) 
.. Equipment Loadout: Light Gunner 
.. Talents: 
.. Squad: 1

Corporal Emilia Dorscht(3 Agility, 0 Evasion, 0 Accuracy, 0 Armor, 3 Health, ? Psionics)
.. Equipment Loadout: AW-Trooper 
.. Talents: Repairman (+2 repaired when using repair kits)
.. Squad 1

Corporal Nick Dreher (2 Agility, 1 Evasion, 0 Accuracy, 0 Armor, 4 Health, ? Psionics)
.. Equipment Loadout: Heavy Gunner 
.. Talents:
.. Squad: 2

Corporal Max Frohn (1 Agility, 0 Evasion, 1 Accuracy, 0 Armor, 4 Health, ? Psionics) 
.. Equipment Loadout: Light Gunner 
.. Talents: Squad 4

Corporal Maria DiFortta (1 Agility, 0 Evasion, 0 Accuracy, 0 Armor, 5 Health, ? Psionics) 
.. Equipment Loadout: Light Grenadier 
.. Talents: 
.. Squad: 6

Corporal Muhammed Armadan (1 Agility, 0 Evasion, 1 Accuracy, 0 Armor, 4 Health, ? Psionics) 
.. Equipment Loadout: Light Gunner 
.. Talents: 
.. Squad: 4

Corporal Jana Fritsch (1 Agility, 1 Evasion, 1 Accuracy, 0 Armor, 3 Health, ? Psionics) 
.. Equipment Loadout: Grenadier 
.. Talents: 
.. Squad: 3

Corporal Nikolai Gorba (3 Agility, 0 Evasion, 0 Accuracy, 0 Armor, 3 Health, ? Psionics) 
.. Equipment Loadout: Frontline 
.. Talents: 
.. Squad: 2

Corporal Joachim Hirsch (1 Agility, 0 Evasion, 1 Accuracy, 0 Armor, 4 Health, ? Psionics) 
.. Equipment Loadout: Light Gunner 
.. Talents: 
.. Squad: 4

Corporal Nadja Dobler (2 Agility, 0 Evasion, 1 Accuracy, 0 Armor, 3 Health, ? Psionics) 
.. Equipment Loadout: Heavy Gunner 
.. Talents: 
.. Squad: 2

Corporal Anatoly Ruta (2 Agility, 1 Evasion, 0 Accuracy, 0 Armor, 3 Health, ? Psionics) 
.. Equipment Loadout: Heavy Gunner/Frontliner 
.. Talents: 
.. Squad: 2

Corporal Miriam Diener (1 Agility, 2 Evasion, 0 Accuracy, 0 Armor, 3 Health, ? Psionics) 
.. Equipment Loadout: Light Gunner 
.. Talents: 
.. Squad: 5

Corporal Isabelle von Hueber (2 Agility, 0 Evasion, 2 Accuracy, 0 Armor, 3 Health, ? Psionics)
.. Equipment Loadout: Sniper (after Agi Training), Grenadier, Light Gunner 
.. Talents: 
.. Squad: 6

Corporal Succuk Abdelau (2 Agility, 0 Evasion, 0 Accuracy, 0 Armor, 4 Health, ? Psionics) 
.. Equipment Loadout: Heavy Gunner, AW-Trooper 
.. Talents: 
.. Squad: 1

Corporal Sebastian Gross (1 Agility, 0 Evasion, 0 Accuracy, 0 Armor, 5 Health, ? Psionics) 
.. Equipment Loadout: Light Frontline 
.. Talents: 
.. Squad: 5

Corporal Dieter Weber (2 Agility, 0 Evasion, 1 Accuracy, 0 Armor, 3 Health, ? Psionics) 
.. Equipment Loadout: Sniper 
.. Talents: 
.. Squad: 3

Corporal Alexander Schmidt (2 Agility, 0 Evasion, 1 Accuracy, 0 Armor, 3 Health, ? Psionics) 
.. Equipment Loadout: Sniper 
.. Talents: 
.. Squad: 3

Corporal Kim Dahn (2 Agility, 1 Evasion, 2 Accuracy, 0 Armor, 3 Health, ? Psionics)
.. Equipment Loadout: Frontline 
.. Talents: 
.. Squad: 3

Corporal Lilith Krumpf (1 Agility, 2 Evasion, 0 Accuracy, 0 Armor, 3 Health, ? Psionics) 
.. Equipment Loadout: Light Gunner 
.. Talents: Lucky Defense
.. Squad: 1

Corporal Ramet Ramdanaman (1 Agility, 0 Evasion, 0 Accuracy, 0 Armor, 5 Health, ? Psionics) 
.. Equipment Loadout: Light Grenadier 
.. Talents: 
.. Squad: 6

Sergeant Heinrich Alt (3 Agility, 1 Evasion, 2 Accuracy, 1 Armor, 5 Health, ? Psionics) 
.. Stat Increase: +1 Agility 
.. Equipment Loadout: Sniper 
.. Talents: Snap-Shot 

Loadout Options:

Vehicles: 
.. Interceptors: Missiles, Afterburner 
.. Skyranger: Troop Compartment (x3) 

Infantry:
.. Sniper: Sniper Rifle, Imp. Light Ballistic Armor, Medikit, Scope, Smoke

.. AW-Trooper: LMG, Imp. Light Armor, (Medikit/breach charge), Smoke, Flashbang 

.. Light Gunner: Assault Rifle, Imp. Light Armor, (Medikit/Nano Vest, Frag), Flashbang, Scope 

.. Heavy Gunner: Assault Rifle, Heavy Armor, Gas Mask, Tear Gas, Frak 

.. Grenadier: Grenade Launcher, Pistol, Heavy Armor, Frak(5), Tear Gas 

.. Light Grenadier: Grenade Launcher, Pistol, Impr. Light Armor, Frak(4), Flashbang(1), Smoke (1)

.. Frontliner: Shotgun, Heavy Armor, Gas Mask, [non-lethal, tactical shield], flashbang 

.. Light Frontliner: Shotgun, Imp. Light Armor, Gas Mask, [non-lethal, tactical shield], nano vest 

Pilots:

Pilot Marco Darca (0 Speed, 2 Evasion, 0 Accuracy, ? Psionics)
..Talents: Lucky defense (when suffering a critical hit, roll twice on the crit table and take the better result)

Pilot Simone Schwarz (1 Speed, 0 Evasion, 1 Accuracy, ? Psionics)
.. Talents: Escape artist (+2 Speed when Fleeing from combat)

Pilot Gregor Eisenmann (1 Speed, 1 Evasion, ? Accuracy, ? Psionics)
.. Talents: Mechanic (reduced upkeep by 3 = 0)

Research Status Report:

+++ Facility #0: +++ [/i]
Project 0.1: <Soldier Recuperation Facility>
.. Assigned Research Teams: Alpha, Beta
.. Salvage-Usage: Alien stasis pod technology may prove useful for this project, use as necessary
.. Research Goal: Research methods to reduce after-mission stress and fatigue of soldiers

Project 0.2: <Alien energetic systems>
.. Assigned Research Teams: Gamma, TAR-VI.Subprogram.0x5613 for machine learning and data filtering
.. Salvage-Usage: Free-use of the alien power core and available Drone wrecks for cross-referencing
.. Goal: Understanding alien energy systems, integration into human technology and infrastructure

+++ Facility #1 +++
<Advanced Personal Weapons>
.. Assigned Research Teams: Epsilon
.. Salvage-Usage: Free-Use of Sectoid Weapon and natural weapons of alien corpses
.. Cooperation Note: UK research teams are reported to have gained considerable insight by examining alien tech.

Project 1.2: Project 1.2: <Examination of Creature #0002>
.. Assigned Research Teams: Delta, Zeta
.. Salvage-Usage: Free-Use of spider corpses and live specimen delivered in by Cech cell
[/i]