Syreniya's page

Goblin Squad Member. Organized Play Member. 1 post. No reviews. No lists. No wishlists.


Full Name

Ungor the Dire

Race

Werebear-kin skinwalker

Classes/Levels

Druid (bear shaman) 7 (AC: 27 current | HP: 68/70 | CMD (base) 25 /if Squeezing 21| F+11, R+4, W+10 | Init: +3/2(when in large bear)/1(when in huge bear) | Perc: +13 | Lowlight vision & darkvision 30'

Gender

Male

Size

Medium

Special Abilities

Wild shape into a huge bear

Alignment

NG

Deity

Gozreh

Languages

Common, Druidic

Strength 18
Dexterity 11
Constitution 18
Intelligence 8
Wisdom 17
Charisma 9

About Ungor the Dire

Ungor the Dire lvl 7
Male werebear-kin skinwalker (coldborn) druid (bear shaman) 7 (Pathfinder RPG Advanced Player's Guide 102, Pathfinder RPG Bestiary 5)
NG Huge humanoid (shapechanger, skinwalker)
Init +1; Senses darkvision 30 ft., low-light vision, low-light vision, scent; Perception +13
Aura deflection aura (2 ft.)
--------------------
Defense
--------------------
AC 29, touch 9, flat-footed 29 (+7 armor, +2 deflection, -1 Dex, +9 natural, +4 shield, -2 size)
hp 75 (7d8+40)
Fort +11, Ref +3, Will +10; +4 vs. fey and plant-targeted effects
Resist acid 20
--------------------
Offense
--------------------
Speed 60 ft. (50 ft. in armor)
Melee bite +9 (4d6+12), 2 claws +9 (3d6+12 plus grab)
Space 15 ft.; Reach 10 ft.
Special Attacks wild shape 2/day
Druid (Bear Shaman) Spells Prepared (CL 7th; concentration +10)
. . 4th—spell immunity[D], strong jaw[APG] (DC 17)
. . 3rd—greater longstrider[ACG], greater magic fang, protection from energy[D], communal resist energy[UC]
. . 2nd—barkskin[D], bear's endurance, lesser restoration, soften earth and stone (2)
. . 1st—cure light wounds (3), longstrider, produce flame, shield[D]
. . 0 (at will)—detect magic, guidance, light, stabilize
. . D Domain spell; Domain Protection (Defense domain[APG] subdomain)
--------------------
Statistics
--------------------
Str 24, Dex 9, Con 18, Int 8, Wis 17, Cha 9
Base Atk +5; CMB +12 (+16 grapple); CMD 25
Feats Aspect of the Beast[APG], Combat Expertise, Natural Spell, Power Attack, Wild Speech[UM], Wild Vigor[UW]
Traits inspired, reactionary
Skills Acrobatics -4 (+4 to jump), Climb +6, Handle Animal +9, Heal +7, Knowledge (geography) +9, Knowledge (nature) +7, Perception +13, Spellcraft +5, Survival +15; Racial Modifiers +2 Climb
Languages Common, Druidic
SQ bear's totem transformation, nature bond (Defense domain[APG]), nature sense, trackless step, wild empathy +8, woodland stride
Other Gear +1 wild ironwood breastplate, 900 gp
--------------------
Special Abilities
--------------------
Bear's Totem Transformation (Standard Action, 7 minutes/day) (Su) At 2nd level, a bear shaman may adopt an aspect of the bear while retaining her normal form. She gains one of the following bonuses: movement (+10 enhancement bonus to land speed, +4 racial bonus on Swim checks), senses (low-light vision, scent), tou
Combat Expertise +/-2 Bonus to AC in exchange for an equal penalty to attack.
Darkvision (30 feet) You can see in the dark (black and white only).
Deflection Aura (7 rounds, 1/day) (Su) 20'r aura grants +2 AC and +2 CMD
Druid (Bear Shaman) Domain (Defense) Granted Powers: Your faith is your greatest source of protection, and you can use that faith to defend others. In addition, you receive a +1 resistance bonus on saving throws. This bonus increases by 1 for every 5 levels you possess.
Energy Resistance, Acid (20) You have the specified Energy Resistance against Acid attacks.
Grab: Claw (Huge) (Ex) You can start a grapple as a free action if you hit with the designated weapon.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Natural Spell You can cast spells while in Wild Shape.
Nature Sense (Ex) A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Trackless Step (Ex) You do not leave a trail as you move through natural surroundings.
Wild Empathy +8 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Wild Shape (5 hours, 2/day) (Su) Shapeshift into a different creature one or more times per day.
Wild Speech Speak while in wild shape
Wild Vigor (3/day) Gain temporary hits points equal to your base attack bonus when you use wild shape.
Woodland Stride (Ex) Move through undergrowth at normal speed.
--------------------
anything other than a bear is druid level -2. bears are druid level +2 (8 hours)