Male Human Scoundrel 6
Synyster punches in a reminder alarm into his datapad so he doesn't miss his meeting, then after commiting the information to memory, deletes all the messages regarding the job. Feeling quite satisfied with himself he puts his datapad away. Examining the atmosphere of the cantina he moves further away from the Imperial and his strange droid. Best not to tempt fate when things were starting to look up.
Male Human Scoundrel 6
Splinterleaf wrote:
Sounds good to me. In that case the new Force point roll 1d6 [4] = (4) .
Male Human Scoundrel 6
The Test: CHALLENGE 1
Pirate Scenario 1: 'Access Information' DC 10
If you fail the test is over.
Use Computer check, 1d20+17, +2 equipment bonus from my datapad, [11,17,2] = (30). Pirate Scenario 2: 'Astrogate' DC Varies
# Use Computer: Astrogate DC 5:
Math: base dc 10, +5 for using a nav computer. If you fail the test is over.
Use Computer check, 1d20+17, +2 equipment bonus from my datapad, [20,17,2] = (39). # Pirate Scenario 3: 'Astrogate' DC 20
You do not have enough time to access the holonet, as you are under fire now and the captain is performing evasive maneuvers. Math: DC base 10, -5 for no holonet, -10 for making the check in 1 minute, +5 for having the nav computer available. If you fail the test is over.
Use Computer check, 1d20+17, +2 equipment bonus from my datapad, [18,17,2] = (37), [9,17,2] = (28), [19,17,2] = (38). # Pirate Scenario 4: 'Astrogate' DC ??
The ships nav computer was damaged in the opening salvo of the attack, and is nonresponsive, also the communications array took a hit and is not functioning, which eliminates using the holonet to help plot the course. Also as an obstacle are the mine fields, and asteroids now looming ever closer to the ship you are on. The ships alarms scream about a black hole or gravity wells in the area as well, but you have no idea where they are with the ship so damaged. Describe your actions, then perform the appropriate skill roll. continue to the next challenge. I would perform a quick jury rig repair of the nav computer then plot a quick jump out of the area. Mechanics check, 1d20+17, +5 equipment bonus from my tool kit, [11,17,5] = (33). Use Computer check, 1d20+17, +2 equipment bonus from my datapad, [17,17,2] = (36). Challenge 2
It is suddenly 'opposing' your computer roll, and attempting to disconnect your connection, beat this threat to continue with the test. Current attitude: HOSTILE
If you pass the initial DC of 24 continue to attitude: Unfriendly
Current attitude: UNFRIENDLY
If you pass the initial DC of 19 continue to attitude: INDIFFERENT
Current attitude: INDIFFERENT
If you pass the initial DC of 27 continue to attitude: FRIENDLY
Current attitude: FRIENDLY
Success here allows you to gain HELPFUL status, and may resume the test.
CHALLENGE 3
A rival for the job is also logged in and has been trying to win the contract. Both of you are pitted together in opposed computer commands to see who can get the access codes to the hanger bay where Hunters Ship is currently 'virtually' docked. Fighting with the other root user, you must succeed in beating his DC 3 out of 5 times, the first to win 3 DC's is able to knock the other out of the system and receives the codes by issuing various commands. His rolls to beat:
You may use any various 'equipment' bonus' if applicable. Use Computer check, 1d20+17, +2 equipment bonus from my datapad, [8,17,2] = (27), [6,17,2] = (25), [1,17,2] = (20), [16,17,2] = (35), [5,17,2] = (24). I'm spending a force point on the last roll 1d6 [1] = (1) bringing the last roll to 25. Looks like I lose...
Male Human Scoundrel 6
Synystr sends an encoded message to Hunter Var indicating his interest in the job. Feeling satisfied that he's lined up some work, he looks around the bar at the newcomers. His mind raced as he worked to assess the threat and potential income value of each of them. The mysterious man and his droid was a wild card, but it was most likely he wouldn't need Synystr's services. Based on the droids original markings it was an Imperial droid and that meant the man was probably one of their agents. The The two gunslinger/bounty hunter looking ones could be dangerous but they looked like the most logical ones to need information. The young man standing by the bar looked completely out of place, he would probably fit right in at the Golden Glasses. The fact that he was slumming it up here could mean that he was looking for something. Today was definately looking up. Credit potential was high, at this rate he may even be able to leave the station right after the Hunter Var job. Standing up Synystr approached the bar and ordered another lum. Rather than returning to his previous seat he stayed near the other groups hoping to overhear some sign that at least one of them could use his services.
Male Human Scoundrel 6
Splinterleaf wrote: You rolled well, but before I grant information, how much and how secret are you planning on digging? What would be the depth of information you are searching for. I.E. secret info? or just general info. I was searching for general info first. I'm not sure if it would still cost me credits to find more secret information when I use my Use Computer skill for Gather Information.
Male Human Scoundrel 6
The job by Hunter Var caught Synystr's attention. Normally he'd ignore such an obviously dangerous job, but times were becoming desperate and he needed credits. His desperation did not lead to a lack of precautions however. His fingers flew across his datapad, searching for any and all information hidden within the net on this Hunter Var person. Best to know exactly what dangers were present if he were to take up employment with Hunter Var. Use Computer check 1d20+17 [16,17] = (33) to see if I can Gather Information on Hunter Var. Trace talent allows me to use Use Computer for Gather Information checks as long as I have access to a computer network.
Male Human Scoundrel 6
Synystr woke up to the alarm he set on his datapad. Stretching, he pushed aside the wrappings to the previous evening's meal and looked for his net connection. Finding it under a pile a chip mods he stifled a yawn and set to work setting up an encrypted connection to the holonet. It had already been 4 months since he arrived from Ord Mantell and he knew that everyday he prolonged his stay was another day his past could catch up to him. Checking his cred stick, he sighed. Still not enough credits to pay for a shuttle to the Outer Rim. Logging on to the holonet he checked his online contacts and boards for signs of business. Disappointed in the lack of business, he disengaged from the holonet and to the 'fresher to get cleaned up and head out to the cantinas. Donning his enviro-suit and grabbing most of his possessions he headed out of his safe house. The apartments he lived in were quiet and filled with others who only wanted privacy. The landlord never dealt with any of his tenants face to face, preferring to have his renters pay him through online transactions. It was a good place for someone on the run or someone with an unsavory past to get a fresh start. As Synystr made his way out of the residential sector and toward the docking ring he glanced out the viewport at the planet below. He eyes lingered for a moment on an Imperial patrol ship as it flew by, his mind involuntarily remembering his own short time onboard an Imperial cruiser. Shaking his head he quickened his steps and found himself outside one of his favorite cantinas, The Nexu's Claw. Moving inside he sat in a corner booth facing toward the door. He liked this cantina because it had holonet wireless access and relatively cheap drinks. He ordered a lum and set up his datapad ready for any business opportunities that may occur, whether virtual or in person. |