Male human on stilts

Synystr's page

17 posts. Alias of mordulin.


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Male Human Scoundrel 6

I'm still here, I assume things are slow due to the boards going down sporadically.


Male Human Scoundrel 6

Synystr ducks below one of the tables and slowly puts his hand on his blaster, ready to draw it in an instant, while hoping that a firefight does not break out. Whispering under his breath.

"I do not need this... I just got work too...."


Male Human Scoundrel 6

Synyster punches in a reminder alarm into his datapad so he doesn't miss his meeting, then after commiting the information to memory, deletes all the messages regarding the job. Feeling quite satisfied with himself he puts his datapad away. Examining the atmosphere of the cantina he moves further away from the Imperial and his strange droid. Best not to tempt fate when things were starting to look up.


Male Human Scoundrel 6
Splinterleaf wrote:

Syn:those checks are per round, if a 1d6 will tip you to a win, you may use force points if desired. The max of 1 per round still applies. In the event of a tie, we can reroll that round, but it looks like you can force a tie on round 1 at worst or change that to a win by spending 1 force point and getting a 2 or better.

Given that you were inclined to use a FP anyway, ignore the last one used, and reroll a force point roll and apply it to round 1, if you get better than a 2 your all set. Other wise we will redo round 1 and determine the winner. Fair enough?

Sounds good to me. In that case the new Force point roll 1d6 [4] = (4) .


Male Human Scoundrel 6

The Test:
CHALLENGE 1

Pirate Scenario 1: 'Access Information' DC 10
Hunter has a replica Holonet simulation running on his ships computer, your first test is to get access to it. Failure means you cannot continue to the next scenario, as the rest of the test takes place on this fake holonet sim.

If you fail the test is over.
If you succeed continue to Scenario 2 below.

Use Computer check, 1d20+17, +2 equipment bonus from my datapad, [11,17,2] = (30).

Pirate Scenario 2: 'Astrogate' DC Varies
The sim boots up and describes a scenario where you are aboard a starship plotting a course through mine infested space. Your job is to find the multiple jump vectors to avoid or bypass said mines all the while avoiding entanglement with the pirates that laid the mine traps.

# Use Computer: Astrogate DC 5:
The first jump is working with the ships nav computer, and data that is less than 1 day old to get from point A to point B. There are no mines in the path, and the holonet is accessible currently to cross reference current hyperdrive lanes and the ships nav computer data.

Math: base dc 10, +5 for using a nav computer.

If you fail the test is over.
If you succeed continue.

Use Computer check, 1d20+17, +2 equipment bonus from my datapad, [20,17,2] = (39).

# Pirate Scenario 3: 'Astrogate' DC 20
After arriving in location B successfully the ship is attacked by hidden pirates using asteroids for cover. Assist the pilot by plotting micro hyperspace jumps around said asteroids and evade the pirates.

You do not have enough time to access the holonet, as you are under fire now and the captain is performing evasive maneuvers.

Math: DC base 10, -5 for no holonet, -10 for making the check in 1 minute, +5 for having the nav computer available.

If you fail the test is over.
If you succeed in making three DC 20 astrogate checks you pass and may continue.

Use Computer check, 1d20+17, +2 equipment bonus from my datapad, [18,17,2] = (37), [9,17,2] = (28), [19,17,2] = (38).

# Pirate Scenario 4: 'Astrogate' DC ??
Having survived the surprise attack, and evaded the pirates lying in wait in the asteroid field, you are now left with escaping the mine field trap they ran you into, and hyperspacing out of this system in one piece.

The ships nav computer was damaged in the opening salvo of the attack, and is nonresponsive, also the communications array took a hit and is not functioning, which eliminates using the holonet to help plot the course. Also as an obstacle are the mine fields, and asteroids now looming ever closer to the ship you are on.

The ships alarms scream about a black hole or gravity wells in the area as well, but you have no idea where they are with the ship so damaged.

Describe your actions, then perform the appropriate skill roll.

continue to the next challenge.

I would perform a quick jury rig repair of the nav computer then plot a quick jump out of the area. Mechanics check, 1d20+17, +5 equipment bonus from my tool kit, [11,17,5] = (33). Use Computer check, 1d20+17, +2 equipment bonus from my datapad, [17,17,2] = (36).

Challenge 2
# Hal 9000 scenario 1: 'Improve Access' DC Varies
--------------------------
The simulation suddenly labels you as a hostile intruder, regain access to continue the test.

It is suddenly 'opposing' your computer roll, and attempting to disconnect your connection, beat this threat to continue with the test.

Current attitude: HOSTILE
Will Defense: 14
DC to beat: 24

If you pass the initial DC of 24 continue to attitude: Unfriendly
If you fail by 5 or more the test ends.
Special: Failing at any attitude level 3 or more times is also a failed test.
--------------------------
Use Computer check, 1d20+17, +2 equipment bonus from my datapad, [5,17,2] = (24).
--------------------------
Having used some skill to bypass the typical security protocols you 'convince' the computer you are allowed access.

Current attitude: UNFRIENDLY
Will Defense: 14
DC to beat: 19

If you pass the initial DC of 19 continue to attitude: INDIFFERENT
If you fail by 5 or more you drop the computer back down to HOSTILE, and must restart there.
Special: Failing at any attitude level 3 or more times is also a failed test.
--------------------------
Use Computer check, 1d20+17, +2 equipment bonus from my datapad, [14,17,2] = (33).
--------------------------
While improving your access to Indifferent, it seems you picked up a rival hacker also trying to gain access, he is attempting to lock you out of the system by boosting the security protocols used against you.

Current attitude: INDIFFERENT
Will Defense: 25
DC to beat: 27

If you pass the initial DC of 27 continue to attitude: FRIENDLY
If you fail by 5 or more you drop the computer back down to UNFREINDLY, and must restart there.
Special: Failing at any attitude level 3 or more times is also a failed test.
--------------------------
Use Computer check, 1d20+17, +2 equipment bonus from my datapad, [11,17,2] = (30).
--------------------------
You are able to lock the external hacker out, and access the computers subroutines, search through it's files and find the correct test file and execute it to continue. But do so quickly, before the hacker finds a backdoor and attempts to lock you out again.

Current attitude: FRIENDLY
Will Defense: 20 +5 bonus for unknown reason
DC to beat: 25

Success here allows you to gain HELPFUL status, and may resume the test.
Failure by more than 5 drops you back down to INDIFFERENT.
--------------------------
Use Computer check, 1d20+17, +2 equipment bonus from my datapad, [20,17,2] = (39).

CHALLENGE 3
The Final Challenge.

A rival for the job is also logged in and has been trying to win the contract. Both of you are pitted together in opposed computer commands to see who can get the access codes to the hanger bay where Hunters Ship is currently 'virtually' docked.

Fighting with the other root user, you must succeed in beating his DC 3 out of 5 times, the first to win 3 DC's is able to knock the other out of the system and receives the codes by issuing various commands.

His rolls to beat:
Round 1: 1d20+13 > [15,13] = (28)
Round 2: 1d20+13 > [9,13] = (22)
Round 3: 1d20+13 > [8,13] = (21)
Round 4: 1d20+13 > [16,13] = (29)
Round 5: 1d20+13 > [15,13] = (28)

You may use any various 'equipment' bonus' if applicable.

Use Computer check, 1d20+17, +2 equipment bonus from my datapad, [8,17,2] = (27), [6,17,2] = (25), [1,17,2] = (20), [16,17,2] = (35), [5,17,2] = (24). I'm spending a force point on the last roll 1d6 [1] = (1) bringing the last roll to 25. Looks like I lose...


Male Human Scoundrel 6

Synystr sends an encoded message to Hunter Var indicating his interest in the job. Feeling satisfied that he's lined up some work, he looks around the bar at the newcomers. His mind raced as he worked to assess the threat and potential income value of each of them. The mysterious man and his droid was a wild card, but it was most likely he wouldn't need Synystr's services. Based on the droids original markings it was an Imperial droid and that meant the man was probably one of their agents. The The two gunslinger/bounty hunter looking ones could be dangerous but they looked like the most logical ones to need information. The young man standing by the bar looked completely out of place, he would probably fit right in at the Golden Glasses. The fact that he was slumming it up here could mean that he was looking for something. Today was definately looking up. Credit potential was high, at this rate he may even be able to leave the station right after the Hunter Var job. Standing up Synystr approached the bar and ordered another lum. Rather than returning to his previous seat he stayed near the other groups hoping to overhear some sign that at least one of them could use his services.


Male Human Scoundrel 6
Splinterleaf wrote:
You rolled well, but before I grant information, how much and how secret are you planning on digging? What would be the depth of information you are searching for. I.E. secret info? or just general info.

I was searching for general info first. I'm not sure if it would still cost me credits to find more secret information when I use my Use Computer skill for Gather Information.


Male Human Scoundrel 6

The job by Hunter Var caught Synystr's attention. Normally he'd ignore such an obviously dangerous job, but times were becoming desperate and he needed credits. His desperation did not lead to a lack of precautions however. His fingers flew across his datapad, searching for any and all information hidden within the net on this Hunter Var person. Best to know exactly what dangers were present if he were to take up employment with Hunter Var.

Use Computer check 1d20+17 [16,17] = (33) to see if I can Gather Information on Hunter Var. Trace talent allows me to use Use Computer for Gather Information checks as long as I have access to a computer network.


Male Human Scoundrel 6

Will do for all rolls. I figure this space station we are starting on is the same unnamed station I had my character's backstory end with him on.


Male Human Scoundrel 6

Synystr woke up to the alarm he set on his datapad. Stretching, he pushed aside the wrappings to the previous evening's meal and looked for his net connection. Finding it under a pile a chip mods he stifled a yawn and set to work setting up an encrypted connection to the holonet. It had already been 4 months since he arrived from Ord Mantell and he knew that everyday he prolonged his stay was another day his past could catch up to him. Checking his cred stick, he sighed. Still not enough credits to pay for a shuttle to the Outer Rim. Logging on to the holonet he checked his online contacts and boards for signs of business. Disappointed in the lack of business, he disengaged from the holonet and to the 'fresher to get cleaned up and head out to the cantinas. Donning his enviro-suit and grabbing most of his possessions he headed out of his safe house. The apartments he lived in were quiet and filled with others who only wanted privacy. The landlord never dealt with any of his tenants face to face, preferring to have his renters pay him through online transactions. It was a good place for someone on the run or someone with an unsavory past to get a fresh start. As Synystr made his way out of the residential sector and toward the docking ring he glanced out the viewport at the planet below. He eyes lingered for a moment on an Imperial patrol ship as it flew by, his mind involuntarily remembering his own short time onboard an Imperial cruiser. Shaking his head he quickened his steps and found himself outside one of his favorite cantinas, The Nexu's Claw. Moving inside he sat in a corner booth facing toward the door. He liked this cantina because it had holonet wireless access and relatively cheap drinks. He ordered a lum and set up his datapad ready for any business opportunities that may occur, whether virtual or in person.


I have no problem starting off knowing each other if the others want. I wrote my background initially as being independent of the others, but I can easily add in encounters with the rest of the group for me. Being an information broker makes meeting people really easy.


Looking forward to Sunday now!


You could always pay a tech specialist, like myself, to upgrade your pistol. We know how to fine tune them to provide you the most bang for your buck.


To be honest, my skills are most effective in the art of information gathering. Though I suppose if the price is right, I could be convinced to handle more illicit transactions.


So, a droid, a slicer and a jedi walk into a bar....

You'd think one of them would have ducked.


Character finished in my profile. Let me know if there are any problems. Looking forward to the start and seeing who else we get in our party.


Okay, my background is in the Spoilers under my profile. IF they character background is approved, I'll finish with the skills and feats this weekend.