Ok, I ranted about what I don’t like on the new Dragon (go to that forum and see, seems like I’m not the only one!), and there I said I would say what I like about Dungeon. Since I am a man of my word here it is.
Some background first. I was around when Dungeon began, and for a while I was a regular buyer and subscriber. I have always been a DM, but rarely do I use published adventures (2 times in 17 years gaming) but sometimes I did take ideas and encounters from some of the adventures, but even then that was a rare occurrence.
I dropped dungeon many years ago, and did not look back. The Contest of Champions brought me back, sort of. While I never run the adventures, I read the first one off a friends copy and liked it so much I was always on the lookout to read the next installment.
Then the Polyhedron/Dungeon merge brought me on board. I realize I was in the minority, but I loved it. The mini games were the main attraction, and all the other D20 goodies. When the new direction was announced I was concerned.
Still the definitive magazine for the DM sounded interesting. I got it and like it very much. The cover was great, CHECK, the adventures seemed interesting, had some ideas I could use, but best of all the maps and illustrations were great and these I get to use even more, CHECK! The columns although a little too simple for me seemed like a good start, Isle of dread, what fun, we need more of this style article, the NPC assassin great, and the booklet with the maps on the website was the icing on the cake.
You have a regular buyer of Dungeon, satisfied and happy. Now if Dragon could improve a little…
Sunglar