Skeleton

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The spell frostbite makes your melee touch attacks deal 1d6+1/level cold/nonlethal damage.

can this be done in addition to another touch attack?

For instance if I cast shocking grasp does it go off?

If I use flame blade does it go off?

If I grapple or trip someone without a weapon does it go off?


I am running a campaign and starting with the Crown of the Kobold King module. One of the NPC's in the module is a child with Lycanthropy named Jeva. The problem with the encounter as it is written in the module is that it seems to assume that the party will kill Jeva.

My party has taken a liking to the child, and Jeva has taken a liking to a clawed changling PC in the party that that she has taken to calling "monster lady" and sees as kind of a maternal figure.

So they don't want to kill Jeva, but letting her run free is out of the question. They don't want to imprision the child, even though they can pretty well assume her previous crimes. They can't just drop her off at some orphanage.

They feel that they are being pidgeon holed into having to adopt the child (especially monster lady who is slowly becoming the girls mother), and I'm not sure that they are wrong as I can't see another solution to this.

We can't be the first party that decided not to kill the little girl. What solutions did other people come with for this module?


A touch spell once cast can be stored indefinitely until the caster touches someone to discharge it or somebody or something else touches the caster. should the caster choose to discharge it into someone else it requires a standard action(And a touch attack if target isn't willing)

OK, my question is what if the caster wanted to discharge it into themselves? would it still be a standard action to just touch themselves? I would think such a simple action would be fairly quick and not need a standard action, although perhaps it should still be a standard action for balance reasons?


Inappropriately Sized Weapons: A creature can't make optimum use of a weapon that isn't properly sized for it. A cumulative –2 penalty applies on attack rolls for each size category of difference between the size of its intended wielder and the size of its actual wielder. If the creature isn't proficient with the weapon, a –4 nonproficiency penalty also applies.

So if a creature is attacking with a crossbow that is 1 size category too big he is getting -2 to his attack roll. If he is enlarged then picks up the same crossbow he has a -2 to dex, and a -1 to attack rolls for being large. This means that the penalties for a large character with a large crossbow are the same as a medium character with a large crossbow.

Am I looking at this wrong here?