Eyeball

Summon - Genericus Maximus's page

8 posts. Alias of Thaumascourge.


Full Name

Calthaxitakin

Race

Calthaxitakin (Dragon Turret)| HP 250 /250 | AC 40| F+30, R+30, W+30| Speed 0 |Perc +0|Size: 10-foot radius, 50-foot-tall cylinder

Classes/Levels

| | Cond: immune to all conditions

About Summon - Genericus Maximus

You conjure forth a massive tower with a large dragon that’s bound to crawl its length. The dragon and the tower share the same space, and the dragon intercepts any attack targeting the tower. When the dragon dies, the tower crumbles. The dragon is immune to all conditions, has an AC of 40, a +30 modifier for all saving throws, and 250 Hit Points. When you Cast the Spell, and once per round when you Sustain it, the dragon unleashes its breath in a 60-foot cone, dealing 13d8 damage (basic Reflex save). The damage type depends on the tradition used to cast this spell: arcane force, divine spirit, occult mental, primal fire.

Benethic Worm:
Link to Benethic Worm's Statistics

Bursting out of the ground, the Benthic Worm lets out a deafening roar before Thrashing about.

The worm attempts one Strike against each creature in its reach. It can Strike up to once with its jaws, up to once with its stinger, and any number of times with its body. Each attack counts toward the worm's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes all the attacks.

[dice=Strike w/ Stinger vs Blue Daemon (15 feet reach), CA]1d20 + 31 + 1[/dice]

[dice=Piercing w/ Benthic Worm Venom, CA]4d6 + 16 + 1[/dice]

Blue Daemon must make a save versus Benthic Worm Venom, DC 37 Fortitude. Stage 1: 3d6 poison damage and clumsy 2 (1 round), Stage 2: 4d6 poison damage and clumsy 2 (1 round); Stage 3: 6d6 poison damage and clumsy 2 (1 round)

[dice=Strike w/ Body vs Red Daemon (15 feet reach), CA]1d20 + 29 + 1[/dice]

[dice=Bludgeoning, CA]2d8 + 14 + 1[/dice]

[dice=Strike w/ Jaws vs Raven (15 feet reach), CA]1d20 + 31 + 1[/dice]

[dice=Piercing, CA]3d12 + 16 + 1[/dice]

[dice=Improved Grab (Athletics) vs Fort DC of Raven]1d20 + 33[/dice]

Improved Grab is Grab but as a Free Action. A monster with Improved Grab still needs to spend an action to extend the duration for creatures it already has grabbed. Grab neither applies nor counts toward the creature's multiple attack penalty.