| Full Name |
Sulener |
| Race |
Elf |
| Classes/Levels |
Fire Wizard/1 |
| Gender |
M |
| Size |
M |
| Age |
150 |
| Special Abilities |
Elven traits, Fire Elementalist, Familiar, Combat Casting, Spell Focus - Evocation, traits - tomb raider, focused mind |
| Alignment |
N/g |
| Languages |
Common, Elven, Celestial, Draconic, Gnome, Orc, Sylvan, Goblin |
| Occupation |
Fletcher |
| Strength |
8 |
| Dexterity |
16 |
| Constitution |
10 |
| Intelligence |
20 |
| Wisdom |
10 |
| Charisma |
8 |
About Sulener
Brown hair and eyes, 5'6, 106#. Small elf with a quick smile.
Defensive
HP: 6
Ac: 13, Touch: 13, FF: 10
Fort: +1, Refl: +4, Will: +3
CMB: -1, CMD: 12
Skills:
Craft - Fletcher +9, Knowledge(Arcana) +9, Knowledge(Local) +9, Knowledge(Religion) +9, Linguistics: +9, Perception: +7(+10), Spellcraft: +9
Languages: Common, Elven, Celestial, Draconic, Gnome, Orc, Sylvan, Goblin
Gear: longsword, shortbow, 40 arrows, backpack, 2 days rations, waterskin, spellbook, spell component pouch, cloak of resistance +1, 70gp
Traits:
Tomb Raider - +1 on perception and knowledge(dungeoneering), perception is class skill
Focused Mind - +2 on concentration checks
Feats:
Spell Focus - Evocation - +1 DC on evocation spells
Combat Casting - +4 on concentration checks for casting on the defensive or while grappled
Special:
Elven Traits - low-light vision, immune to sleep, +2 vs enchantment, +2 to overcome SR, +2 spellcraft check to id magic item, +2 perception, proficient with longbow, longsword, rapier, shortbow
Fire Elementalist - Fire Supremacy (Resist Fire 5, draw fire), Fire Jet (20' line, d6, dc15 refl for half or catch fire, 8/day)
Familiar - Bob the Hawk (+3 on sight based and opposed perception checks)
Spells:
Level 0 (DC15/16)
Known(0) - All
Memorized(0) - Acid Splash, Detect Magic, Mage Hand
Level 1 (DC16/17)
Known(1) - Magic Missile, Sleep, Burning Hands, Enlarge Person, Grease, Charm Person, Mage Armor, Comprehend Languages
Memorized(1) - Magic Missile x2, Sleep, Burning Hands
XP: 2
Adventures:
--Special: Master of the Fallen Fortress
--Scenario 04: The Frozen Fingers of Midnight