Jakaw Razorbeak

Suave Pretentious Tengu's page

4 posts. Alias of MageHunter.


About Suave Pretentious Tengu

Note:
This alias is actually designed for a friend to use, which is why there isn't as much customization. For languages however, you would start off with three bonus languages, plus 10, since Tengus are amazing.

Statistics:
(Fe)male Tengu Investigator (Empiricist) 4/Swashbuckler (Inspired Blade) 1
N Medium Humanoid (Tengu)
Init +5; Senses Low-Light Vision, Perception +14 (+2 traps)
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DEFENSE
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AC 18, touch 14, flat-footed 15 (+4 armor, +3 dex, +1 deflection)
hp 47 (4d8 + 1d10 + 15)
Fort +3, Ref +9, Will +4
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OFFENSE
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Speed 30 ft.

Melee +1 Rapier +9 (1d6+3/18-20/x2)

Ranged
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STATISTICS
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Str 8, Dex 16, Con 14, Int 18, Wis 10, Cha 10
Base Atk +4; CMB +3; CMD 16
Traits Inspired (1/day Skill Reroll), Reactionary (+2 Init.)
Feats Fencing Grace, Skill Focus (Linguistics), Orator, Weapon Focus (Rapier)
Skills Acrobatics +11, Craft (Alchemy) +13, Disable Device +14, Knowledge (Local) +12, Linguistics +19, Perception +14, Sense Motive +12, Spellcraft +12, Stealth +13, Swim +4 (10 points; 6 class, 4 INT)
ACP -0

*ACP applies to these skills
Non-Standard Skill Bonuses
+2 Perception & Stealth, +7 Linguistics
+4 Craft (Alchemy), +2 Perception (Traps), +2 Disable Device

Languages Common, Tengu

Special Abilities:

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SPECIAL ABILITIES
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Tengu: Low-Light Vision, +2 Perception & Stealth, +4 Linguistics, Two Languages per Linguistics Rank, Natural Weapon (1 bite, 2 claws, 1d3 damage)

Investigator: Alchemy (+3 Craft (Alchemy)), Inspiration (5 points), Trapfinding (+1 Perception Traps, +1 Disable Device, Disable Magic Traps), Keen Recollection (Knowledge = Untrained), Trap Sense +1, Investigator Talent (Quick Study), Ceaseless Observation (INT for Disable Device, Perception, Sense Motive, and Use Magic Device), Studied Combat +2 & 4 rounds, Studied Strike +1d6, Unfailing Logic (+2 Will vs. Illusion)

Panache: 4 points; Derring-Do, Dodging Panache, Opportune Parry and Riposte
Inspired Finesse: Weapon Finesse with Rapier, plus Weapon Focus (Rapier)

Extracts:

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Extracts
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1st (4/day)
Cure Light Wounds
Disguise Self
Heightened Awareness
See Alignment
Shield
Touch of the Sea
True Strike

2nd (2/day)
Cat's Grace

Gear/Possessions:

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GEAR/POSSESSIONS
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Carrying Capacity
Light 0-100 lb. Medium 101-200 lb. Heavy 201-300 lb.
Current Load Carried 65.25 lb.

Money 565 GP 0 SP 0 CP
+1 Rapier (2320 gp) (2 lb.)
+1 Studded Leather Armor (1175 gp) (25 lb.)
Ring of Protection (+1) (2000 gp) (- lb.)
Cloak of Elvenkind (2500 gp) (1 lb.)
Muleback Cords (1000 gp) (1/4 lb.)
Investigator's Kit (40 gp) (37 lb.)

Background:

Appearance and Personality: