Skull

Stygian Blitzbane's page

4 posts. Organized Play character for TheGreatXandini.



Sovereign Court 1/5

So in the last 3 scenarios I have been witness to 10 player deaths. I am playing in the 3-7 bracket. In the last scenario we didn't make it past the second encounter. I am playing a Daze Cleric of Horus, the other party members are almost always pregens now because we can't keep people alive and it is nice to occasionally play something other than confirmation. In the last encounter we started checking for traps and magic every 5 feet and still got destroyed by a construct, granted it had dr 5 and fast healing. I am left wondering are we doing something wrong? This is the first time I have been able to get a character past level 4 without dying and I would like to keep him going. Any advice?

Sovereign Court

Does changing a spell's elemental damage type through a feat or feature also change it's descriptor? For instance would an acid spell that was made to do fire damage then have the fire descriptor?

Sovereign Court

I was wondering how Alchemist/Underground Chemist would work due to their overlapping abilities. Would my bombs be able to sneak attack at that point? I have heard that bombs cannot do precision damage but I think precise splash weapons (Ex) would overcome that issue right? Could I then also qualify for precision damage on bombs from other sources?

Sovereign Court

I was wondering how Alchemist/Underground Chemist would work due to their overlapping abilities. Would my bombs be able to sneak attack at that point? I have heard that bombs cannot do precision damage but I think precise splash weapons (Ex) would overcome that issue right? Could I then also qualify for precision damage on bombs from other sources?