RaFon wrote:
I understand. And you are not being a pain. I would not be disappointed if we stayed here in any case.
I think my character's entrance -dramatic though it is - is a little dangerous. Perhaps it makes more sense for the dwarf to emerge from the barrel naked but for a soiled loincloth...and otherwise intact and a little worse for wear. When I get a moment later today I shall adjust the profile and backstory accordingly. I hope that's cool.
Regarding the 18/8 method. Sorry, but I must have missed the post explaining how it works.
As for the blessed tankard. I thought of it as a way to tie-in a trait which grants the character the purify food/drink Orison which helps him to survive. Other than that it can be used as a container for soup, water, beer, etc. lol. Should it do more? Something to think about.
Well. I have been thinking of that dwarf and how he got here in this barrel. If we need a healer I can play him as a cleric of Cayden Caylean. But he will not be a strong combattant if that is the case. Otherwise I would play him as a Ranger with some healing skill - a strong combattant. Either way he will have survived hardships before ending up in the barrel. He`ll be tough. Any thoughts?
Sir NotAppearingInThisFilm wrote:
I know it would make a fun start to have a pickled dwarf emerge from a barrel....but in the long run I think I might prefer a more charismatic character than the dwarf rogue. I'll see what I can do about the barrel intro - I`m working on that. I would like to see an Alchemist in action too. So right now I am leaning toward a healer. I'll wait for John to weigh in on his feeling about playing the Alchemist. I am considering a Zenj Medicine Woman(Deity: Gozreh Domains: Plant:Growth and Weather:Seasons). Edit: Dwarven Alcoholic priest and an Alchemist? They could start a distilling business - if the Dwarf doesn't pickle himself to death first. RaFon wrote: I want to boost the 8 up to 10 does it cost anything? In the PFCRB it says 10 is 0. Just want to make sure I am doing this right. It will cost you to bump up that 8 to 10 in a sense that you will lose the extra two points you get for having the low 8 score. Go to PFSRD: Ability Score Costs.
John Spalding wrote:
Of course, John. We need a healer. But it seems you would then lose the opportunity to play the Alchemist...and with a party of 5 we cannot afford to overlap too much. We should'nt have 2 skill monkeys. Since I was the one who changed my mind to create the conundrum...please make the choice for us. If you really wish to play an Alchemist I will be more than happy to play a cleric. (really - I love to play a cleric). If you think we are better served with a rogue rather than an Alchemist , allow me to play the rogue and you play the cleric. How's that? A diplomatic solution. Maybe I should play a cleric. lol Edit...I think we can get by without the ability to disable magical traps. We can't do everything after all. I am looking at some domains now. I'll wait to hear what you have to say..
Now that I seem to have abandoned the path of a cultured scholar...I choose instead to play the misfit.. As long as that's OK with everyone here.
I haven't decided on the character's gender. Backup option: Fighter If we take our first choices so far - i'd say we need someone with strong fighting skills and someone to guide us through the wilds.
This is great . Glad to be here. Originally I planned to be a scholarly kind of Bard. But with John Spalding taking a scholar's role, would it be cool for me to play a tough-as-nails rogue? Maybe a wine-sodden Dwarven rogue who got stuck in a barrel in Ilizmagorti- and inadvertently finds himself out at sea?...or something like that?
Isn't Irori a little too healthy and pure for her appetites? Asmodeus blesses those who are sane and calculating as they work without scruple to achieve their desires. Consent is important in a lawful society. The consent of an underling - helps to protect your dominion over them - or your servitude - depending on your preferred role..
jlighter wrote:
To be honest, I would love to DM a PbP adventure with Pathfinder rules. Preferably something homebrewed,converted from old 3.x modules or with one or more of the stand alones offered by the good people at Paizo. This would run in the sandbox style for the first 3 levels of character developement...then - if we have enough dedicated players - we would embark on something more epic in scope...an Adventure Path or an Exotic Destination! but I think of myself as a noob. Although I have been lurking enthusiatically on these forums for several months, character spots are gobbled up as fast as bleeting sheep in a valley full of trolls. I participated in a PbP adventure as a player a few months ago and enjoyed it very much. I also used to play a long time ago when people actually had the time to gather together in basements to do this. I feel I need some more experience with the rules and playing before I am ready to take up the mantle as a GM. And I would still love just being a player too. Perhaps someone would be interested in running a single adventure...just to get things going...or a full blown AP - why not? jlighter are you thinking of getting something started? Really? I would love to play any of the core classes. I have an Oracle in mind - wait that's not a core class - anyway she would be even more enchanting as a Bard ...no matter - please count me in! I can post daily....often more than once a day. My time zone is GMT-all over the place (I work shifts and I am online frequently). I enjoy role playing opportunities interspersed with blood-drenched battlegrounds. |