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Looking for clarification, searched "stacking bonuses" and got lots of info but still confused by one bit. If I have an Amulet of +4 Natural armour, and am wearing +2 Leather armour what stacks? Natural armour stacks with armour, but the +4 and the +2 are enhancement bonuses so is it +4 only? Or is it '+4 enhancement to natural armour' different source to '+2 enhancement to armour'? While I'm here I might as well ask this one too -
Cheers,
My gaming group has just transferred over to Pathfinder, well almost all. We have one last player who's reluctant, maybe as it is an Eberron campaign and he is/was an Artificer.
I'm converting a 10th lvl Rogue to Pathfinder and applying the extra feat. Looking at Two weapon fighting it seems that if I flank an opponent then on a full attack I get three attacks, all with bonus sneak damage. If I also take the rogue ability of Opportunist then I have the potential of four attacks per round all with sneak attack, that's a potential of +20D6 per round!
I'm looking at converting a Rogue over to Pathfinder and have some Q's about Bleeding effects.
The wounding weapon and the Bleeding critical seem contradictions of the main rule, the Rogue ability is not. So am I correct in that a sneak attack, critical with a wounding weapon would get +Xpts for the rogue ability + 2D6 for the critical feat + 1 for the wounding weapon in bleed damage?
I'm sure whilst browsing on of the web resource Feat lists from all manufacturer's (for V3.5) there was a feat that added DEX bonus instead of STR bonus to damage, weapon finesse may have been a prerequisite. But do you think I can find it again! I think it was a swashbuckling thingy, maybe a Seven Seas supplement.
Hi, just downloaded the rules, so a complete newb to Pathfinder, but played V2 and V3 for ages, not V3.5 though. Considering converting so the question comes up of new feats for converting characters.
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