Akhlut

Squawzo's page

18 posts. Alias of Lysle.


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Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5

Thanks for running!


Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5

"Well, folks, looks like our time here is coming to an end," Squawzo announces into his comm. "You've been a great audience. You can catch my next appearance at Absalom Station. 'til then, keep it skittery! Squawzo out!"

The skittermander drops his comm and heads for the ship.

Thanks all for a fun table!


Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5

Squawzo draws his laser pistol and picks out a drone.

"Down that one first!" He cries as he aims a bluish-tinged drone.
Get 'Em! You single out an enemy for you and your allies to focus your attacks on. This concentrated assault weakens that enemy’s defenses. Select a creature within 60 feet that you can see. That creature takes a -1 circumstance penalty to AC and Reflex saves until the beginning of your next turn.

Lead by Example If you attack the target you select before the end of your turn, you reveal a weak point in your foe’s defenses. You gain a circumstance bonus to damage rolls against the target equal to 1 + half your Charisma modifier, and your allies gain a +1 circumstance bonus to damage rolls against the target.

Ranged, laserpistol +6 (tech, range increment 40 feet, reload 1) w/range v blue: 1d20 + 6 - 2 ⇒ (12) + 6 - 2 = 16
Damage (F): 1d6 + 3 ⇒ (1) + 3 = 4


Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5

Well, in that case...

Squawzo tries to dodge the oncoming shards among the rocky terrain.

Acrobatics to Disable: 1d20 + 6 ⇒ (5) + 6 = 11


Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5

Reflex: 1d20 + 8 ⇒ (1) + 8 = 9
I think I am out of Hero Points. If I happen to have one, I will use it.
The crit fail puts him at Dying 2
Reflex w/unconscious: 1d20 + 8 - 4 ⇒ (13) + 8 - 4 = 17
Dying 3

On his turn
Flat check: 1d20 ⇒ 10
Not good


Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5

I am heading out of town tomorrow and may not be posting again until sometime Monday, February 10.

Please feel free to bot me, if I had not replied to a post within 24 hours.


Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5

"Sky break?" Squawzo replies. "Do you happen to have any sky tape? Space glue, perhaps?"
Society: 1d20 + 5 ⇒ (15) + 5 = 20


Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5
GM Super Zero wrote:
The being points to themself and says "Glerak-Akk-Totho-Sorak," then jabs an appendage at their own chest again and says firmly, "Glerak!"

Squawzo tries to be helpful, discerning the language. He thinks, he notices a pattern. "Four words. First word. Two syllables. Rhymes with, 'Glerak'? Could it be 'flack? No, I mean, 'snack'?"

Society: 1d20 + 5 ⇒ (3) + 5 = 8


Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5

Fortitude v. poison: 1d20 + 4 ⇒ (11) + 4 = 15


Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5

Will v frightened: 1d20 + 4 ⇒ (15) + 4 = 19

"No need to kill it! It is just a bit upset, I think." says Squawzo as he reaches for his pulsecaster pistol.
Interact

"Observe!" He fires at the lone creature.
Get 'Em! You single out an enemy for you and your allies to focus your attacks on. This concentrated assault weakens that enemy’s defenses. Select a creature within 60 feet that you can see. That creature takes a -1 circumstance penalty to AC and Reflex saves until the beginning of your next turn.

Lead by Example If you attack the target you select before the end of your turn, you reveal a weak point in your foe’s defenses. You gain a circumstance bonus to damage rolls against the target equal to 1 + half your Charisma modifier, and your allies gain a +1 circumstance bonus to damage rolls against the target.

Ranged, pulsecaster pistol +6 (nonlethal, tech, range increment 30 feet, reload 1) w/range: 1d20 + 6 - 2 ⇒ (11) + 6 - 2 = 15
Damage (E): 1d6 + 3 ⇒ (1) + 3 = 4


Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5

Hoping that he can continue to be helpful at the magitech console, Squawzo continues his work.

Computers: 1d20 + 5 ⇒ (8) + 5 = 13


Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5

Squawzo heads over to the magitech consoles (A4) and is pleased to be greeted as a nufriend! Listening to Lovinetta's explanation, he replies"I agree! Neat! Always happy to help!" He reaches out, trying various switches, buttons, and knobs with his various hands.

Computers: 1d20 + 5 ⇒ (14) + 5 = 19


Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5

Unsuccessful with the berries, Squawzo turns his attention to the orange flowers (A5).

Acrobatics: 1d20 + 6 ⇒ (8) + 6 = 14
Acrobatics w/Hero Point: 1d20 + 6 ⇒ (18) + 6 = 24


Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5

Perhaps, feeling a bit peckish, Squawzo investigates the berries (A5).

Acrobatics: 1d20 + 6 ⇒ (3) + 6 = 9


Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5

"It seems we are being hailed," notes Squawzo. "A Nufriend?"

The skittermander heads in the direction of the voice.


Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5

We start at tooth hurty!

As for toothpaste, once it's out of the tube, it's tough to get it back in!


Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5
SF2 Playtest - Hope wrote:
Dentists? I don't get it... tough she still holds out a fist for squawzo to punch, with a fist of choice.

Squawzo eagerly returns a fist. "BUMP!" cries the skittermander.

"As for 'dentists'," he continues, his innate instincts to be helpful kicking in, "we were told this is a 'survey' mission, so I was conducting a survey--in this case, to determine how many of those present were dentists. According to a lot of ads that I have seen, dentists are frequently surveyed about questions and products, although there usually is one who does not agree with the others."

He turns to Hope with a smile, "Was this explanation helpful to you?"

Listening to Zeema, then replies, "You played a dentist? What are you playing now?"

He smiles, then says, "I don't know if this planet's got teeth, but a big mouth for chewing may explain why there is a big bubble around it."

Squawzo pauses for a moment, then turns to Hope. "Shall I explain that joke for you, too?" he asks, again trying to be helpful. "It involves bubble gum!"


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Squawzo Skittermander envoy 1 | AC 18 | HP 13/15 | Fort +4; Ref +8; Will +4 Perception +2; low-light vision | Languages Common, Custom Language, Fey, Goblin, Vesk
Skills:
Acrobatics +6, Computers +5, Crafting +5, Deception +7, Diplomacy +7, Intimidation +7, Media Lore +5, Performance +7, Piloting +5, Society +5, Stealth +5, Thievery +5

"What a dour bunch." notes the purplish-furred skittermander lurking nearby. "Looks like this room could use a few laughs."

With one of his many hands, the skittermander retrieves a microphone shaped comm unit as he adjusts his hard light armor with another, which provides a spotlight effect on his face.

"Nufriends and Gentlebeings!" His voice echoes through the comm unit, before being cut off by unplanned feedback. He adjusts the settings and continues. "I don't mean to burst your bubble--but it seems something did just that to the planet Birnam! Am I right?"

"Just a litter reminder, the name's Squawzo--heavy on the 'awwwww' and lighter on the 'zo"--got to be careful, after all, lest some undead mogul goes off and sues me," declares Squawzo. "Now, I believe that we have a certain survey mission to do. How many of you are dentists? I'll take a show of hands."

Sorry for being late to the party, but ready to go.