Goblin

Spike Servant of Ilmater's page

66 posts. Alias of Captain Coffee.


Full Name

Spike the Goblin

Race

Goblin

Classes/Levels

Monk 1/ AC:15/ HP:10 / Passive Perception 12/ Initiative +3

Gender

Male

Size

Small

Age

16

Alignment

CG

Deity

Ilmater

Languages

Common, Goblin, Elvish, Gnomish

Occupation

Monk

Strength 8
Dexterity 17
Constitution 14
Intelligence 10
Wisdom 14
Charisma 12

About Spike Servant of Ilmater

Spike
Goblin Monk 1 CG

AC 15 HP 10/10 Speed 30ft

Attacks
Unarmed +5 1D4+3

Proficiencies
Simple Weapons
Short Swords
Flutes
Common
Goblin
Elven
Gnomish

Saving Throws
Strength: +1
Dexterity: +5

Faction
Zhentarim

Skils
Athletics: -1
Acrobatics: +5
Stealth: +5
Sleight of Hand: +3
Arcana: 0
History:0
Investigation:0
Nature:0
Religion:+2
Animal Handling: +2
Insight:+4
Medicine: +2
Perception: +2
Survival: +2
Deception: +1
Intimidation: +1
Performance: +1
Persuasion: +1

Equipment
15 gold
1 wooden flute
10 darts
1 holy symbol
1 prayer book
5 sticks of incense
vestments
common clothes
backpack
bedroll
mess kit
tinder box
10 torches
10 rations
1 waterskin
50 ft of rope

Darkvision: 60 ft.

Fury of the Small: Once per short or long rest, add damage equal to your level to a successful attack on a creature large than you.

Nimble Escape: You can disengage or hide as a bonus action.

Unarmored Defense: Unarmored AC=!0+Dex mod+Wis mod

Martial Arts: You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.
You can roll a d4 in place of the normal damage of your unarmed strike or monk weapon. This die changes as you gain monk levels, as shown in the Martial Arts column of Table: The Monk.
When you use the Attack action with an unarmed strike or a monk weapon on your turn, you can make one unarmed strike as a bonus action. For example, if you take the Attack action and attack with a quarterstaff, you can also make an unarmed strike as a bonus action, assuming you haven’t already taken a bonus action this turn.

Shelter of the Faithful