Valeros

Spectre Todd's page

25 posts. Organized Play character for Peter nielson.


Full Name

Spectre Todd

Race

Stats:
HP 31/36; AC 18 (R) /12 (T) /16 (FF); CMD 19; Saves 5 (R) / 5 (F) / 2 (W); Initiative +8; Perception +6;

Classes/Levels

Consumables:
8/13 Bardic Performance; 6/50 CLWand
Attacks:
Mwk GreatSword 1d20+7 2d6+10

Gender

Male

Size

Medium

Age

74

Special Abilities

See Description

Alignment

NG

Deity

Shiruzu

Location

Wandering

Languages

See Description

Occupation

Wanderer

Strength 18
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 8
Charisma 14

About Spectre Todd

Spectre Todd
Male angel-blooded aasimar (angelkin) bard (arcane duelist) 3/cavalier (standard bearer) 1 (Pathfinder RPG Advanced Player's Guide 32, 80, Pathfinder RPG Advanced Race Guide 84, Pathfinder RPG Ultimate Combat 39)
NG Medium outsider (human, native)
Init +8; Senses darkvision 60 ft.; Perception +6
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Defense:

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AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex)
hp 36 (4 HD; 3d8+1d10+8)
Fort +5, Ref +5, Will +2
Resist acid 5, cold 5, electricity 5

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Offense:

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Speed 30 ft. (20 ft. in armor)
Melee mwk greatsword +7 (2d6+10/19-20) or
. . mwk longspear +7 (1d8+10/×3)
Special Attacks banner +2, bardic performance 13 rounds/day (distraction, fascinate [DC 13], inspire competence +2, inspire courage +1, rallying cry), challenge 1/day (+1 damage, allies gain +1 to hit), greater tactician 1/day (Lookout, 3 rds)
Spell-Like Abilities (CL 4th; concentration +6)
. . 1/day—alter self
Bard (Arcane Duelist) Spells Known (CL 3rd; concentration +5)
. . 1st (4/day)—cure light wounds, feather fall, grease, liberating command[UC]
. . 0 (at will)—detect magic, ghost sound (DC 12), light, prestidigitation, read magic, resistance

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Statistics:

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Str 19, Dex 14, Con 14, Int 10, Wis 8, Cha 14
Base Atk +3; CMB +6; CMD 19
Feats Arcane Strike, Combat Casting, Improved Initiative, Lookout[APG], Power Attack
Traits maestro of the society, reactionary
Skills Acrobatics -1 (-5 to jump), Diplomacy +9, Handle Animal +6, Heal +1, Intimidate +9, Perception +6, Perform (oratory) +9, Profession (soldier) +4, Ride +3, Spellcraft +4, Stealth +3, Survival -1 (+0 to provide food and water for allies or to protect allies from harsh weather); Racial Modifiers +2 Heal, dragon's skills
Languages Common
SQ mount, order of the dragon, scion of humanity
Combat Gear wand of cure light wounds (50 charges); Other Gear mwk agile breastplate, mwk greatsword, mwk longspear, retraining costs (worth 150 gp), 1,073 gp

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Tracked Resources:

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Alter Self (1/day) - 0/1
Bardic Performance (standard action, 13 rounds/day) - 0/13
Dragon's +1 (1/day) (Ex) - 0/1
Greater Tactician (Lookout, 3 rds, 1/day) (Ex) - 0/1
Wand of cure light wounds (50 charges) - 0/50

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Special Abilities:

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Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
Banner +2/+1 (Ex) Allies who can see your banner gain +2 save vs. fear & +1 to hit while charging.
Bardic Performance (standard action, 13 rounds/day) Your performances can create magical effects.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Dragon's +1 (1/day) (Ex) +1 to damage target, -2 AC vs. others when used, allies gain +1 to hit the target of your challenge.
Dragon's Skills +1 (Ex) +1 to Survival checks for allies.
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Greater Tactician (Lookout, 3 rds, 1/day) (Ex) Grant the use of your teamwork feats to all allies in 30 ft.
Lookout Not surprised if adj ally with same feat isn't surprised. Extra actions if both are aware.
Maestro of the Society +3 rounds of Bardic Performance (or an equivalent ability) each day.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Scion of Humanity Count as a human for any effect related to race. Pass as human without using disguise.
Wand of cure light wounds (50 charges) Add this item to create a wand of a chosen spell.