Race |
Human (Garundi) |
Classes/Levels |
Cleric of Shelyn 7 | HP 64/77 | AC 17, T 10, FF 17 | Fort +7, Ref +2, Will +11 | CMD 17 | Init -1 | Perception +5 |
About Sosiel Vaenic, Cleric of Shelyn
Sosiel Vaenic
Male human (Garundi) cleric of Shelyn 7
NG Medium humanoid (human)
Init -1; Senses Perception +5
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Defense
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AC 17, touch 10, flat-footed 17 (+7 armor, +1 deflection, -1 Dex)
hp 77 (7d8+21)
Fort +7, Ref +2, Will +11
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee +1 cold iron glaive +8 (1d10+4/×3) or
mwk cold iron light mace +8 (1d6+2)
Ranged mwk light crossbow +5 (1d8/19-20)
Space 5 ft.; Reach 5 ft. (10 ft. with +1 glaive)
Special Attacks channel positive energy 7/day (DC 15, 4d6)
Domain Spell-Like Abilities (CL 7th; concentration +12)
8/day—bit of luck, touch of good (+3)
Cleric Spells Prepared (CL 7th; concentration +12)
4th—freedom of movement[D], sending (2)
3rd—dispel magic, protection from energy[D], remove disease, searing light
2nd—aid, align weapon[D], protective penumbra[UM] (DC 17), lesser restoration, shield other
1st—detect evil, protection from evil[D], remove fear, sanctuary (2, DC 16), shield of faith (2)
0 (at will)—create water, detect poison, light, stabilize
D Domain spell; Domains Good, Luck
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Tactics
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During Combat: Sosiel always seeks to protect and support his allies, granting them a bit of luck or a touch of good when appropriate. He generally casts shield other on his lover, Aron, to protect him. He saves shield of faith for himself whenever he goes up against demons, antipaladins, or the like. Against evil outsiders, he casts align weapon on his +1 glaive. If several allies are already in combat, Sosiel prefers to hang back and heal, casting sanctuary at the start of the fight so he can move about the combat more easily.
Morale: Sosiel recognizes the need to retreat when necessary—provided friends aren’t left behind. He fights to the death to protect Aron or any PC who has truly earned his friendship, sacrificing himself to give the companion a chance to live.
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Statistics
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Str 15, Dex 8, Con 12, Int 10, Wis 20, Cha 14
Base Atk +5; CMB +7; CMD 17
Feats Clarifying Channel, Combat Casting, Craft Magic Arms & Armor, Extra Channel, Toughness
Skills Acrobatics -4 (-8 to jump), Craft (painting) +7, Diplomacy +12, Heal +11, Knowledge (religion) +10
Languages Common, Osiriani
SQ fire as she bears, good fortune (1/day)
Combat Gear scroll of lesser restoration (3), wand of cure moderate wounds (14 charges), oil (2); Other Gear +1 breastplate, +1 cold iron glaive, cold iron crossbow bolts (10), mwk light crossbow, mwk cold iron light mace, masterwork backpack[APG], platinum ring, silver holy symbol of Shelyn, spell component pouch, trail rations (5), traveler's outfit, waterskin, winter blanket, 6 gp, 7 sp, 4 cp
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Special Abilities
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Bit of Luck (8/day) (Sp) Target takes the higher of 2d20 for a d20 roll.
Clarifying Channel +2 (1/day) Grant those healed by your channel an extra save vs. charm or compulsion.
Cleric Channel Positive Energy 4d6 (7/day, DC 15) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Good) Granted Powers: You have pledged your life and soul to goodness and purity.
Cleric Domain (Luck) Granted Powers: You are infused with luck, and your mere presence can spread good fortune.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Good Fortune (1/day) (Ex) As an immediate action, reroll a die before result is known. Must take 2nd roll.
Touch of Good +3 (8/day) (Sp) Grant +3 to skill checks, ability checks and saving throws for 1 rd.
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Sosiel Vaenic has spent several years among the crusaders of Mendev, serving in the (now-destroyed) church of Shelyn in Kenabres. He is no stranger to how the intensity of the conflict can wear down crusaders, having seen this despair strike his lover Aron. Sosiel maintains a frank optimism in the face of even the most daunting atrocities committed by the enemy, working tirelessly to oppose the temptations, ailments, and despair the demons inflict on those in his care. His jovial spirit and genuine concern for others has had a profound effect on those he meets.
Sosiel projects a sense of calm and serenity. He believes that maintaining an impeccable appearance in his clerical vestments and well-worn gear inspires those around him, and he’s not wrong. He cuts an imposing figure on the battlefield with his tall frame and spinning glaive. A crystal medallion with the embossed image of Shelyn’s thrush always hangs from his neck against his chest under his armor, taking on an iridescent sheen in the light of the sun.