
About Soshi Kongming
Soshi Kongming
Rank 1 Soshi Shugenja
Air: 3 (Reflexes 3 and Awareness 3) (12)
Earth: 2 (Stamina 2 and Willpower 2)
Fire: 3 (Agility 3 and Intelligence 3) (12)
Water: 2 (Strength 2 and Perception 2)
Void 2
Skills:
*Calligraphy (Cipher) 1
*Courtier 3 (5)
*Etiquette 1
Iaijutsu 1 (1)
Kenjutsu 1 (1)
Lore: Law 1 (1)
Lore: Maho 1 (1)
Lore: Shadowlands 1 (1)
*Lore: Theology 1
*Medicine 2 (2)
Sincerity 3 (6)
*Spellcraft 1
*Stealth 3 (5)
Insight: 120 (rings) + 23 (skills) = 143
Health/Wounds x2
Healthy (+0) 10
Nicked (+0) 14
Grazed (+2) 18
Hurt (+7) 22
Injured (+12) 26
Crippled (+17) 30
Down (+37) 34
Out 38
Advantages
Crafty (2)
Disadvantages
Bad Fortune: Yogo Curse (4)
Driven (Discover Mother’s Fate) (2)
Insensitive (3)
Honor: 2.5
Status: 1
Outfit: Robes, Wakizashi, Knife, Scroll Satchel, Traveling Pack, 5 koku
Affinity/Deficiency: Air / Earth
Technique: The Kami’s Whisper -- the Soshi cast their spells as quietly as the kami themselves. You may sacrifice an additional spell slot (of the same Element) when casting any spell with no potential to inflict damage in order to eliminate all visible signs of the spell having been cast. All spell effects take place normally; there is simply no outward sign of what has happened. You may also gain a Free Raise on any spell with the Illusion keyword.
Spells: Sense, Commune, Summon, By the Light of the Moon, Cloak of Night [Illusion], To Seek the Truth, Extinguish, Fires of Purity, Path to Inner Peace
Kongming wears a dragon mask that obscures his features.