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About So'ren Al'githSo'ren Al'gith (Xander Lychcroft)
Female sublime drow noble unchained monk (scaled fist) 7/sorcerer 7/gestalt 7 (Pathfinder Campaign Setting: Inner Sea Magic, Pathfinder Player Companion: Legacy of Dragons 14, Pathfinder RPG Bestiary 115, Pathfinder Unchained 14) Champion/Archemage MT 1
Init +8; Senses darkvision 120 ft.; Perception +17 --------------------
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Melee +1 agile living steel scorpion whip +16/+11 (1d4+9) or
Ranged mithral heavy wrist launcher +16 (1d4/19-20) Space 5 ft.; Reach 5 ft. (10 ft. with +1 agile living steel scorpion whip) Special Attacks flurry of blows (unchained), stunning fist (7/day, DC 24), style strike Spell-Like Abilities (CL 7th; concentration +18)
Sorcerer (Tattooed Sorcerer) Spells Known (CL 7th; concentration +18)
. . Bloodline Solar Super Power Life Daggers
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Base Atk +7; CMB +10; CMD 42 Feats Alertness, Belier's Bite, Combat Reflexes, Craft Wondrous Items, Deflect Arrows, Dodge, Exotic Weapon Proficiency (scorpion whip), Improved Unarmed Strike, Stunning Fist, Toughness, Varisian Tattoo, Weapon Finesse, Wyvern Fury Style Traits fate's favored, fleshwarp exposure, varisian wanderer Skills
Racial Modifiers +2 Perception, +4 Diplomacy Languages Abyssal, Aklo, Common, Draconic, Elven, Necril, Sylvan, Undercommon SQ ageless, bloodline arcana (fire spells deal +1 damage per die), draconic fury, draconic mettle, fast movement (unchained), fleet charge, impossible speed, ki pool (14 points, cold iron, magic, silver), ki power (adder strike), living steel, mythic power, mythic surge 1d6, poison use, positive energy affinity, strong life force, style strike (flying kick), sunsight, wild arcana Mythic
Combat Gear bloodbrain venom, blue whinnis (4), drow poison (4), giant wasp poison, gray justice; Other Gear +1 agile living steel scorpion whip[UC], mithral heavy wrist launcher[UI], amulet of natural armor +1, boots of striding and springing, cloak of resistance +1, Mon'umen's gift (ring of protection +2), ring of sustenance, backpack, bedroll, belt pouch, cold weather outfit, colored ink, drow quill, flint and steel, hot weather outfit[APG], ink, mess kit[UE], pot, royal outfit, soap, torch (10), trail rations (5), traveler's outfit, waterskin, 406 gp, headband of alluring charisma +2
So'ren's Mount
Breaking Dawn
Background Xander Lychcroft was always a little too smart, a little too soft, and a little too fat to be popular. By middle school, his playground days were spent with his nose in a book and his head down to avoid bullying as much as possible. His parents always insisted his homework done by suppertime, but Xander didn't mind. Homework was easy, it was something he was good at. And he didn't have any friends he'd rather be hanging out with anyway. Math, reading, science, computer programming, these things he could figure out. People, not so much. By the time he entered high school, he realized his parents were among those who didn't care for his presence so much. His father, a failed jock turned construction worker didn't get him at all, and constantly blamed his mother for "the boy's weakness". For her part, his mother, an exotic dancer at the local gentleman's club, much preferred the company of alcohol. Xander spent most of his time in his room, playing video games with a noise cancelling headset on, escaping into the world of fantasy he longed were his real life. Here, he could be a strong warrior, a soldier, a powerful spellcaster, or even the kind of woman who would never look twice at him. Xander reveled in the role-play aspects of games, even going so far as creating his own voice modulating program that would give him appropriate sound immersion in the games he loved. He found he especially loved the attention he got playing beautiful females from guys online who had no idea who he was, Eventually, he left his parents' homes, studying computer sciences at the local community college before dropping out upon realizing he knew more about computer programming than his teachers. Not much luck in the business world comes to a socially awkward, overweight, somewhat admittedly lazy young man, so Xander found himself flipping burgers at the local fast food joint. Much like his early life, he let his twenties pass him by in a tiny apartment, studying, programming, and playing video games. When he turned 25, he decided to turn his life around. He began applying for more serious positions, submitting samples of his programming work with local engineering firms. He joined a gym, and even started going to it five days a week. He lost 80 pounds and gained muscle to replace the flab. He got back in touch with his parents and mended fences. His mom was working as a night nurse, but his dad had thrown out his back on the job and was on disability. Xander and his mom grew close, and his dad, although proud of "what he'd made of himself finally" was in truth jealous. This jealousy along with many other factors led to his father taking his own life the night before Xander's 30th birthday. Xander didn't take the news very well, and fell into old habits, skipping the gym, and picking up his mother's old booze addiction. When his mother passed away almost two years later of a disease she picked up in the hospital, it took the authorities two weeks to find Xander and inform him. Her living will had asked to be cremated, and because of the difficulty locating him, the county had carried out her will before he got a chance to see the body to pay his respects. They gave him his mother in an urn. It took Xander almost three years to come to terms with all this enough to get sober, clean up his life, and get back in decent physical shape. Far too busy with the work involved in all that, he still never had time to date seriously. On his 35th birthday, after a disappointing first/last date with a woman named Jessica, he was passing a mall shop when he saw Yggdrasil. It had been over a decade since he last played a video game. Technology had moved so far. They were even using a version of the voice modulator he had sold for beer money. What the hell, he thought, might as well pick it up. It was good. It was real good. The joy of getting into a role, loosing himself in the game, becoming part of something different, something better, all came back to him. This time, though, he possessed enough social skill to actually make friends over the comms, and build something with these friends. Some things never change, though, and Xander still plays a woman hotter than he could ever even hope to talk to in real life. He created So'ren in accordance to the rules of the guild he joined. Having to pick a monstrous race, he decided to go with a Drow Noble. Zander began crafting a backstory to help him get into the character of So'ren Al'gith. He drew some parallels to his own upbringing, but as he imagined them being much worse for a drow noble. He wanted to diverge a bit, after all, this was not himself, but a character in the world of Yggdrasil. So'ren Al'gith, the third daughter of Duchess Ad'morae Al'gith, seventeenth in line of succession to the throne of Ne'er Di'ith, home of the dark elves, was not well loved by her esteemed mother, and was sold off to the local monastery at the age of three. The monastery she was sold to, however, was a front for a cult of the dark gods. It was there she underwent numerous experiments in fleshcrafting, attempts to alter her into a more perfect physical specimen. She underwent rigorous training and strict tutelage, forging her mind and body into the perfect weapon. The goal, they always reminded her, was to remove her obvious and onerous flaws, and provide relief for the shame her family felt upon her birth. The final experiment performed on her by the monastery masters was an infusion from a gateway linked directly to the positive material plane. The resulting explosion wiped out the monastery and a twelve block radius, but left So'ren infused with a direct link to the plane of life itself. She found herself perfected after all, so, in that sense, perhaps the experiments were a success. She escaped to the surface and spent the rest of her youth wandering the streets of Ne'er Dev, a frontier coastal city famous for its strange arch left over from an ancient empire. She found the searing light of the sun on her skin strangely comforting, its link to the heart of life stirring the sorcerous power within her veins. Soon, she combined her inherited solar power with her rigorous training to become one of the mightiest warriors on Yggdrasil. During her early adulthood, she became a member of the adventurer's guild of Ne'er Dev, rising to mithril rank. It is here that she met Saphron and Peoni, two ghoran warriors who pledged their lives and love to her for all eternity. These plant-men Xander statted out to be great bodyguards wholly devoted to So'ren and a bit in love with her, as well as rivalling each other in that dedication. So'ren, Saphron, and Peoni adventured for years together as the Untouched Trio, gaining fame and accumulating wealth. It is in this manner that they attracted the attention of the Seeds of Slaughter. Sensing a kinship, So'ren immediately joined, with Peoni and Saffron acting as her lieutenants. As members of Seeds of Slaughter they participated in the liberation of Mon'momu from a horde of ogres naming themselves the Skulldrinker Clan. The Skulldrinkers had captured the village and killed half the population for food, enslaving the rest. The Seeds of Slaughter mounted a cleverly planned attack against the Skulldrinkers while So'rens spies sneaked in and directed the townsfolk to safety. Afterwards, they helped the villagers relocate closer to the guild headquarters so that they could provide a more watchful eye. A dozen of these survivors fell immediately in love with So'ren and promised to become soldiers under her banner. So'ren has named these men and women the Mon'umen, and they form the core of her lower rank followers. In the guild war between Seeds of Slaughter and rival guild Broken Rebus Ornate Shields (condescendingly acronym-ed to BROS by So'ren), Soren scored a major victory when Xander was able to hack into the team's voice channel and scramble their voice codes, causing them to sound like the wrong team member and sowing confusion at a crucial moment in the pivotal battle between the two guilds. Some of the guild members did not like Zander's hacktivities and Zander/So'ren was almost suspended by the guild, but he apologized profusely and promised never to pull such a stunt again. The trust was hard to win back, but in most cases, Zander was forgiven. True to his word, he performed no further hacking activities. Someone monitoring the world seemed to have approved, however, and Zander found a new item in his inventory when he logged back into Yggdrassil. A wish. He considered long and hard how to use this precious boon, finally settling on "I wish to have any class levels I now possess and any class levels I gain in the future to count as racial hit dice for features and abilities of any templates I now possess and any templates I gain in the future." A blue screen would popped up before her and it asked: Are you sure you wish to change your racial qualities?
"Frack!" Zander said. "I wonder if I could gain more racial hit dice instead. Dammit, worst comes to worst, I can always roll a new character. But do I really want to have wasted all this time with So'ren? And do I risk making a different wish with unknown consequences.?" He pondered for awhile. Then, he gnashed his teeth and pressed NO. So'ren casts comprehend languages and then the wish, stating "I wish to use this wish spell for the standard wish spell function of duplicating a wizard or sorcerer spell of 8th level or less to replicate the 5th level sorcerer spell permanency." It's boring, but hopefully it's safe." After their victory at the Battle of Cho'dir, in which So'ren saved the lives of seven of the twelve Mon'umen at great cost to her own health, they awarded her a gift of the Mon'umen Ring, a ring of protection designed to further her defenses. So'ren promoted a select few of their number to a group called the Four Elements, sending them to the four corners of the Kingdom to learn elemental martial arts. The Four Elements each became adepts at using a different element to enhance their martial prowess. So'ren helped promoting the guild among the citizenry of Yggdrasil, her natural charisma drawing many to their cause, allowing the guild to bump up the number of NPCs following the SOS banner. From among these, Zander chose a number to upgrade to personal followers for So'ren, statting them out as Stalkers, Arcanists, Clerics, Warders, and Monks. These followers took upon themselves the monkier of Mon'umen, in honor of their forebearer agents. As the Seeds of Slaughter grew and prospered, So'renn took up the role of primary protector and tank with her bodyguards at her side, felling foes and clearing levels while those with more finessed power stats dealt with scouting, healing, and the like. Still, her versatility meant that she would occassionally fill in another role, depending on the party make-up. She was probably one of the more argumentative members of SOS, as Zander was often of the opinion that Desseer was too bossy. Often overconfident, So'ren felt they could handle things Desseer was more cautious about, and she was proved correct as often, if not more so, than she was proven wrong. Still, Zander admired Sanders' tactical senses, although he was reluctant to admit such a thing. Planning is all well and good, but Zander played So'ren to avoid the humdrum and embrace boldness. Follower Acquisition
For each 3 paragraphs of background you gain additional perks: 1 - extra trait, 2 - extra feat, 3 - extra +2 to an ability score, 4 - gain a mount CR 3 or below, 5 - gain a crafting feat, 6 - gain a wish, 7 - gain a magical ring no more than 8,000 gp (You must write the description, abilities, and background of the ring in your crunch as well), 8 - gain a familiar or animal companion, 9 - gain a super power, 10 - gain another 'Special' from another class, it cannot be a Special above 5th level. Backstory Bonuses
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