Undine

Sorami's page

58 posts. Organized Play character for Shaudius.


Race

| SP 40/40 HP 34/34 | RP 7/7 | EAC 18; KAC 19 | Fort +3(+5 versus P/D); Ref +9; Will +4 | Init: +7 | Perc: +10, SM: +7

Classes/Levels

| Speed 40ft | Detect Thoughts 1/1 | Active conditions: Resistance Fire 5, Cold 5, Electricity 5

Gender

Female CG damaya lashunta icon operative (spy) 5

About Sorami

SFS # 34831
Experience 13
Slotted Faction Second Seekers (LE)
Wealth 2546 Credits

Reputation 17 Fame, 29 Global Reputation
Reputation with Acquisitives: 1
Reputation with Dataphiles: 0
Reputation with Exoguardians: 0
Reputation with Second Seekers (Luwazi Elsebo): 28
Reputation with Wayfinders: 0
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Name Sorami
Operative (Spy) 5
N Medium humanoid (Lashunta)
Init +7; Senses Perc +10, SM +7,

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Defense
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EAC 18, KAC19
SP 40 HP 34 RP 7
Fort +3(+5 Versus Poison and Disease), Ref +9, Will +4

Resistance Fire 5, Cold 5, Acid 5

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Offense
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Speed 40 ft.
Melee +8 Tactical Baton (1d4+2+Trick Attack 3d8)
Ranged +9 Glamored Merciful Called Thunderstrike Sonic Pistol (1d8+2+Trick Attack 3d8)
Space 5 ft.; Reach 5 ft.
Special Attacks
Spell-Like Abilities Detect Thoughts 1/day

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Statistics
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Str 11, Dex 20, Con 12, Int 12, Wis 10, Cha 18

Skills

(2) Acrobatics +11
(1) Athletics +5
(5) Bluff + 17
(1) Computer + 7
(5) Culture +12
(5) Diplomacy +17
(5) Disguise +15
(1) Engineering +7
(5) Intimidate +14
(1) Medicine +7
(5) Perception +10
(5) Piloting +14
(5) Profession (Actress) +18 (25 for Day Job)
(2) Sense motive +7
(1) Sleight of Hand + 10
(5) Stealth + 14
(1) Survival +6

Starship-Combat Version of Skills
Omitting Class features and items that do not affect Crew Actions

No Change

Feats

Weapon Focus(Small Arm)
Toughness
Skill Focus(Diplomacy)

Languages Common, Lashunta, Celestial, Draconic, Triaxian, Vercite, Vesk, Elven

Other Abilities

Uncanny Mobility - When you make a trick attack, if you choose the target of your attack before you move, your movement doesn’t provoke
attacks of opportunity from that target. When you use your
standard action to move, you can choose one creature; you
don’t provoke attacks of opportunity from that creature for
this movement.

Inoculation - You’ve trained to resist various chemical and biological weapons, toxins, and pathogens you come across in the course of your missions. You add your operative’s edge bonus to Fortitude saves against poison and disease.

Combat Gear
Other Gear

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Special Abilities
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Have Wildwise allowing me to diplomacize animals and magical beasts with an int score of 1 or 2.

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Boons Slotted this Adventure
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Ally: Elite Hireling
Faction: Second Seeker(LE)
Personal: None
Promotional: T-shirt Reroll
Social: Budding Media Celebrity
Starship: First Skirmish
Slotless:
Marked Field Agent
Starfinder Insignia
Team Spirit

All My Boons:

Will update later

Bot Me!:

Sorami is a former child star who uses her words more than her actions, that being said she is an expert bluffer because of her acting training and uses it to her advantage in combat

[dice=Trick Attack with Bluff] 1d20+21[/dice] DC = 20 + Creatures CR. -2 to creature's AC for myself and all allies until the start of my next turn if successful.

[dice=Thunderstrike Sonic Pistol]1d20+9/dice] -
[dice=Flame Damage]1d8+3d8+2[/dice] Only 1d8 if Trick Attack failed.

In ship combat, depends on role. If Captain, taunt the pilot first then demand action for pilot and then gunners following by encouraging pilot.