Elf

Song Riverstar's page

143 posts. Alias of Apoc Golem.


Full Name

Song Riverstar

Classes/Levels

F +6* | R +6* | W +9* (* +2 vs Enchantments) | Hero Points 1/3 | Sacred Weapon 6/Day | Fervor 7/Day

Gender

Half-Elf Warpriest of Desna 6 | HP 46 | AC 19 (T 15, FF 14) | Per +11 |

About Song Riverstar

Song Riverstar
Female half-elf warpriest of Desna 5 (Pathfinder RPG Advanced Class Guide 60)
CG Medium humanoid (elf, human)
Hero Points 1
Init +4; Senses darkvision 60 ft., low-light vision; Perception +11
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Defense
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AC 19, touch 15, flat-footed 14 (+4 armor, +4 Dex, +1 dodge)
hp 37 (5d8+5)
Fort +5, Ref +5, Will +8; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee starknife +4 (1d8+1/×3)
Ranged +1 composite longbow +9 (1d8+2/×3)
Special Attacks blessings 5/day (Good: holy strike, Travel: agile feet), channel positive energy 3/day (DC 16, 2d6+1), fervor 6/day (2d6), sacred weapon (1d8, +1, 5 rounds/day)
Warpriest Spells Prepared (CL 5th; concentration +9)
. . 2nd—hold person (DC 16), communal protection from evil[UC], lesser restoration
. . 1st—bless, endure elements, hide from undead (DC 15), shield of faith (2)
. . 0 (at will)—create water, detect magic, light, stabilize
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Statistics
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Str 12, Dex 18, Con 12, Int 10, Wis 18, Cha 8
Base Atk +3; CMB +4; CMD 19
Feats Deadly Aim, Dodge, Point-Blank Shot, Precise Shot, Skill Focus (Survival), Weapon Focus (longbow)
Traits seeker, the reclaimer
Skills Climb +5, Craft (bows) +5, Heal +8, Knowledge (local) +1, Knowledge (religion) +6, Linguistics +1, Perception +11, Profession (midwife) +12, Survival +13; Racial Modifiers +2 Perception
Languages Common, Elven, Tien
SQ elf blood, hero points
Combat Gear wand of cure light wounds; Other Gear mithral shirt, +1 composite longbow (+1 Str), arrows (100), starknife, handy haversack, headband of inspired wisdom +2, bedroll, belt pouch, flint and steel, holy text (The Eight Scrolls)[UE], mess kit[UE], pot, soap, spell component pouch, trail rations (4), waterskin, wooden holy symbol of Desna, 108 gp, 6 sp
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Special Abilities
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Blessings (5/day) (Su) Pool of power used to activate Blessing abilities.
Darkvision (60 feet) You can see in the dark (black and white only).
Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Fervor (2d6, 6/day) (Su) Standard action, touch channels positive/negative energy to heal or harm. Swift to cast spell on self.
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Sacred Weapon +1 (5 rounds/day) (Su) As a swift action, grant weapon enhancement bonus or certain powers.
Warpriest Channel Positive Energy 2d6+1 (3/day, DC 16) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
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Played by Kelly Hu.

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