Lini

Solie Sunseeker's page

147 posts. Alias of Mimesyne.


Race

| Dancing Lights 1/1, Flare 1/1, Prestidigitation 1/1, Produce Flame 1/1 | Spells: 1st 1/5 | Burning Hands Wand 4/50

Classes/Levels

| Active conditions: None

Gender

CN Oracle 2 | HP: 16/16 | AC: 13 (13 Tch, 11 Ff) | CMB: -1, CMD: 11 | F: +1, R: +2, W: +3; +2 vs fear and despair | Init: +4 | Perc: +2, SM: +0 | Speed 30ft

About Solie Sunseeker

Solie Character Overview:

An unstable menace. That's what they called her. No, no! They just didn't appreciate her art! So she'd take her art to those who were more appreciative of such things! At least that was how Solie rationalized her decision to burn down the front door of a local goblin tribe with ludicrous demands of being granted citizenship. It's a good thing they were too fascinated with her flickering displays of flames to protest or she'd likely have been spit roasted on the spot.

Since taking up residence within the tribe, her astounding skill with fire earned her a little following of goblins. A following she developed into a cult that worshiped fire before all other gods. Needless to say, the local shaman who demanded respects be paid to Lamashtu and her barghests was not particularly pleased. This sparked an ongoing rivalry between the two parties, most often ending with the other shaman's hut on fire and a train of he said she said when the chief comes in to shut them both up.

More recently, she has put her cults' energies into something more productive than harassing the other shaman. She's set them to work trying to capture the sun! The magnificent ball of burning fire in the sky! With that, they would be unstoppable! So far they've tried catapulting devout members towards the sun (3 dead, 5 maimed horribly), building flying contraptions (1 dead, 2 injured, 1 paralyzed), and now they are trying to build a ladder to reach it. If this fails, they'll be trying a lasso next.

Solie
Female gnome oracle 1
TN Small humanoid(gnome)
Initiative +4; Senses low-light vision; Perception +2
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DEFENSE
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AC 15, touch 13, flat-footed 13 (+2 Dex, +2 armor, +1 size)
hp 16 (2d8+3)
Fort +1, Ref +2, Will +3; +2 vs fear and despair effects
Weaknesses oracle's curse (tongues [ignan])
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OFFENSE
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Speed 30ft
Melee dagger +1(1d3-1/19-20)
Ranged light crossbow +4(1d6/19-20/80ft) or dagger +4(1d3-1/19-20/10ft)
Gnome Spell-Like Abilities (CL 2nd; concentration +6)
1/day — dancing lights, flare, prestidigitation, produce flame
Oracle Spells Known (CL 2nd; concentration +6)
1st (5/day) — bless, burning disarm (DC16), cure light wounds, shield of faith
0 (at will) — create water, detect magic, light, purify food and drink, spark
Mystery Flame
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STATISTICS
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Strength 8 (-1), Dexterity 14 (+2), Constitution 12 (+1), Intelligence 12 (+1), Wisdom 10 (+0), Charisma 19 (+4)
Base Atk +1; CMB -1; CMD 11
Feats Elemental Focus
Skills
Bluff +8 class skill +3, ability mod +4, rank +1
Diplomacy +9 class skill +3, ability mod +4, rank +2
Intimidate +8 class skill +3, ability mod +4, rank +1
Knowledge(planes) +5class skill +3, ability mod +1, rank +1
Knowledge(religion) +8 class skill +3, ability mod +1, racial +2, rank +2
Perception +2 ability mod +0, racial +2
Spellcraft +6 class skill +3, ability mod +1, rank +2
Stealth +6 ability mod +2, size +4
Use Magic Device +9 class skill +3, ability mod +4, rank +2
Background Skills
Craft(alchemy) +6 class skill +3, ability mod +1, ranks +2
Perform(oratory) +9 class skill +3, ability mod +4, ranks +2
Traits Excitable, Desperate Focus
Drawback Power-Hungry
Languages Common, Gnome, Goblin, Ignan, Sylvan
SQ cinder dance (+10ft speed), eternal hope 1/day (reroll 1 on d20), pyromaniac (+1 CL to spells with fire descriptor, +1 level to flame mystery revelations)
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EQUIPMENT
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Weapons dagger, light crossbow with 20 bolts
Armor leather armor, traveler's outfit
Combat Gear wand of burning hands (4 charges; CL 3)
Backpack bedroll, waterskin, trail rations (7), 44gp 4sp
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OTHER INFORMATION
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Carrying 18.75lb
Carrying Capacity 20lb/40lb/60lb
Favored Class Bonuses
1st — hp, 2nd — skill point
Ability Score Increases
4th —