Intended Build:
+2 to One Ability Score: Human characters gain a +2 racial bonus to one ability score of their choice at creation to represent their varied nature.
Medium: Humans are Medium creatures and receive no bonuses or penalties due to their size.
Normal Speed: Humans have a base speed of 30 feet.
Bonus Feat: Humans select one extra feat at 1st level.
Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).
Traits:
1. Reactionary (Combat) - +2 Initiative.
2. Tomb Raider (Faction) - +1 Perception & +1 Knowledge Dungeoneering. Perception is a class skill.
Feats:
1. Selective Channeling
1. Toughness
3. Extra Channel
5. Improved Initiative
7. Combat Casting
9. Lightning Reflexes
11. Quicken Spell
Domains:
1. Good
2. Luck
Favored Class Bonus: Cleric (+1 Skill Point per level)