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Being that I like to really run games that focus on Role Playing, a Friend and myself have come up with a Experience Point System that really rewards players for Role Playing instead of just getting experience for hack and slash and adventure rewards.

Figured I would share it with everyone, and see what you all think of it.

Experience to make a Level: 40 when you make a level, any extra points carry over as progress towards the next level.

Experience Points are given out twice in a session. Usually at some good stopping point halfway through the session, and at the end of the session.

One other thing worth mentioning, is that each reward can only be gained once per session.

Mid Session Experience

Participation: 1 Exp - Character was active in the session.

Good Role Playing: 1 Exp - Player stayed in character for most of the session.

Creative Idea: 1 Exp - Character came up with a really creative idea to solve an issue or task.

Heroic Action: 1 Exp - Character did something that went above and beyond the expected.

Outstanding Success: 1 Exp - Player rolled a Natural 20

Outstanding Failure: 1 Exp - Player Rolled a Natural 1

Personal Goal: 1 Exp - Character made progress towards a personal goal or completed a personal goal. I usually require players to have goals for their character written down, and it actually has to have some personal meaning, other than getting money, or walking out of a building. If it can be completed in 1 session or less, I don't let players count it.

Group Goal: 1 Exp - Usually the Characters have some goal to take care of when a session is going on. If they have made progress towards or completed it, they get the reward.

End Session Experience

The End Session rewards are just like the Mid Session rewards. Players can't count anything they might not of gotten credit for in the Start Session to Mid Session. This is a whole new session.

For example if the player rolled a few natural 20's, since they got the reward in the Mid Session, they can't claim one of their other rolls in the period of Mid Session to End Session.

There is a new addition to the Experience Rewards, it's called Session Title. Unlike the other rewards; Session Title can only be claimed by 1 player.

Session Title: 2 Exp - Consider everything that has happened from the Start Session to the End Session a chapter in a book. Every player takes a piece of scrap paper or whatever and writes a title for the chapter. Out of fairness, I have the players hand all of their titles to another player, and that player reads the title, and I chose which title I like.