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RPG Superstar 2009 Top 32. 70 posts. No reviews. No lists. No wishlists.



RPG Superstar 2009 Top 32

Hey, I just had a question about the Body of Ice ability of the Ice cleric subdomain. Namely, does the extra damage taken from fire stack with vulnerability to fire from other sources? In particular, for instance, if a creature of the cold subtype (which therefore had vulnerability to fire) had this ability due to cleric class levels, would it therefore while in ice form take three times normal damage from fire? (x2 due to Body of Ice, x1.5 due to fire vulnerability) Or does the higher vulnerability take precedence, so the damage would still be only x2?

RPG Superstar 2009 Top 32 aka Smeazel

So, inspired by a post somewhere in this forum that I can't find because I forgot what thread it was in, I was thinking of trying to create pictures of all the other contestants' villains--I figured it could be fun, and frankly I could use the practice. Vic Wertz verified here that, while contestants aren't, of course, allowed to post pictures of their own villains, it's okay for contestants to post pictures of other contestants' villains, as long as it's okay with the other contestant.

So, the purpose of this thread is to see who it's okay with. In other words, if you don't object to my having a crack at coming up with a picture of your villain, post here and let me know.

Mind you, this isn't a guarantee that I'll actually get to it... I don't have a lot of free time, and this may be trying to bite off way more than I can chew. But at least one other contestant has expressed interest in doing this, or possibly splitting the workload, so even if I don't get to it there's a chance someone else will...

RPG Superstar 2009 Top 32 aka Smeazel

Hey, in honor of the villain round of RPG Superstar, I thought I'd start a thread where we can share favorite villains from our past campaigns (as long as they're not in any way related to the villains we entered in the contest, obviously). I don't mean to limit this to the Top 32... anyone's welcome to share a villain here.

One villain I remember particularly fondly from one of my own past campaigns went by the name of Mr. Gainseley. (That's what he always called himself; I don't remember whether or not I even ever gave him a first name.) In many ways, Mr. Gainseley wasn't much of a villain. I don't even think he'd really qualify as a villain for the purposes of this contest, in fact; he didn't have big plans of conquest or mass destruction; he was pretty much just a petty conman. (He wasn't even really evil; his alignment was chaotic neutral.) But I think the reason I like him so much (aside from the fact he had an accent that was just fun to do... vaguely Liverpudlian, but not exactly) was because he ended up being far more effective as a villain than he had any right to be.

Mr. Gainseley was a 0-level character. (This was, of course, back in the days of second edition... in 3E/Pathfinder terms, I'd say he'd probably be about a level 7 or 8 expert.) He would not have lasted a round against the PCs in a fair fight. But he still remained a recurring villain, and one the PCs loathed far out of proportion to his power or even to his actions. They were constantly talking about him, and planning how to get the better of him next time they crossed paths... and they never did. Not because he had any powerful abilities or magic items (I don't think he owned a single magic item, actually), but just because he was always one step ahead of them and had anticipated and prepared for what they were going to do. (I didn't cheat in his favor; I really did plan for those eventualities...)

I actually intended for the PCs to eventually end up having to work with Mr. Gainseley at some point against a greater foe (considering how much they hated him, it would have been interesting to see how that played out), but players ended up moving away and the campaign ended before that happened. Oh well...

I may bring Mr. Gainseley back in another campaign sometime... after all, the PCs never did end up defeating him, so he's still out there somewhere... and I did enjoy doing that accent...

Anyway, anyone else have some favorite villains they'd like to share?

RPG Superstar 2009 Top 32 aka Smeazel

Zavanix

Male Pixie Sorcerer 12 (aberrant bloodline)

Description:

The pixies of the Verduran Forest are generally benevolent, but sometimes they can be too curious for their own good. A few have delved into secrets better left alone, and tainted their bloodlines by contact with strange and alien realities. One pixie, Zavanix, in whom this taint ran particularly strong, decided to explore the possibilities offered by association with these realities, embracing and strengthening his ties to them. Over time, this uncanny influence twisted his very soul, turning him from his natural goodness toward chaos and evil.

At first glance, Zavanix looks like an ordinary pixie, with a snub nose and tousled red hair. But there’s something about him that seems somehow off. Maybe it’s that his body isn’t quite symmetrical, maybe it’s that his features seem to shift slightly when you’re not looking directly at him, but whatever it is, there’s something hard to put your finger on that's subtly wrong.

Motivations/Goals:
On the surface, Zavanix’s actions seem purposeless and nonsensical. One day he might slaughter an entire household and leave their corpses splayed in grotesque positions among symbols painted with their blood; another day he might break into a stronghold just to rearrange the furniture. It would be tempting to call him insane, but that’s not really accurate—there is a logic behind Zavanix’s actions, but it’s a kind of logic utterly foreign to normal minds. Everything he does fits into a design that only he understands. At times, Zavanix may do something that seems wholly altruistic, but it’s still a part of the incomprehensible pattern. Ultimately, Zavanix’s actions, as random and unconnected as they appear, are weaving an intricate incantation that’s forging a connection to another level of existence. Already it’s started to open gates and bring bizarre monsters into the world, many unlike any sages are familiar with. If Zavanix continues much longer, eventually all Golarion could be subsumed into an alien reality.

Zavanix isn’t working completely alone. He’s allied with cults of Lamashtu that approve of his goals. He’s also not above recruiting children to carry out some tasks—they’re easily persuaded to do what he wants, and to keep him a secret. Of course, the children are ignorant of his real goals—they just think their fey friend is asking them to play innocent tricks on adults.

Schemes/Plots/Adventure Hooks:
A young girl begs the PCs to rescue her father, who is being held captive in a nearby dungeon. She’s been put up to this lie by Zavanix, who’s setting a trap for the PCs for his own reasons.

A local charity turns out to be an unwitting part of Zavanix’s machination. Do the PCs shut down the charity despite the good it does, or let it continue and risk the apocalyptic consequences?

In the center of Carpenden, a dangerous portal has opened to a nameless world. Divination suggests that only Zavanix would know how to close the portal—but how could he be persuaded to help?

RPG Superstar 2009 Top 32 aka Smeazel

TWINTONE FLUTE

Aura moderate transmutation; CL 7th
Slot —; Price 22,000 gp; Weight 3 lb.

DESCRIPTION

This ornately carved, Y-shaped wind instrument gives the person playing it a +2 competence bonus on Perform (wind instruments) checks. Its real power, however, comes when it is used for bardic performances: using the twintone flute, a bard can start or maintain two different bardic performance abilities as one standard action. Both abilities must be usable utilizing Perform (wind instruments), and they still count as two performances against the bard's daily limit. The bard could, for example, perform a countersong at the same time that he is inspiring courage in his party, or use a deadly performance against one enemy while using a frightening tune on the others.
Playing the twintone flute this way is very difficult, and the bard takes a -5 circumstance penalty to his Perform checks while doing so. (This stacks with the +2 competence bonus granted by the flute, for a net penalty of -3.) Furthermore, all targets get a +2 circumstance bonus to their Will saves against either or both of the simultaneous bardic performances, if applicable.

CONSTRUCTION

Requirements: Craft Wondrous Item, sculpt sound; Cost 11,000 gp