The Baby in a Jar

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Hey everyone,

Thanks again for the feedback over on our voting page. We've made a few decisions since Friday and the one that came up the most was: Which adventure would hit the most unexplored territory.

Well, that would be Clockspinnings.

However, we saw that there was a high number of votes for some of the other Adventures and we definitely don't want to just ignore that fact. We've found that Underheln and Azure Abyss (to some degree) can add parts to an adventure spanning a multitude of planets.

We know Gravewalker was drawing a lot of interest, but we decided to keep such an idea for when we've gained a little more experience in the business.

The only question left to ask however, is what would you love to see in a space-faring adventure?

What items, spells and other options do you think should definitely be included?

Do you want rules for spaceship combat?

Do you want new alien races? Templates?

Do you want a full arsenal of space-tech weaponry and armaments?

And what about the adventure itself? Should this be a sandbox galactic exploration adventure, or would you rather follow a direct story, much like the APs? A mix of both?

As well, as a current student of Astrobiology, I`m giddy with the thought of being able to apply real life studies to an adventure!

We're making tons of new stuff up already, writing up ideas and planning some anomalous space encounters but we'd love your input on this idea!

- MJR Limoges, Sky Over Cities


Foreword

Good afternoon Paizo community,

It is indeed a fine day. I hope everyone had a great Valentine's Day (or a great Thursday depending on your relationship status).

It's fairly cold up here in Montreal but that didn't stop our group from getting together for some great gaming sessions and it was during one of these sessions that this fabulous idea came to us.

"What Idea?" you scream, blood pounding through your veins as you draw your +2 slow-typerbane greatsword.

Well, don't go all Play-by-Post chat on me, I'm getting to it.

You see, I love good games. I love them almost as much as I love designing adventures for my gaming group.

And I thought, what a shame eh? (Yes, I say "eh?") Why should only me friends get to play?

But then it hit me. Hard. Like a Shoanti barbarian hits you with an Earth Breaker.

What if I did give them out? For free.

I've had a talk with some people, and the usual response is, "Why not sell them? Make some cash?"

Well I could, but I think I want to just write without having to worry about monetary issues.

So I decided to set myself down and start to write.

Then a problem arose... what SHOULD I write?

Well, rather than spew out some adventure no one will want, I'm launching a small question to the forum, and here it is:

"Out of the ideas presented below, which one would you most want to see written as a free to download Pathfinder Role-playing Game Compatible adventure?"

#1: Clockspinnings: Science fiction adventure set on a society that has just discovered the technology required to reach space. However, what will the horrors of worlds beyond their own bring?

#2: Underheln: A massive mega-dungeon, Underheln is the remnant of a world torn apart by an ancient entity of raw chaos. The survivors live in a post-apocalyptic underground where survival is primordial and the world itself is your enemy.

#3: Caelidh, Realms of Rebirth: A high fantasy campaign in which the twenty-two provinces wage a traditional war known as the Landspiel. Meanwhile, portals to the otherworldly realm of Aornach slowly erode the world and bring monsters once more into the world. The players will have to take control of their provinces and muster armies large enough to stem this otherwordly horde.

#4: Uncharted Edge: The hunt for a pirate's lost treasure horde brings the players to the Uncharted Edge, an unexplored continent where colonials fight against the imperialistic Southsea Trading Company, temples to ancient aztec-like deities rise from exotic jungles and pirates rule the azure seas.

#5: Gravewalker: After daemons ravage the players homelands, they find themselves returned as undead. From the search for a new home to the fight against both the daemons responsible and old allies turned enemies will force the players to become champions of the dead and embrace their new forms.

#6: Caravan's Trail: A more story-like campaign, the players embark on a trip around the world aboard the Dragonheart Caravan and with a crew of unique travelers all searching for the world's rarest treasures.

#7: More ideas? Let me know below!

Again, I repeat, this will be a free to download and play adventure. No payments. None.