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'Skivven's page

36 posts. Alias of Whack-a-Rogue.


Classes/Levels

Vitals:
HP: 27/27 | AC: 21; T: 21; FF: 17; CMD: 15 (+5 vs grapple) | Fort: + 4; Ref: +7; Will: +8 | Init: +4; Perc: 21; Stealth: 25

Gender

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About 'Skivven

Statblock:
Male Ratfolk Monk (master of many styles) 2 / Wizard (evoker) 2
N Humanoid (ratfolk)
Init +4 ; Senses: Darkvision 60ft; Perception +11
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DEFENSE
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AC 17, Touch 17, Flat-footed 13 ((+4 dex, +2 wis, +1 size) +2 vs. animals
HP 27 (2d8 + 2d6 + 4con + 2class)
Fort +4, Ref +7, Will +8
Evasion
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OFFENSE
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Speed 20ft
Melee +2
Ranged +7
Space 5ft; Reach 5ft
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Special Abilities
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Intense Spells +1
Force Missile 8/day (1d4+1)
Fuse Styles
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Statistics
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STR 9 DEX 19 CON 12 INT 20 WIS 14 CHA 8
BAB +2, CMB +1, CMD 15

Traits
Magical Knack (wizard)
Trap Finder

Feats
Improved Unarmed Strike (1d4-1)
Kirin Strike
Kirin Style
Point Blank Shot
Precise Shot
Scribe Scroll
Stunning Fist (2/day, DC 13)

Skills
*Acrobatics +10 (3 ranks), *Craft(alchemy) +13 (1 rank), *Disable Device +14, *Knowledge(arcane, dungeoneering, local, planes, religion) +11 (+2 to identify creatures) (3 ranks), *Perception +11, *Stealth +15, UMD +2 (1 rank)

Languages
Common, Draconic, Dwarven, Goblin, Orc, Ratfolk, Undercommon
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Gear and Possessions
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Money: 2394gp

Acid Flask x1
Alchemist’s Fire x2
Alchemical Grease x1
Fungal Stun Vial x2
Holy Water x2
Liquid Ice x1
Potion – cure light wounds x2
Scroll - expeditious retreat x1 (scribed, wrist sheath)
Scroll - mage armor x1 (CL 4, scribed)
Scroll - obscuring mist x1 (scribed, wrist sheath)
Scroll - see invisibility x1
Spell Tattoo - liberating command x1
Troll Oil x1[/s[
Vermin Repellent x1
Wand - haste x1
[s]Wand - resist energy (cold) x1 (CL 11)

Other Gear: adventurer’s outfit (free, weightless), bandolier x2, MW thieves’ tools, pearl of power (level one) x2, spell component pouch x2, spring-loaded wrist sheath x2, wizard’s kit

Spellbook (CL 4):
(4/day) Cantrips: acid splash, arcane mark, bleed, breeze, dancing lights, disrupt undead, drench, flare, ghost sound, haunted fey aspect, jolt, light, mage hand, mending, message, open/close, penumbra, prestidigitation, ray of frost, resistance, root, scoop, spark, touch of fatigue

(4/day + school) Level One: adhesive spittle, burning disarm, burning hands, expeditious retreat, feather fall, grease, hydraulic push, infernal healing, liberating command, mage armor, magic missile, magic weapon, monkey fish, obscuring mist, reduce person, shield, silent image, thunderstomp, unseen servant, vanish

Spells Prepared
Cantrips: acid splash, jolt, message, ray of frost
Level One: adhesive spittle, infernal healing, magic missile, vanish, vanish

Strategy:
Skivven starts the round by drinking Troll Oil, reading his scrolls of mage armor (1 hr) and see invisibility (30min), and coating himself with Alchemical Grease. He also casts message on his teammates for easy stealthy communication. He stays at least 30ft in front of his teammates, taking 10 on Perception/Stealth. If he sees an enemy, he signals his teammates via message, casts vanish, and activates Kirin Style. During combat, he remains invisible until he's successfully identified an enemy (preferably a spellcaster). If he's identified a caster, he'll ready an action to cast acid splash/jolt/ray of frost (depending on energy resistances but defaulting to ray of frost). If he failed to identify the caster, he'll ready an action to cast magic missile while attempting to ID a new enemy. Regardless, his goal is to interrupt spellcasting on the initial round of combat. On subsequent rounds, he'll target the most-injured enemy with his most-damaging spells but is quick to recast vanish and retreat if defeat seems likely. After all, he can't capture the flag if he's dead. Ideally, Skivven reserves his bonded amulet for an unprepared situational spell and prefers to use his pearls of power to reprepare vanish and/or infernal healing.