Skirch's page

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So I'm playing a fighter brawler, and I need more abilities like Menacing stance to encourage enemies to step away from me, what are some good abilities or items that give some sort of aura ability to hinder enemies next to me?


For an upcoming D&D game we're basing it around Halloween, and I wanted to try making a headless horseman type character.

I'm restricted to core and ultimate series (except ultimate intrigue) and I'm trying to find any way to make a character playable while still having no head. Any ideas?


So for an upcoming game, I've decided to focus on building a fighter that works around the Whirlwind attack feat. As of right now I've narrowed myself to roughly this progression

H Whip Focus
1 Dodge
1 Exotic weapon proficency Whip
2 Whip Mastery
3 Combat Expertise
3 Mobility
4 Spring Attack
5 Whirlwind Attack
5 Improved Whip Mastery
6 Lunge
7 Power Attack

At this point I'm trying to think of as many ways to further increase my attack range from the standard whip of 15 feet to maximize just how much I hit with whirlwind attack. Right now I have Lunge, Enlarge person, Long arm Bracers, and the Long arm spell.

Is there any other ways to improve this concept that I'm missing so far?