Ostog the Unslain

Skallangbiorn's page

347 posts. Alias of Song of Chiroptera.


Full Name

Skallangbiorn son of Heiflmein

Race

Human (Ulfen)

Classes/Levels

Cleric 8 [HP 52/52 | AC:19 F:18 T:11 | CMD:18 | Save F+7 (+2 Cold} R+3 W+9 | Init: +3 | Perc: +5 | Channel 6/6 (DC 20)

Gender

Male

Size

6' 5"

Age

25

Alignment

Chaotic Good (w/ CN Tendencies)

Deity

Gorum

Location

Trollheim

Languages

Common, Skald, Orc

Occupation

Healer / Skirmisher (Blackravens)

Strength 16
Dexterity 12
Constitution 12
Intelligence 12
Wisdom 16
Charisma 12

About Skallangbiorn

Skallangbiorn son of Heiflmein
☩ Male Human (Ulfen)
☩ Cleric of Gorum 8
☩ CN Medium humanoid (human)
Init +3; Senses Perception +5

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Defense
AC 19, touch 11, flat-footed 18 (+8 armor, +1 Dex)
hp 44 (6d8+6)
Fort +7 (+2 circumstance bonus vs. cold weather), Ref +3, Will +9

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Offense
Speed 20 ft.
Melee
➣ (+1) Grayflame Greatsword +10/+5 (2d6+5/19-20)
➣ Cestus +7 (1d4+3/19-20)
➣ Morningstar +7 (1d8+3)

Ranged
➣ Light Crossbow +5 (1d8/19-20)

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Cleric Abilities

Special Attacks
➣ Channel Positive energy 6/day (DC 20, 4d6)
➣ Destructive Smite (+4, 6/day)
➣ Ferocious Strike (+4, 6/day)

Domain Spell-Like Abilities
Touch of Glory (8/day)
Aura of Destruction +4 (8/day)
Divine Presence (DC 17) (8/day)
Touch of Glory (6/day)

➣ (Concentration +11)

Spells
Level 4 (2+1+1/day)
Spiritual Ally
Dimensional Anchor
Spell Immunity(Domain)
Holy Smite(Domain)

Level 3 (4+1+1/day)
Dispel Magic
Daylight
Invisibility Purge
Searing Light (Domain)
Bull's Strength(Domain)

Level 2 (4+1+1/day)
Hold Person
Bear's Endurance
Spear of Purity
Bless Weapon(Domain)
Bull's Strength(Domain)

Level 1 (5+1+1/day)
Detect Evil
Obscuring Mist
Deadeye's Lore
Remove Fear
True Strike(Domain)
Shield of Faith(Domain)

Level 0 (4 at will)
Detect Magic
Guidance
Light
Stabilize

Domains
Ferocity (Strength)
Spells
1-Enlarge Person, 2-Bull’s Strength, 3-Rage, 4-Spell Immunity,
5-Righteous Might, 6-Bull's Strength, Mass, 7-Grasping Hand
8-Clenched Fist, 9-Crushing Hand

Glory
Spells
1-Shield of Faith, 2-Bless Weapon , 3-Searing Light, 4-Holy Smite,,
5-Righteous Might, 6-Undeath to death, 7-Holy Sword,
8-Holy Aura, 9-Gate

Destruction (Helm of the Iron Lord)
Spells
1-True Strike, 2-Shatter, 3-Rage, 4-Inflict Critical Wounds
5-Shout, 6-Harm, 7-Disintegrate, 8-Earthquake
9-Implosion

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Statistics
Str 16 (+3)
Dex 12 (+1)
Con 12 (+1)
Int 12 (+1)
Wis 17 (+3)
Cha 12 (+1)

Base Atk +6; CMB +9 (+11 sunder); CMD 20 (22 vs. sunder)

Feats
☩ Alignment Channel
☩ Extra Channel
☩ Improved Sunder (Helm of the Iron Lord)
☩ Self-sufficient
☩ Warrior Priest
☩ Improved Channel

Traits
☩ Sacred Conduit
☩ Veteran of Battle

Skills
☩ Climb +0
☩ Diplomacy +5
☩ Heal +15
☩ Intimidate +1
☩ Knowledge (religion) +10
☩ Perception +3
☩ Ride +2
☩ Sense Motive +12
☩ Spellcraft +6
☩ Survival +11
☩ Swim +0

Languages
☩ Common
☩ Orc
☩ Skald

SQ
aura, domains (destruction, ferocity, glory)

Combat Gear potion of cure light wounds (3), healer's kit;

Other Gear +1 agile (adamantine) breastplate, +3 scale mail, +1 grayflame greatsword, cestus, crossbow bolts (20), light crossbow, morningstar, backpack, bedroll, blanket, winter, flint and steel, furs, signal horn, silk rope, snowshoes, waterskin, weapon cord, whetstone, 1,217 gp, 2 sp, 6 cp

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Special Abilities
Alignment Channel (Evil) Channel Energy heals or harms outsiders of the chosen alignment.

Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.

Cleric Channel Positive Energy 3d6 (6/day) (DC 17) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.

Cleric Domain (Destruction) Granted Powers: You revel in ruin and devastation, and can deliver particularly destructive attacks.

Cleric Domain (Ferocity) Associated Domain: Strength

Cleric Domain (Glory) Granted Powers: You are infused with the glory of the divine, and are a true foe of the undead. In addition, when you channel positive energy to harm undead creatures, the save DC to halve the damage is increased by 2.

Destructive Smite +3 (6/day) (Su) You gain the destructive smite power: the supernatural ability to make a single melee attack with a morale bonus on damage rolls equal to 1/2 your cleric level (minimum 1). You must declare the destructive smite before making the attack. You can use

Ferocious Strike (+3) (6/day) (Su) +3 damage for a melee attack.

Furs +2 Fort vs. Cold Weather (does not stack with Survival skill's bonuses)

Improved Sunder You don't provoke attacks of opportunity when sundering.

Snowshoes -50% walking penalty for heavy snow.

Touch of Glory (6/day) (Sp) Grant +6 to a CHA-based skill or ability check.

Veteran of Battle +1 Initiative, draw a weapon as a free action during the surprise round.

Warrior Priest +2 on concentration checks when casting defensively or grappling.

Weapon cord Attached weapon can be recovered as a swift action.

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