Pontia Runario

Sister Hospitaler Viola's page

3 posts. Alias of cmd-keen.


RSS


Sister Superior Hospitaler B35 P38 S31 T34 I37 C28 W37

Sister Viola staggers out of the the meeting and for the first time notices how sleeply she actually feels. Still her brain is nagging her that she forgot something... then it hits her - The scouts _breathed in_ a deadly _liquid_

Sleepyness getting pushed aside by adrenaline she looks arounds and then sprints after Virgil and grabs him by the arm: "I have dead scouts from that region who _breathed_ a fast killing toxic _liquid_. How many suits of hazmat combat gear can you get us by the time of the attack? Can we at least supply them with respirators?"


Sister Superior Hospitaler B35 P38 S31 T34 I37 C28 W37

Sister Viola is as thrilled as ever to hear about large scale operations.

"Medical supplies are looking good. We're getting a surplus from the forge in exchange for being absolutely swamped by casualties from the frontlines. The magi have an intricate understanding of human anatomy no doubt but applying it to 'soldiers' instead of servitors seems to be challenging to them. Especially regarding psychological effects of wounds and what needs to be done to get them combat ready again. Not just healed.
Anyway the usual problem on a large scale offensive of this kind is that the field hospitals get further away the further you push forward. Can we get the forge to do something about that? Mobile Field Hospital Vehicles should not be hard to build in time for the offensive considering the resources of the forge."


Sister Superior Hospitaler B35 P38 S31 T34 I37 C28 W37

Viola storms into the meeting room on the cusp of being "late". Not that it is anything new.

Her black Hospitaller variant power armor is splattered with blood at the front except for a large rectangular area that gives you the impression that a surgical apron or gown should be there.
She is about to grab a snack while passing the food table but stops and takes a look at her hands. They are caked in blood both dried and still somewhat "fresh" so she grabs the armor gauntlets which have been dangling from the back of the armors "belt" and slides them on. Flexing her hands she gets a satisfied grin for a moment. Most likely enjoying the moment of being fully armored. Then she continues to grab some handfuls of food before proceeding to her place at the table.

Full Name

Giggett (DJE-get)

Race

Gnome (Umbral)

Classes/Levels

| HP 38/38 | 1 Hero Point | Perception +7 (Darkvision); +8 against traps (Trapfinder); +11 against lies | AC 20 | Fort +7; Ref +10; Will +7 | Hands: Shortbow + Potion of Barkskin

Gender

Female

About Giggett

Despite her small stature (3 ft. tall, slender) and calm demeanor, she immediately attracts attention. Her large eyes, long eyebrows and scruffy short hair are common amongst her race. But the pale tone of her skin, the metallic sparkle in her eyes and the light-blue color of her hair show the late advancement of her fatal disease: the Bleaching!
Her movements are slow but graceful, she's often quiet even if she gladly speaks, and her voice is low and monotonous.
Her clothing colors range from deep brown to pitch black and she wears few jewellery: a stylized religious symbol around her neck representing 3 daggers pointing outward a yellow circle and a ring with a glass bead painted like an eye.
While adventuring, she wears a black studded leather armor, bandoliers full of different tools, a small backpack and at her side a pair of manacles, 3 weapons (from the look of their sheathes, a rapier, a dagger and a sap). On her back, next to her backpack, she has a shield, a shorbow and a small quiver of arrows.

STATISTICS

Height: 3'1"
Weight: 35lbs
Ancestry: Gnome (Umbral)
Class: Rogue
Size: Small
Traits: Humanoid, Gnome
Languages: Common, Gnome, Sylvan

____________________
EQUIPMENT

Studed Leather Armor
Wooden Shield
Silver Rapier + Potency Crystal
+1 Shortbow
Sap
Dagger
Lesser Alchemist Fire
Silver Religious Symbol
60 arrows
2 Barkskin Potions

____________________
FEATS

Background: Charming Liar
Ancestry: First World Magic (Electric Arc)
Skill: Lie To Me, Intimidating Glare, Confabulator
Class: Trap Finder, Bard Dedication

____________________
SENSES

Perception: +7 [E]
+8 against Traps
+11 against Lies
Darkvision
Trapfinder

____________________
DEFENSES

Hit points: 38

AC: 20 [T]
Deny Advantage

Fortitude: +7 [T]
Reflex: +10 [E]
Will: +7 [E]
____________________
OFFENSE

Speed: 25ft.

Melee Strikes
Silver Rapier +8 [T]
Damage (1d6 - 1) (P) (Deadly d8, Disarm, Finesse)
Sap +4 [T]
Damage (1d6 - 1) (B) (Agile, Nonlethal)

Ranged Strikes
+1 Shortbow +9 [T]
Damage (1d6) (P) (Deadly d10)
Electric Arc DC 19 [T]
Damage (2d4 + 4) (E)

____________________
SKILLS

Acrobatics: +8 [T]
Arcana: +6 [T]
Athletics: +3 [T]
Deception: +11 [T]
Diplomacy: +9 [T]
Intimidation: +11 [E]
Lore: +6 [T]
Medicine: +5 [T]
Nature: +5 [T]
Occultism: +6 [T]
Performance: +9 [T]
Religion: +5 [T]
Society: +6 [T]
Stealth: +8 [T]
Thievery: +8 [T]

____________________
ABILITY SCORES

STR 8
DEX 16
CON 14
INT 12
WIS 10
CHA 18