==STATISTICS== Str 14, Dex 16, Con 10, Int 14, Wis 17, Cha 8
Base Atk +0; CMB +2; CMD 18
Feats Perfect Strike, Point Blank Shot, Precise Shot
Skills Acrobatics +7, Climb +6, Escape Artist +7, Perception +7, Sense Motive +7, Stealth +7
Languages Common, Elven, Sylvan, Draconic
Traits Warrior of Old, Rostlander
Combat Gear 40 Arrows, Potion of Cure Light Wounds; Other Gear Monk's Outfit, Monk's Kit, 15gp
==SPECIAL ABILITIES== Flurry of Blows (Ex) Starting at 1st level, a zen archer can make a flurry of blows as a full-attack action, but only when using a bow (even though it is a ranged weapon). He may not make a flurry of blows with his unarmed attacks or any other weapons. A zen archer does not apply his Strength bonus on damage rolls made with flurry of blows unless he is using a composite bow with a Strength rating.
Backstory:
Sister doesn't remember her given name, nor most of her early life. All she knows is that she was found, wandering around the streets of Silverhall as a small child. By some stroke of luck, a benevolent stranger led her to the monastery of Irori, where she was taken in and raised by the monks. Over her long life, she watched many of her mentors and friends grow old and die, and watched new generations come in. As a woman without a name, she became known simply by the honorific given to all female members of the monastery, "Sister."
Eventually, it came time for her to set out on her own pilgrimage, and Sister gave her respectful goodbyes to her friends and colleagues, and walked out into the wilderness. She made it as far as Restov before hearing about the expedition into the wilds of the Stolen Lands, and happily applied for the opportunity to see more of the world.
Personality:
Calm, almost serene. Polite to a fault, though quiet and unassuming, preferring to remain silent and observe than to become a guiding force in a conversation.