Jamus Hainard

Sir Rollynd's page

95 posts. Alias of Nazard.


Gender

Max HP: 22; Current HP: 14

About Sir Rollynd

CONSUMABLES:

Ammunition
Sling bullets (10) X X X X X X X X X X

Spell-Like or Racial Abilities
None

Class Abilities
Lay on Hands (1d6; 4/day; remove sickened condition) X X X X
Smite Evil (+3 attack and AC; +3 damage; 1/day) X

NAME

Male halfling Paladin 3
LG Small humanoid (halfling)
Init +2; Senses Perception +1, Sense Motive -1
Languages Common, Halfling

DEFENSE
AC 25(+1 size, +2 Dex, +2 shield, +9 armour, +1 HR), touch 12, flat-footed 23
CMD 16
HP 28 (3d10+6)
Fort (3) +9, Ref (1) +7, Will (3) +6
Defensive Abilities None
Immune Fear (+4 to allies within 10 feet)
Resist None

OFFENSE
Speed 20 ft
Melee
MW longsword +9 (1d6+3; 19-20/x2; S)
Ranged
MW sling +7 (1d3+2; 20/x2; 50 ft)
Special Attacks
Smite evil (1/day)

STATISTICS
Abilities Str 14(+2), Dex 14(+2), Con 14(+2), Int 10(+0), Wis 8(-1), Cha 17(+3)
Base Attack +2; Melee Touch +5; Ranged Touch +5
CMB +3

Feats
Weapon Focus - Heavy Blades(1)
Iron Will (3)

Skills
Diplomacy (3) +9
Knowledge - Religion (3) +6

SQ
Fleet of Foot: Base speed of 30
Low Blow: +1 bonus to confirm criticals against larger opponents
Underfoot: +1 dodge bonus to AC against larger opponents, and +1 to Reflex saves to avoid trampling

House Rules
Level 1: +1 melee
Level 2: +1 AC
Level 3: +1 saves

SPECIAL ABILITIES

zz:
description

COINS
PP – zz
GP – zz
SP – zz
CP – zz

EQUIPMENT
Carrying Capacity: Light – zz lbs; Medium – zz lbs; Heavy = zz lbs; Current – zz lbs (zz)

Weapons
Armour
Alchemical
Other Combat Gear
Scrolls
Potions
Wands
Other Magic Items
Mundane Gear

BACKGROUND

DESCRIPTION