Sir Randolf Inerio
Male Human (Taldan) Occultist (ancestral aspirant) 1
CG Medium humanoid
Init +4; Perception +3
Defense
-------------------------------
AC 16 (+4 Armor +2 Dex); Touch 12; Flat-Footed 14
hp: 10 (1d8+2)
Fort +3, Ref +2, Will +1
Offense
-------------------------------
Melee
Mwk Aldori dueling sword +3 (1d8+2, 19-20/x2)
shortsword +3 (1d6+2, 18-20/x2)
Ranged
Longbow +2, 100ft (1d8 /x3)
--------------------------------
Stats STR 14, DEX 13(15), CON 12, INT 18, WIS 8, CHA 12
BAB +0, CMB +2, CMD 14
SKILLS (9)
Acrobatics +0, Appraise +4, Bluff (1)+6, Climb +0, Diplomacy (1) +6, Disguise +2, Escape Artist +0, Fly +0, Heal -1, Intimidate +2, Knowledge (Arcana) (1) +8, Knowledge (Nobility) (1) +8, Linguistics (1) +8, Perception +3, Ride +0, Sense Motive (1) +3, Spellcraft (1) +8, Stealth +0, Survival -1, Swim +0, Use Magic Device (1) +5
FEATS
H – Extra Mental Focus
1 – Weapon Focus
Traits: Mivoni Duelist (+1 damage if only person threatening), Reactionary (+2 to Init)
Languages: Common (Taldane), Azlanti, Infernal, Osiriani, Thassilonian, Tien
Special Abilities: Cloud Mind (1 Mental Focus to daze 1 HD (Staggered if more than 1 HD) creatures, DC 15), Glorius Presence (+1 competence bonus on all CHA skill/ability checks), Legacy Weapon (standard to give weapon a +1 enchancement bonus for 1 minute), Mental Focus (7/7 Day (4 Enchantment, 3 Transmutation)), Physical Enhancement (+2 Dexterity, as long as Dueling sword is on him) Weapon Finesse, Philosopher’s Touch (Standard, 1pt of Mental focus, weapon gains Cold Iron or Silver property for 1 minute),
Occultist Spells Caster Level: 1st
Concentration: +5
0 level (DC 14) (at will)
Daze, Mage Hand
1st Level (DC 15) ( 2 spells/day)
Lead Blades, Murderous Command
In Backpack: inkpen, iron pot, journal, occultist’s implements (2—A brooch with his family crest on it, and a Taldan helm with a griffon motif), 4 sunrods, trail rations (5 days), waterskin.
Boons:
Pathfinder Tales Novels: Blood of the City, Called to Darkness, City of the Fallen Sky, Death's Heretic, Master of Devils, Prince of Wolves, Nightglass, Plague of Shadows, Queen of Thorns, Song of the Serpent, The Worldwound Gambit, Winter Witch (Specific boons presented on-request or when-used)
CS 1 – Confirmed Field Agent, Explore, Report, Cooperate, Friend of Janira Gavix
[spoiler=Sovereign Cout Season 10 Faction Card]
Recruit Named NPC (ambassador,noble, etc)….0/3
Recover Blackmail….0/1
Dissuade NPC from working with organization against Pathfinder or Sovereign Court….0/1
Fulfill one of 3 goals above without revealing faction to anyone….0/2
Forgo Downtime to reinforce political connections….0/2
Have a number of ranks in certain skills….0/1
Secure Alliance with powerful political figure.…0/2
Serve as GM 1/5