Full Name |
Sir Oxnard Pentor , aka Ox, aka Niu |
Race |
Nagaji |
Classes/Levels |
Nagaji Druid 5 (Naga Aspirant) | HP 32/32 | AC: 25 /T: 11 /FF: 24 | F: +6/ R: +2/ W: +9 | CMB: +5 | CMD: 15 | Speed 20 ft. | Init +2 | Perc. +12 (low-light vision) | S.M. +5 |
Gender |
Male |
Size |
Medium |
Age |
27 |
Special Abilities |
CMB +5 | CMD +17 | Speed 20 | Init. +3 | Perc. +4 | S.M. +4 | |
Alignment |
NG |
Deity |
nature |
Languages |
Common, Draconic, Druidic |
Strength |
14 |
Dexterity |
12 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
20 |
Charisma |
9 |
About Sir. Pentor
A druid from the Tien islands, Niu joined with Amara Li's efforts to bridge peace and trade with the mainland of Golarion. Through his travels with the society he met Silver Crusaders, and joined thier cause. A dedicated protector and defender of reptiles and snakes, He aspires to take the mantle of Guardian naga of his home some day, and protect his allies from machinations of the Golden league. Called Ox by his mainland compatriots or Sir Pentor, he travels with his Boa often, and enjoys the company of fellow silver crusaders.
Sir Oxnard Pentor
Naga Aspirant 5
NG Male Nagaji
PFS #3583-7 [silver crusade]
Init +3; Senses low-light vision; Perception +12
Languages Common, Draconic, Druidic
AC 25, touch 11, flat-footed 24 (+10 armor, +3 shield, +1 Dex, +1 natural)
hp 38 (5 HD)
Fort +6, Ref +2, Will +9; +2 vs. mind-effecting enchantments & poisons; +4 vs. spell-like and supernatural abilities, and poisons from nagas.
Speed 20 ft. ( 30 ft. base. ). // 30 ft. ( 40 ft. base w/ longstrider )
Melee club +5 (1d6+2)
Melee shilellagh +6 (2d6+3)
Ranged touch produce flame +4 (1d6+4 fire)
Base Atk +3; CMB +5; CMD 16
Special Actions wild shape 1/day
Druid Spells Prepared (CL 5th; Concentration +10)
3rd — fireball (DC 19, 7d6 fire) (O), greater magic fang (x)
2nd - flaming sphere (DC 18) (x), mirror image (O), barkskin (o)
1st - longstrider (O), magic missile (x), produce flame (O), shield of faith (O), mage armor (x)
Orisons - create water, detect magic, light, stabilize
Str 14, Dex 12, Con 14, Int 10, Wis 18(20), Cha 9
SQ nature bond (animal companion), nature sense, wild empathy (+3), woodland stride, trackless step, aspirant’s bond (1st - mage armor, magic missile, shield of faith; 2nd - mirror image; 3rd - fireball)
Feats 1. heavy armor proficiency, 3. spell focus (evocation), 5. Spell specialization (fireball)
Skills
Handle Animal +3(+9) = 1r +3c -1a (+2 vs. reptiles)
Heal +9 = 1r +3c +5a
Knowledges
arcana +8 = 4r +3c +1t
nature +8 = 3r +3c +2C
Perception +13 = 5r +3c +5a
Profession (sailor) +9 = 1r +3c +5a
Spellcraft +7 = 4r +3c
Survival +15 = 5r +3c +5a +2C
Swim +1 = 1r +3c +2a -5AC
Traits mathematical prodigy (arcana), reactionary
Possessions club, +1 black dragonhide fullplate, +1 darkwood shield, headband of inspired wisdom +2, wand of mage armor (49c.), 6,297gp.
Fame 24; Prestige 22
Boons Expedition Manager
Nagini
Constrictor Snake
Large Female Animal
Init +3; Senses low-light vision, scent; Perception +6
AC 20, touch 11, flat-footed 18 (+5 natural, +2 dex, +4 armor, -1 size)
hp 47 (5 HD)
Fort +8, Ref +6, Will +2; Evasion
Speed 20 ft., climb 20 ft., swim 20 ft.
melee bite +10 (1d4+7 plus grab). Power Attack +9 (1d4+9 plus grab)
melee +1 bite +11 (1d4+8 plus grab). Power Attack: +10 (1d4+10 plus grab)
base atk +3; CMB +11 (+15 to start/maintain grapples); CMD 24
Special Attacks constrict (1d4+8)
Str 24, Dex 15, Con 18, Int 2, Wis 12, Cha 2
SQ link, share spells
Feats 1. toughness, 3. weapon focus (bite), 5. Power attack
Skills
Perception +6 = 2r +3c +1a
Stealth +5 = 3r +3c +3a -4s
Tricks attack, attack, heel, guard, flank, scout, grapple, pin
Spells usually up: Greater Magic Fang +1, Mage Armor