Thorn's End Guard

Sindari's page

18 posts. Organized Play character for RedWolfe77.


Full Name

Sindari

Race

| HP 9/12 | AC 16, touch 13, flat-footed 13 | Fort +3; Ref +5; Will +2 | Init: +3 | Perc: +8, SM: +2(+4 vs. animals)

Classes/Levels

| Speed 30ft | favored enemy (animals +2) | Active conditions: None.

Gender

Male NG elf ranger 1

Strength 12
Dexterity 18
Constitution 14
Intelligence 14
Wisdom 10
Charisma 10

About Sindari

Sindari
Male elf ranger 1
NG Medium humanoid (elf)
Init +3; Senses low-light vision; Perception +8
--------------------
Defense
--------------------
AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 12 (1d10+2)
Fort +3, Ref +5, Will +2; +2 vs. enchantments, +2 trait bonus vs. charm and compulsion
Immune sleep
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee short sword +0 (1d6+1/19-20), dagger -4 (1d4/19-20)
Special Attacks favored enemy (animals +2)
--------------------
Statistics
--------------------
Str 12, Dex 16, Con 13, Int 11, Wis 14, Cha 12
Base Atk +1; CMB +2; CMD 15
Feats Weapon Finesse
Traits birthmark, fencer
Skills Acrobatics +0 (-4 to jump), Climb +2, Craft (leather) +4, Handle Animal +5, Perception +8, Stealth +4, Survival +6; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Elven
SQ elven magic, track +1, wild empathy +2
Other Gear studded leather, arrows (40), dagger, longbow, short sword, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), leatherworking tools, trail rations (5), waterskin, whetstone, 22 gp, 3 sp, 8 cp
--------------------
Special Abilities
--------------------
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Favored Enemy (Animals +2) (Ex) +2 to rolls vs. animals foes.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Track +1 Add the listed bonus to Survival checks made to track.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.
--------------------
Bot Me
--------------------
Ranged(Pref)
[ dice="Longbow"]1d20+4[ /dice][ Dice="Damage"]1d8[ /dice]

Melee
[ dice="Short Sword"]1d20[ /dice][ Dice="Damage"]1d6+1[ /dice]
[ dice="Dagger"]1d20-4[ /dice][ Dice="Damage"]1d4+1[ /dice]