Aasimar

Silvia Stargazer's page

5 posts. Alias of DarnChaCha.


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Zombie Dire Rat HP:9/9 AC:15:
Str 12/+1 Dex14/+2 Move 40ft Climb 20ft || Bite +2 1d4+2 Slam +2 1d4+2
Aasimar Void Gazer 2 || HP: 15/15 || Spell Points 1/6 || AC:17 Touch:12 FF:15 || CMB +3 || CMD 15 || FCMD 13 || Fort +1 || Ref +2 || Will +10 || Initive +2 || Perception +10 (Sight Limited to 30ft) || Sense Motive +12 ||

Flinches as Yotnar dons the unidentified item.

"Wait that wou~ Ohhh, Well it's too late now... How do you feel?"

She flinches from Yotnar as if he might explode once he donned the necklace, but pulls back in once it's clear there is no instant disastrous effect.


Zombie Dire Rat HP:9/9 AC:15:
Str 12/+1 Dex14/+2 Move 40ft Climb 20ft || Bite +2 1d4+2 Slam +2 1d4+2
Aasimar Void Gazer 2 || HP: 15/15 || Spell Points 1/6 || AC:17 Touch:12 FF:15 || CMB +3 || CMD 15 || FCMD 13 || Fort +1 || Ref +2 || Will +10 || Initive +2 || Perception +10 (Sight Limited to 30ft) || Sense Motive +12 ||

icks up all the trinkets found in the drawer and spreads them out atop the desk.

"Look at all this stuff I found, Some of it seems magical."

Silvia lacks the knowlege to discern the magical nature of any of it, she then begins to skim the journal.

"Chain of the night? Is that a book? Or perhaps one of these necklaces."

Silvia holds up the most magically active one and gives it a look over. "Any of you able to figure this thing out?"


Zombie Dire Rat HP:9/9 AC:15:
Str 12/+1 Dex14/+2 Move 40ft Climb 20ft || Bite +2 1d4+2 Slam +2 1d4+2
Aasimar Void Gazer 2 || HP: 15/15 || Spell Points 1/6 || AC:17 Touch:12 FF:15 || CMB +3 || CMD 15 || FCMD 13 || Fort +1 || Ref +2 || Will +10 || Initive +2 || Perception +10 (Sight Limited to 30ft) || Sense Motive +12 ||

Draws herself back up from the floor. Looking at Yotnar give her rat the stink eye.

"Destroying that vessel won't kill the entity inside it, it is an ally of sorts, Let it remain."

She said in a deadpan tone.

"Anyhow, I think a more delicate weapon will be better suited for this.

Silvia then pulls out a knife and wedges it into the seam between drawer and desk, trying to pry it open.

Str check to pry open drawer with a knife: 1d20 + 2 ⇒ (19) + 2 = 21


Zombie Dire Rat HP:9/9 AC:15:
Str 12/+1 Dex14/+2 Move 40ft Climb 20ft || Bite +2 1d4+2 Slam +2 1d4+2
Aasimar Void Gazer 2 || HP: 15/15 || Spell Points 1/6 || AC:17 Touch:12 FF:15 || CMB +3 || CMD 15 || FCMD 13 || Fort +1 || Ref +2 || Will +10 || Initive +2 || Perception +10 (Sight Limited to 30ft) || Sense Motive +12 ||

Takes note of the locked drawer.

"This desk has a locked drawer, It also has lots of papers.

Silvia takes her time to shuffle through the papers, skimming them for information, specifically patient details, focused mostly on herself. It takes a moment to determine these papers are probably not going to have any answers about her.

"Nothing except this drawer, Anyone think they can open it?"

Silvia hunts around the desk for a key, placing her Zombie on the desktop and getting on all fours to look under it.


Zombie Dire Rat HP:9/9 AC:15:
Str 12/+1 Dex14/+2 Move 40ft Climb 20ft || Bite +2 1d4+2 Slam +2 1d4+2
Aasimar Void Gazer 2 || HP: 15/15 || Spell Points 1/6 || AC:17 Touch:12 FF:15 || CMB +3 || CMD 15 || FCMD 13 || Fort +1 || Ref +2 || Will +10 || Initive +2 || Perception +10 (Sight Limited to 30ft) || Sense Motive +12 ||

Silvia enters the room first, nestled under one arm is the recently slain body of a Dire Rat, given unlife by her power, She looks around the room the far eastern side of the room hidden from her sight due to her clouded vision.

She looks through the room attempting to wrestle out what is true and what are just shadows dancing at the edge of her perception.

Perception (Sight limited to 30ft): 1d20 + 9 ⇒ (2) + 9 = 11

If Sylvia doesn't notice anything of note, She carries her Rat Zombie with her and approaches the desk, attempting to search it by first scanning it with her eyes, then opening anything that seems safe

Perception to check the Desk for hidden doors or traps: 1d20 + 9 ⇒ (1) + 9 = 10

"This desk looks too important, there might be something inside."