+2 Dex, +2 Cha, –2 Con: Veiled and surreptitious, smokesoul sylphs are natural deceivers, always concealing their true intentions.
Native Outsider: Sylphs are outsiders with the native subtype.
Medium: Sylphs are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Sylphs have a base speed of 30 feet.
Darkvision: Sylphs can see in the dark up to 60 feet.
Whispering Wind: Some sylphs are especially thin and wispy, as though they were made more of air than flesh. Sylphs with this racial trait gain a +4 racial bonus on Stealth checks.
Energy Resistance: Sylphs have electricity resistance 5.
Breeze-Kissed: Breezes seem to follow most sylphs wherever they go, but some sylphs are better able to control these winds than others. A sylph with this racial trait surrounds herself with swirling winds, gaining a +2 racial bonus to AC against nonmagical ranged attacks. The sylph can calm or renew these winds as a swift action. Once per day, the sylph can channel this wind into a single gust, making a bull rush or trip combat maneuver attempt against one creature within 30 feet. Whether or not the attempt succeeds, the winds are exhausted and no longer provide a bonus to the sylph’s AC for 24 hours. This is a supernatural ability.
Languages: Sylphs speak Common and Auran. Sylphs with high Intelligence scores can choose from the following languages: Aquan, Dwarven, Elven, Gnome, Halfling, Ignan, and Terran.
Intended Build:
Level 1 - Sorcerer (Seeker)
Level 2 - Sorcerer (Seeker)
Level 3 - Sorcerer (Seeker)
Level 4 - Sorcerer (Seeker) +1 Con
Level 5 - Sorcerer (Seeker)
Traits:
1. Reactionary (Combat): +2 trait bonus on the initiative.
2. Seeker (Social): +1 trait bonus on Perception checks, and Perception is always a class skill for you.
3B. Tireless (Faction): +2 trait bonus on Constitution checks made to resist nonlethal damage from swimming, forced marches, starvation, thirst, and hot and cold environments. In addition, you gain 1 hit point. [From #05-99]
Feats:
1B. Alertness
1. Toughness
3. Improved Initiative
5. Dodge
Bloodline:
Arcane
Arcane Bond:
Familiar - Chicken
Favored Class Bonus: Sorcerer (+1 Hp per level)