SilSyphus's page
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I have switched to warpriest, given also the fact that the inquisitor changed his character to a magus. I will take my time reading all your comments: it's really hard for me to keep up with so many different opinions. I thank you all for your time and comments.

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Mysterious Stranger wrote: The most important thing is to be familiar with your spells and abilities. Assuming your GM is allowing all the material from the various expansion books you have a huge spell list. There are around 150 1st level cleric spells (warpreists use the cleric spell list). Warpriest also allows you to add enchantments to your weapons and armor. Become familiar with those as well.
If possible, I would switch to using the bastard sword two handed. I am not sure why your character cannot do so.
Fervor is your most important ability. Not only does it let you heal yourself in combat as a swift action, it also allows you to cast buff spells on yourself as a swift action. It also allows you to ignore somatic components, does not require a free hand and does not provoke AoO. But those spells only affect your character even if they would normally affect others. This means you may not be able to buff the whole party quickly but can boost your own abilities and still get be able to attack in the same round. If you know you are about to encounter something, consider casting some of the party wide buffs before combat starts and use fervor for personal buffs.
One spell I would really recommend for buffing the whole party is Blessing of Fervor. It has a list of benefits that each target can choose from, and the benefit can be changed from round to round.
As I mentioned take greater weapon focus and greater weapon specialization as you level up. Boosting your bonus to hit and damage keeps you closer to a full martial character.

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Mysterious Stranger wrote: Warpriest would work even with the WIS focus. Normally I would not recommend guided hand, but it can work on this build. Your high WIS gives you enough bonus to hit you can afford the penalty for power attack even if you are using it one handed it still boost your damage. That and the extra feats warpriest gets make for a better melee focused character. Make sure to pick up weapon specialization and latter get greater weapon focus and weapon specialization. If you are human, the FCB of warpriest will give you and extra feat ever 6 levels.
WIS also gives you more uses of Fervor and that allows more uses of channel energy More Fervor also allows you to cast self-buffs on yourself as a swift action. This reduces the need for combat casting.
Take Fates Favored and load up on divine favor. Being able to get a +4 to hit and damage as a swift action is really good. This might even be worth taking heightened spell and preferred spell for.
If your GM will let you take Fey Foundling as one of your 1st level feats. It works really well with Fervor when healing yourself. Your GM might not go for it, but it does not hurt to ask. The fact you are not starting at 1st level means you can don’t have to sit through waiting for your build to become functional.
DO NOT MULTICLASS.
Hmm...I think I'll go warpriest (my GM says I can). Any last advice, especially for the upcoming levels? (Thank you anyways, I really appreciate your guidance)

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SilSyphus wrote: Azothath wrote: I have posted some examples;
→ Cleric-Varisian Pilgrim with Pal 2 Minette female human Pal 2 Clr-VPlgrm(Desna) 3.
→ Bard with Clr 1 Giselle Anisia Mariinsky Celje Povlova female human Cleric(Clr)1 (Reymenda CG) Bard(Brd)4 where you could go mostly cleric rather than bard.
→ Wizard-Diviner w Clr-VPlgrm 1 Thalevoh male human Clr-VPlgrm(Chaldira NG Dom: Luck, Trickery; Wpn: sht sword) 1 Wiz-Divnr 4 & Rouillé Hasarderth male aasimar Clr-VPlgrm 1 Wiz-Divnr 4 (with Bastard sword!). Again, you can go Cleric and limit Wiz to Lvl 1 -or- just use them as samples.
=== now to your case ===
You have a human with Ability scores [14, 12, 14, 8, 22, 8] at 7th level {hint-never a good idea to have scores below 10}. I will assume there's a +1 at 4th on Wis. Domains(Glory, Protection, Good, Law, Nobility, Strength, Healing), FvdWpn:Bastard sword (extc & mrtl prfc).
Pathfinder is very front loaded so many optimal decisions have to be planned for at the start.
hmmm... options are; Cleric, Druid, Fighter, Monk(unarmored), Shaman, Warpriest. For buffing it is hard to beat Cleric-Varisian Priest but you have to watch your Domains and your listed domains don't match, and the archetype is not worth losing a domain! *dang*. With Cleric as the main class only Fighter and Monk(unarmored) remain as others are duplicative. The low Int & Cha limit your choices.
With your ability scores I'm going to suggest Monk-Flowing 2 then Cleric-Ecclesitheurge X Dom:(healing, {whatever}). It means you will have to give up armor & shield but gain saves, AC, domain flexibility.
Otherwise ... I gave a quick look at the guide. Intreesting. However my stats are the main constraint. I'd like to have more details about the build you were suggesting, if you'd be so kind.

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Azothath wrote: I have posted some examples;
→ Cleric-Varisian Pilgrim with Pal 2 Minette female human Pal 2 Clr-VPlgrm(Desna) 3.
→ Bard with Clr 1 Giselle Anisia Mariinsky Celje Povlova female human Cleric(Clr)1 (Reymenda CG) Bard(Brd)4 where you could go mostly cleric rather than bard.
→ Wizard-Diviner w Clr-VPlgrm 1 Thalevoh male human Clr-VPlgrm(Chaldira NG Dom: Luck, Trickery; Wpn: sht sword) 1 Wiz-Divnr 4 & Rouillé Hasarderth male aasimar Clr-VPlgrm 1 Wiz-Divnr 4 (with Bastard sword!). Again, you can go Cleric and limit Wiz to Lvl 1 -or- just use them as samples.
=== now to your case ===
You have a human with Ability scores [14, 12, 14, 8, 22, 8] at 7th level {hint-never a good idea to have scores below 10}. I will assume there's a +1 at 4th on Wis. Domains(Glory, Protection, Good, Law, Nobility, Strength, Healing), FvdWpn:Bastard sword (extc & mrtl prfc).
Pathfinder is very front loaded so many optimal decisions have to be planned for at the start.
hmmm... options are; Cleric, Druid, Fighter, Monk(unarmored), Shaman, Warpriest. For buffing it is hard to beat Cleric-Varisian Priest but you have to watch your Domains and your listed domains don't match, and the archetype is not worth losing a domain! *dang*. With Cleric as the main class only Fighter and Monk(unarmored) remain as others are duplicative. The low Int & Cha limit your choices.
With your ability scores I'm going to suggest Monk-Flowing 2 then Cleric-Ecclesitheurge X Dom:(healing, {whatever}). It means you will have to give up armor & shield but gain saves, AC, domain flexibility.
Otherwise Cleric, or Ftr 2 Cleric X.
Thanks again for your response. Say I could switch to a warpriest (which is actually viable storywise). What would you suggest?
Unfortunately, due to plot reasons, I cannot ditch the shield (for now), and by next session I shall come with a new build.

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Hello everyone. This is my first post here, as I'm really flat footed. Recently, my cleric, for story reasons, switched from the domains of Trickery and Madness to others due to a change of deity. This was not accounted by my side, however, I didn't mind: in fact, I like the idea storywise. My new available domains are Glory, Protection, good,law, nobility, strength, healing. My previous build was Bobo's, the bad touch cleric. I'd like to play a melee buffer cleric.
My current stats (which cannot be changed) are: 14 Strength, 14 Constitution, 12 Dexterity, 8 Intelligence, 8 Charisma, and 22 Wisdom. The character is a level 7 human. The feats I was thinking about (can be changed) for the new build so far are heavy armour proficiency, guided hand, channel smite, heighten spell and preferred spell
As for weapons, I use a bastard sword as my new deity's favored weapon and a shield. The other players are playing an Inquisitor, a Swashbuckler, a Wizard, and a Psionic.
There's a lot of damage dealt by both melee and ranged characters, however they lack protection, healing, debuffs and buffs. I would really need your help building a character that can keep up with more experienced players. Thanks in advance.
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